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Messages - TheArmyGuy

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2761
Just got a new PC with windows 7, but now I have to refresh the page everytime I want to watch a YouTube video; else it won't show :s

2762
Games / Re: Leaked SimCity beta footage.
« on: January 18, 2013, 02:22:07 PM »
Looking good, eevryone is being super crybaby about city size etc. but this would all be fixed should EA make an offline version so we can mod stuff and make cities large ourselves.
Also the animation for the advisor is choppy.

2763
Off Topic / Re: 3 Weapons for an Apocolypse
« on: January 18, 2013, 02:15:39 PM »
Compound bow

Resuaeable ammo, silent

Any .22 gun

No collaterals, very low ammo weight and cost, relatively silent

Crowbar

A very viable weapon when you know how to use it right. No ammo.

2764
General Discussion / Re: What if EA buys Blockland? (oh god please no)
« on: January 18, 2013, 02:07:53 PM »
Forced 15GB updates every other day. If you don't apply them you are automatically disconnected and your key is revoked until you buy a unrevoking card physically at gamestop which costs $34,99

2765
Off Topic / Re: How to save 2 dollars at McDonalds.
« on: January 15, 2013, 02:52:43 PM »
>Refilling at mcDonalds
>How

2766
General Discussion / Re: How big is your Blockland folder?
« on: January 15, 2013, 01:21:05 PM »
3.21GB
Looks like a lot :s

2767
General Discussion / Re: DayB • Hello world! • 1/14/13
« on: January 15, 2013, 01:20:14 PM »
Oh man, if the build is big enough this could be better then DayZ itself.

2768
Doesn't anyone use super shift? Steam messes it up too.
Well, it's the most sense-making place, as Ephi said.

2769
I forgot how much I hate elevator events because any add-on that thinks it's good enough to make it's events ABOVE OnActivate should have the maker's testicles removed.

2770
General Discussion / Re: How unpopular/infamous is Blockland?
« on: January 14, 2013, 11:13:39 AM »
well if blockland had like.... a free 30 day thing or something. like full access then the key gets locked till they buy the game.
it would be popular as forget. kids like free stuff. and they would beg parents to buy it later. but never likely to beg for money up front when they havnt really played it.
dumb kids cant grasp what demo versions of games are. they only know the limits that are in their face.

though i dunno how you would deal with temporary keys and people making new 30-day accounts every month.
Let them get attached to their saves and builds they made, and then end their trial and force them to buy the game to use their saves again.
Worked for other games.

2771
Drama / Re: Xaos - Yeah, you totally thought of that name on your own.
« on: January 14, 2013, 11:12:11 AM »
Xaos actually exists as a name, as opposed to something like 'TheAryGuy'
Now I think of it, that sounds way cooler.

2772
General Discussion / Re: Tezuni's JAIL RP
« on: January 14, 2013, 11:10:27 AM »
lmao, weren't you banned at first?
I got unbanned for complaining about the server.
It's this thing Tezuni does.

2773
Suggestions & Requests / Re: Baked shadows?
« on: January 14, 2013, 11:09:34 AM »

Fantastic. This suggestions is just what I need.

I want everyone to see shadows in a TDM, but people will naturally kill their shadows to gain an advantage in the game.


Question:
Is there some way to check if the client got shadows turned on? If so, would it be possible to create a script which keeps people without shaders out of your server, or something similar?
But slebs I can't run shaders :(

2774
Add-Ons / Re: HoloBot
« on: January 14, 2013, 12:57:23 AM »
Oh man now I can use a real hologram in my spaceships instead of emitter 'C light ray' when using a communicator to the bridge.

2775
Gallery / Re: Orion's Random Weapon Deathmatch
« on: January 14, 2013, 12:56:24 AM »
Played this, it's a great deal of fun :D

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