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Messages - buildermanatee

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16
Suggestions & Requests / Re: Suggestion: Blockland for Linux...
« on: July 21, 2010, 12:51:07 PM »
k, then go play with your "pwnage physics engine."
It doesn't have collision issues like blockland, and it will have realistic water, the ability to crack, snap, break objects, and stuff like that.

17
Suggestions & Requests / Re: Suggestion: Blockland for Linux...
« on: July 21, 2010, 12:50:00 PM »
k, then go play with your "pwnage physics engine."
It's not released yet. :p

18
Suggestions & Requests / Re: Suggestion: Blockland for Linux...
« on: July 21, 2010, 12:49:36 PM »
...
I just remembered another reason I don't use windows: IT DOESN'T HAVE GCC!

19
Suggestions & Requests / Re: Suggestion: Blockland for Linux...
« on: July 21, 2010, 12:45:53 PM »
Meh. I wonder why I even ask for this. My physics engine already pwns blockland's.
(I'm the physics programmer for Physibots. Which has a user site known as blockcommunity (Even if it's not a block game... :p))

20
Suggestions & Requests / Re: Suggestion: Blockland for Linux...
« on: July 21, 2010, 12:42:41 PM »
i had XP for 3 years now, and only thing that "beat my hardware" is a virus, but theirs anti viruses for that.
Posix OSes have epical firewalls for that.

21
Suggestions & Requests / Re: Suggestion: Blockland for Linux...
« on: July 21, 2010, 12:42:13 PM »
Sounds like you just pulled random stuff out your ass.
And... On Fedora 12, I occasionally get a kernel crash, which if I got on windows, I would get a blue screen of death. :p

BSOD

22
Suggestions & Requests / Re: Suggestion: Blockland for Linux...
« on: July 21, 2010, 12:40:37 PM »
Sounds like you just pulled random stuff out your ass.
Every time I boot up windows, I end up with some stupid crash.
The one that's the stupidest would have to be closing IE, to get a message saying "Internet Explorer.exe has stopped working. Check online for a solution and restart the program. Restart the program." T_T

23
Suggestions & Requests / Re: Suggestion: Blockland for Linux...
« on: July 21, 2010, 12:37:23 PM »
Microsoft vs Apple vs Linux flame war is now imminent.
Therfore, inb4flamewar.
Probable.
If you look at it from my point of view, windows is made of glass (ironic, right? Lol.), apple is made from steel, and Linux is made from duct tape and cardboard, but it can regenerate. Just like wolverine. :p

24
Suggestions & Requests / Re: Suggestion: Blockland for Linux...
« on: July 21, 2010, 12:35:27 PM »
Maybe windows somehow knows I'm using it, so it goes all black screen of death? T_T

25
Suggestions & Requests / Re: Suggestion: Blockland for Linux...
« on: July 21, 2010, 12:32:54 PM »
Did you even read my post? >_>

And besides, windows is the greatest failure of an operating system I have ever seen. Who would want to pay a hundred bucks for something that will make you want to beat your hardware to death with your bare hands?

26
Suggestions & Requests / Suggestion: Blockland for Linux...
« on: July 21, 2010, 12:31:03 PM »
I'd actually like to play blockland on my computer... But I'm running Fedora, and there's no way I'm dishing out a hundred bucks to those microsoft monkeys.

27
Drama / Re: BC Development
« on: July 09, 2010, 01:41:10 PM »
getRawIP ('iphere');
Kalphiter, it's not nice to go in servers that aren't even yours to gather the players' IP.
Lawl.

28
General Discussion / Re: how do u make addons
« on: July 09, 2010, 01:39:36 PM »
This is a stupid question that seames to show up weekly on the forums.  Badspot should really restrict this kinda question or put it on the rules.
You should look at roblox's scripter's section.
That game is a disaster...

29
General Discussion / Re: What Version was it When I Started?
« on: July 09, 2010, 01:37:57 PM »
Right after V11 came out.
:p

30
General Discussion / Re: Torque
« on: July 09, 2010, 01:35:02 PM »
Nearly every code has variables.*
There are two languages to which it requires a variable to be defined and recalled with a $ before its name are PHP and torque.

You did not read my post right. :p

C++:
type name[ = value];
PHP:
$name=value;
torque:
$name=value;
%name=value; //Does not work in console. :p
Lua:
[local] name[=value];

Do you understand yet?

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