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Development / Re: 2020/05/20 - Blockland r2023-r2024
« on: May 20, 2020, 01:14:37 PM »How can I update the launcher? Nothing is read only, i've been getting all updates up until this point.
yeah, my bad
Just run runme.bat?
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How can I update the launcher? Nothing is read only, i've been getting all updates up until this point.
yeah, my bad
serverlist checks for %this.pass when it should be checking %this.passwordDead ping is sort of a relic from the past because the matchmaker can connect you with unpingable servers. The rest should be fixed in r2029.
serverlist still checks for Dead ping instead of ---
There's no win plate on speedkart, btw.Is that because you killed it with a snowball?
http://puu.sh/FMMqX/bf571fecd3.jpg
Hate to repost, but is there a reason I can't use Launcher?
Was setting bl_id on the client removed on purpose? I think most people used getBLID() but it might break some add-ons.Edit: I misread that, I'll add .bl_id back in for compatibility.
I've attempted to set my dedi up on my account "Elega" using the token system you provided but I keep getting this error:
"Posting to master failed: No steamID found for provided dToken/blid pair"
I hope I'm not just misunderstanding how I'm suppose to be implementing this token. I put it in the dedi.bat file.
So why steam and not e-mail?2 factor. Support. It automatically works for new users without them receiving and typing in a key (a major sticking point believe it or not).
I don't like steam.Ok.
i am sort of stumped about how you go about checking whether a user is legitimate or not now that authQuery.php is gone completely.In what context? A web page?
honestly i just don't see any reason for authQuery.php to be removed at all, it was working fine a few hours ago even with the new steam auth implemented.There is a similar page on the new master server, but it uses login tokens. One issue with the old IP based system is that anyone who had their TCP and UDP traffic routed differently would be unable to play the game because their web traffic and game traffic would come from different IPs.
sry to repost this but will i be able to retrieve those accounts at some point?
let non-compromised users link to steam using their key, and let compromised users do so only from their locked IP.
Only the first line of the server list shows up, and this one line flickers between different server/owner names while the server list is being populated, but remains on one when it's done populating. I know this snapshot shows addons on it, but trust me when I say it did the exact same thing after disabling any and all addons that could modify the server list, including but not limited to JSGUI+ and Glass.
Sorry for taking so long to respond, by the way.
https://i.imgur.com/HKH1cl0.png
if you let people request new keys via e-mail, you hand off the task of resolving stolen accounts to their e-mail provider.
More of the same "Everyone except me is a handicap.Nah man, not everyone, just you.
What can I do to get it back? I can’t exactly change name and then get it again once it’s free.
rapid-firing
A: At some pointSo am I doing it too slowly or too quickly? Make up your mind.
Q: Why steamShould I have put it on uplay instead? What planet are you from where steam is some kind of huge burden?
A: So in case anyone finds another RCE exploit in my game, which is not unlikely since I disabled protections against it due to an issue I don't feel like debugging, them stealing peoples accounts won't be my problem anymore.Steam has 2 factor authentication with multiple methods of recovery and a tech support team, it's beyond anything I could implement. RCE exploits are in literally every internet program that anyone has ever looked at intently. Modern AAA game companies 'solve' this problem by not not having mod support and not letting users host game servers. Also I'm pretty sure I said "I don't know how to debug this", not "I don't feel like it". Let me re-iterate: I do not know how to begin working on the CFG problem. It is beyond my ability. I cannot even duplicate the problem.
Q: When will this undefined solution be implementedOh yeah let me just pass that off to the scheduling department and they'll get right back to you, my bad.
A: At some point
steam constantly running and taking up half a gigabyte of memoryAre you a loving time traveler? This argument against steam barely made sense in 2004. Hell, my computer is 6 years old and I have 16 gigs of ram. There's no way you're making this argument in good faith. You're just being offended on behalf of other people that you're imagining.