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Messages - TheArmyGuy

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76
Modification Help / Re: Rallypack Weapons [WIP]
« on: October 26, 2020, 04:21:39 AM »
https://streamable.com/wnhw32
first implementation of the hitboxes stuff im working on - shows how attacking certain areas of the helicopter does more damage

+ HUD to show which areas of the craft are more damaged. Will probably put some other stuff in this area too


I'm assuming you're using nodes here in combination with setNodeColor.
As an FYI from experience, don't add more than 64 nodes in total, it will cause wheeledVehicle errors cause it can't transmit all the data to clients connected to the server, and you will only figure this out when you start hosting and the server crashes after an hour.

Looks hella neat though.

77
Off Topic / Re: In need of medical attention???
« on: October 19, 2020, 04:30:26 AM »
spit also goes down my thought
Just don't think about spit

78
General Discussion / Re: Cursed Blockland Screenshots II
« on: October 19, 2020, 03:11:04 AM »
Tags: female straight imminent vore giantess boat mr.LoL mrlol mister_league_of_legends army thearmyguy tag

79
Games / Re: minecraft CAVE UPDATE
« on: October 18, 2020, 01:56:50 PM »
this. leather being a difficult to get resource doesnt make sense when iron is so easy to obtain

maybe if getting iron involved a more difficult process (like needing multiblock structures like in industrial engineering) then leather would have a purpose as an armor tier
Make tinker's construct default and remove the normal furnace and blase furnace, only leave the campfire and smoker to cook food.

80
Games / Re: minecraft CAVE UPDATE
« on: October 18, 2020, 12:49:01 PM »
Notch was actually going to add an armor type between leather and chain called studded armor very early in the game's development
Leather armor is handicapped it takes me 10 times longer to get 24 leather than it does 24 iron.

81
General Discussion / Re: Blockland's most disturbing images
« on: October 18, 2020, 07:51:40 AM »
can't get any worse now that this was posted
nonsense

82
Games / Re: minecraft CAVE UPDATE
« on: October 17, 2020, 08:06:26 AM »
ah yes because mojang did not waste any money on their paychecks, or time on searching for artists, training them, and coordinating them with the rest of the team.
It was literally one guy that did the texture update lmao, Mojang is worth over 2 billion dollars. One guy is literally 0.00175% of their revenue.
Also no on all other accounts since he was contracted.
Seriously you suffer from severe wanting-everyone-to-think-you-know-what-you're-talking-aboutism, without actually knowing what you are talking about.

83
Games / Re: minecraft CAVE UPDATE
« on: October 17, 2020, 05:30:54 AM »
not everyone knows that lol, plus, as i said beforw, they didn't need to waste time and money on retexturing the pack
As I said before:
The old pack is called programmer art, since it was art created by programmers.
This means the new art was not made by programmers. It was made by artists. Meaning that the artists could not have spent their time programming instead.
Because they're not programmers.
They're artists.

84
fair, but they coulda worked on other stuff
The old pack is called programmer art, since it was art created by programmers.
This means the new art was not amde by programmers. It was made by artists. Meaning that the artists could not have spent their time programming instead.
Because they're not programmers.
They're artists.

85
a) who the forget plays minecraft without a texture pack
b) loving this exists???? use it?????

86
Games / Re: minecraft CAVE UPDATE
« on: October 15, 2020, 03:43:50 AM »
The amount of work the devs do compared to a 12 year old with a stuffty copy of the deobfuscated code and java 5 is pathetic.
Vote for 1 mob my ass just make all 3.

87
Modification Help / Re: Rallypack Weapons [WIP]
« on: October 15, 2020, 03:35:03 AM »
Model it. Thanks
ok




In all seriousness I still had this laying around and have it rigged to work as a reskin of that really old apache addon, PM me if you want it.

88
Modification Help / Re: Rallypack Weapons [WIP]
« on: October 14, 2020, 10:30:53 AM »
Is the inelegant system mounting a bot rotated diagonally and setting lookuplimit and lookdownlimit to something?

89
Gallery / Re: Ranchero (WIP)
« on: October 11, 2020, 10:23:09 AM »
bblluuee
cchhiiccaaggoo

90
Modification Help / Re: Rallypack Weapons [WIP]
« on: October 07, 2020, 11:59:40 AM »
I am going to port the SWeps and Tier+Tactical 1 to work with Rallypack just to piss everyone off

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