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Topics - The Titanium

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121
Drama / Kalphiter raging at RTB
« on: August 10, 2010, 01:03:23 PM »
Do I even have to say anything?

122
Help / Looking for Map GSF MikesHouse
« on: July 31, 2010, 11:33:49 PM »
I was trying to download the original GSF MikesHouse from GSF's map thread, but apparently the mediafire page is broken/missing. Does anyone here have the map? If so, please, could you upload it for the people who haven't seen its greatness?

123
Help / I seem to be only able to host when I manually Port Forward
« on: July 28, 2010, 06:55:51 PM »
And I have changed my internets type etc, and I can't port forward anymore.
:(
hulp?

124
Off Topic / Welcome to Blockland Foru-״x("
« on: July 16, 2010, 06:18:06 PM »
I found this as... funny. You might think this is bullstuff. But isn't that's what you find when you go snooping around in the 'Off-Topic' threads?


125
Games / LOTRO: 666 HP, 666 Power
« on: July 02, 2010, 10:16:53 PM »

126
Propulsion/Repulsion Gel

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Probably taking the form of projectiles, these gels would interact with bricks by temporarily changing their color, propulsion being orange and repulsion being blue, and erasing their spray fx other than undulo.

They would also change the properties of these bricks for example having propulsion gelled brick to create somewhat a slippery surface in which the player can speed up on. Players can only be affected if they are standing on top of the brick.

Repulsion gelled bricks cause the players to bounce off of them (while retaining forward momentum for example if they came at the object forward, like any
bouncing object).

This can affect the bricks interaction with players on any side of them. Obviously as any bouncing object, the player would be launched further if they came at the gel faster. From what I've seen, it should also increase players jumping on the gel to jump farther.

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Concerning the temporary nature of the gel:

Outside of a minigame, gel will disappear over time based on a preference that can be set through RTB preferences.

In a minigame, gel may or may not disappear automatically through this time based on an RTB preference.

Otherwise, in a minigame, all gels will disappear when a minigame starts, ends, or resets. The bricks and gels affected by these minigame settings are based on the owner of the bricks. If the bricks are owned by the person who made the minigame, the minigame settings will affect those bricks.

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A hack that would prevent the colors and gel properties in the bricks to be saved to bricks while saving would be highly reccomended. Perhaps whenever someone saves, the gel should convert to a certain mode where it temporarily disappears and reappears after the saving is done. Perhaps there should be a server-wide message about this.

Portals should probably be able to handle these projectiles.


I also HIGHLY implore Space Guy to explore the possibility of revising his Portal gun to be a little more advanced in its terms of completely disregarding the direction an object comes into a portal and the direction something comes out. This may be complex and nearly impossible to do, but perhaps a collaberating team on the forums could decide on an efficient and powerful new portal gun. Also, the grey on the portal gun is too light.

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Tell me if I haven't covered something.

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