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Topics - The Titanium

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16
Gallery / using relays + /warp to kill blockland. slowly
« on: February 23, 2016, 12:12:57 AM »


here is 4 minutes of farlands stuff

17
Gallery / Need help testing a Mafia Madness map! "Procedural Forest"
« on: February 04, 2016, 05:14:10 AM »
Hey there!

Remember Mafia Madness? Running Ottosparks' version, (Mafia Madness Too), I've decided to experiment with the Procedurally Generating Terrain mod to create a new map.



Try it out today!

The idea behind the map is that ideal "meeting spots" such as the top of the Pyramid make players blind to the rest of the map, which is covered in trees.



Let me know what you think!

18
Creativity / Badspot Miis
« on: August 18, 2014, 01:29:32 AM »





19
I know there's Armor::OnTrigger, but that's referring to pressing down on the right mouse button. Is it possible to check if the right mouse button is being released? I've looked everywhere and there isn't a sign that it is.

20
Are they impossible, or is there a possibility of seeing those in the future?

21
Suggestions & Requests / OnProjectileEnterZone
« on: June 24, 2013, 03:36:53 PM »
Is it possible?

22
Can someone modify the grapple rope and hookshot so that it's one weapon/tool, in that lmb produces a grapple and rmb produces a hookshot

however

every shot produces a grapple-like connection from the hit location to the player

and

first of any shot produces a grapple-like cable, second shot produces a grapple-like cable, third shot deletes the first cable and produces another grapple-like cable

so that there's always 2 grapple-like cables at all times

shot includes either grappling or hookshotting

also, all grapplings cancel hookshot motion

grapple-like cables are produced regardless of whether you use grappling lmb function or hookshotting rmb function

can someone also edit the climbing pick only dismount upon clicks when this grappleshot weapon is in slot 0, or if the climbing pick is in slot 0, or if nothing is in slot 0? currently it edits the armor's ontrigger to detach from walls under any ontrigger

i think that's all

also, cables are not deleted once someone lets go of lmb

just the grappling motion

23
Can anyone make a model based off of the off-the-hip 3D Maneuver Gear from Attack on Titan?









http://www.youtube.com/watch?v=G4f_OQwgK_g

24
Games / guys vot blak mesa pls
« on: September 06, 2012, 12:20:21 AM »

25
I didn't really know where to put this, but apparently I found out today that, while they were fine a day or two ago, RTB tells me I do not have any RTB Groups. At all. Didn't think this would belong in the Help section given that seems more about the game in default by itself and miscellaneous troubleshooting issues. Have any of you experienced this bug? I don't recall doing anything particularly stupid, is there anything that might trigger this?

26
HELLO

I have spent a couple hours trying to find out where the forget this thing was.

Does ANYONE know what I'm talking about???

I thought it was on TV Tropes but I can't loving find it. I remember there was some sort of page about obscurity relating to Red Dwarf but it's just GOOONE.

Basically I better explain that it's an idea that as the population of a fanbase diverges from less obscure or less mainstream into the middle, it gets worse. But I can't find where I found this anywhere, does anyone know what I'm talking about???

27
Off Topic / russian 404 page
« on: May 12, 2012, 06:13:50 PM »

28
Gallery / CYBLOCK - (SAVE RELEASE!)
« on: April 01, 2012, 06:24:36 PM »
EDIT: DAY 2
i am sorry
i had to do this


CYBLOCK

That's right!

Since []----[] and I have been working on Cyblock 3,

I'm finally releasing the saves for the builds "Cyblock" 1 and 2.


Cyblock 1

The original Cyblock was made in v9, originally just called "Cyberspace".

It was essentially made for exploring the idea of a cyberspace build and also acting as my first experimentation with wrench events.







EDIT:



Cyblock 2

Quoting the video description:

Quote
Cyblock is another dimension that was utilized by the Inertia Laboratories in order to fuel a power-hungry Earth in the year 2495. It resembles 'cyberspace' for the laws of physics were modified there to fit the needs of the mining facilities there. But due to this overwriting, something went wrong, in the form of deadly organisms. These 'viruses' started attacking the Inertia bases planted all around Cyblock, and now are all uninhabited. Now, the player wakes up on Earth in the Inertia main base, only to wind up being flung into the heart of Cyblock.















EDIT:


I recommend you use Slate_Aurora for this save.


DOWNLOADS

CYBLOCK 1

CYBLOCK 2

29
General Discussion / The specific thing now missing from the game
« on: March 28, 2012, 04:50:01 PM »
I remember loving Blockland for this reason:
there was always something new and fresh
always

this isn't quite as true
that is the main difference out of all

discuss in whatever way you're inclined

30
this has probably been suggested before, but in the event that it hasn't basically the idea is that if some amount of bricks have been blown up, if the result is floating bricks (i.e. baseplates) they should fakekill too

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