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Messages - Badspot

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2761
Drama / Brilliant PM from sssddwxg
« on: October 30, 2010, 02:07:06 AM »
Subject: Question
:cookie: for great banning :D but  :nes:for the fails i really liked the ion cannon and really all of your weapons and maps along with kalphitars ARE YOU HAVE A FAIL WAR??? coz its annoying that everytime i see one of your addons or kalps addons they are failed [MOVED]


2762
General Discussion / Re: V19 Public Beta 1
« on: October 30, 2010, 01:00:13 AM »
Windows 7 ulitmate N mine crashed in the downloading i think it may be me since my brother hogs the internet and my computer is 'oh so stuffty.
Downloading the installer?  Downloading files in the game?

2763
General Discussion / Re: V19 Public Beta 1
« on: October 30, 2010, 12:49:12 AM »
i dont know! i was downloading the beta and in the middle of it there was an error message i failed to read then i clicked abort automatically thinking its gonna screw with my computer. (i was playing blockland while this happened) then i closed the Blockland window i was playing because i decided to play minecraft but then i decided not to then i opened blockland and it said that crap in console then a message popped up saying get the latest version from Blockland.us

So you were running Blockland while you were running the installer?  

2764
General Discussion / Re: V19 Public Beta 1
« on: October 30, 2010, 12:45:55 AM »
no quote for my reply?
Wait your turn friend.  Jesus.

2765
General Discussion / Re: V19 Public Beta 1
« on: October 30, 2010, 12:45:11 AM »
Missing file: base/main.cs!
Missing file: base/client/defaults.cs!
Missing file: base/server/defaults.cs
Missing file: base/client/init.cs!
Missing file: base/server/init.cs!
These are base files.  Do you have these or what?  What did you do?

2766
General Discussion / Re: V19 Public Beta 1
« on: October 30, 2010, 12:43:27 AM »
EDIT: no editor.zip :c

Yeah, the way torque was scanning for zipped mods on startup was stupid and slow.  You'll just have to use the add-on based mission editor.  I'll post an official version when the update ships.

2767
General Discussion / V19 Public Beta 1
« on: October 30, 2010, 12:02:25 AM »
If you have had some problem with v18, try this and post your results.  

When you reply:
  • Post what operating system you are using
  • Post if the game worked or not
  • If you have a problem describe the problem completely
  • If there is an error message, post the exact message and what you were doing when it happened
  • If you post something handicapped or unhelpful I am just going to ban you.


<links removed, no longer relevant>


2768
Gallery / Re: "fix the red key it's upside down"
« on: October 29, 2010, 09:04:59 PM »
I've noticed a large overlap between people who think the key is upside down and children who only know about keys from cartoons rather than owning things that have locks.

2769
Help / Re: Another V18 problem thread(different)
« on: October 29, 2010, 04:27:23 PM »
I can load blockland up fine, but eatch time it asks me to download v18.  again.
after about 15 times i decided to click cancel, nothing bad happened..
but once i tried to enter a server, it said
"this application requested the runtime to terminate in an unsual way"

i tried updating my drivers, didnt work.

You have to update in order to play.  Download and install the full version. 

2770
General Discussion / Re: V18 Known Issues
« on: October 29, 2010, 04:04:05 PM »
I wonder if the collision glitch was fixed...

You have to tell me about glitches if you want them to be fixed.  Also this is torque we're talking about, you'll have to be a lot more specific than "the collision glitch".

2771
General Discussion / Re: V18 Known Issues
« on: October 29, 2010, 03:18:31 PM »
I did not include the treasure chest because I do not have artwork for it. 

2772
General Discussion / Re: V18
« on: October 29, 2010, 04:54:25 AM »
Took about a minute to build the database. Also, why didn't you provide us with the SQLite tool you're using for creating the cache? Could make it a lot easier for us who needs a fast database in core.
I don't really understand what tool you're referring to or what "core" means in this context.  Are you asking why I didn't put in script functions to access the database?  It's because I don't what a bunch of 12 year olds stuffting into my database. 

2773
General Discussion / Re: V18 Known Issues
« on: October 29, 2010, 04:48:19 AM »
Says that all the time, except for badspot's servers.
even on singleplayer, blockland is destroyed for me now.
Reinstall the game and run it without doing anything stupid to it.  Or continue being a melodramatic friend.  Your choice.

2774
General Discussion / Re: V18 Known Issues
« on: October 29, 2010, 04:47:31 AM »
I dunno if this is a problem, or if anyone else have it, but there's four functions that is bothering me:
Code: [Select]
ChangeRPVariable()
RP_GetStatVar()
RP_GetStatVarFromID()
RP_GetStatVarFromData()

All four is used in RP Core, but only serversided. The problem is that those are now loaded as client functions. They don't do anything, and returns void, even if they(in RP Core) get arguments and returns a string. I have no RP Content mod at all in the add-ons folder, still they show up. This first occurred in v17, but I didn't noticed it until people shouted at me that RP Core didn't worked as it should do, and spit out errors. I had to change RP_GetStatVarFromData to RP_GetStatVarFromData2 to make RP Content to work properly, and maybe I have to do that to those other three too.

The functions exist in c++ specifically to prevent them from being created in old versions of RP_Core.  The RP_Core versions of the functions in question allow for code injection attacks. 

2775
General Discussion / Re: V18
« on: October 28, 2010, 10:40:37 PM »
There appears to be a bug where the mac version will put the cache.db file right on root of the hard disk instead of the blockland folder in some circumstance.  I will investigate.

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