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2746
Suggestions & Requests / Road Suggestions
« on: June 21, 2011, 07:17:57 PM »
1. Road Ramp
Basicly a 4x4 cube hight and width with a 32 stud length (for ajustable sizes) that has a 'straight road' appearance on it for making ramps or roads that go over tunnels and such.

2. Merge
Rather straight forward, just two roads merging together like on those signs (or roads, but sometimes they vary in appearance so I just used the sign likeness), 64 stud length and 32 stud width.

3. "Shortcut roads"
I'm not sure what they're called, but there's a little sliver of road on highways every so often that allows you to go from one same-direction-twolaned road to the other, and it's one laned in size. Would require 2 roads, one 16 stud length and 8 width road to function as the 'shortcut' and another road similar to the T-road however the 'vertical stick' of the 'T' would be only 1 lane in size.

I would post pictures but my internet's currently slow-as-forget so I can't.

2747
Forum Games / Re: Zombie Survival; They're getting closer.....
« on: June 21, 2011, 05:06:49 PM »
I'm pretty sure I'd notice if you fell off :U

2748
Off Topic / Re: How do you like your Hot chocolate?
« on: June 21, 2011, 01:22:53 PM »
I like mine with nails and hammer slices.

Nah I'm kidding, I like it made with milk and with whipped cream.

2749
Off Topic / Re: GOOD MUSIC
« on: June 21, 2011, 01:22:26 PM »
wow you put he pwn on the troll.

what

Everything from Lapfox Trax.

This.
This all the way.

2750
Creativity / Re: The Nym Riot avatar fad thing (Needs a better name!)
« on: June 21, 2011, 01:19:16 PM »
Mine was the first unofficial one made.
Problem?

2751
Forum Games / Re: Zombie Survival; They're getting closer.....
« on: June 21, 2011, 01:11:14 PM »
Sorry for not posting in a while, I get occupied on other things.

Name: Austin
Health: 100
Status: Getting back to where Bob is.
Inventory: Riding shotgun (literaly, I'm guarding our stolen stuff with a shotgun)
Location: Almost to Bob's location.

"Do we really need a huge tub of frosting? It'll just make us fat and lethargic!" I ask Flemming as we drive back to Bob's location in a Aperture Science Cargo Transportation Automobile (or delivery van) stocked up with the food we stole raided got from the store. "Why yes, yes we do." he replies back as he takes a spoon and starts eating some. "Well, uhh, ok then." I take the wheel while Flemming goes and makes himself a few pounds heavier. We arrive and Bob looks at the tub of icing with a 'What the hell?" look on his face. "Flemming's idea", I quickly say to him. "Of course. It's not like you have a sweet tooth or anything, Austin", he sarcasticly replies to me. "I'm serious! Ask Flemming yourself or something!", I reply as I open the doors and start unloading the 20 pounds of beef jerky Flemming stole found and I start orginizing it into symetrical patterns of neatness. "I can praticly see you oozing OCD right now, Austin" Flemming replies as he sits next to the tub of icing, continuing to eat it as he watches me do all the work. Soon it all gets unloaded (including Flemming, which I had to get Bob to help me unload him due to all the fat) and I start wondering 'How many uncooked chicken patties are around here?', and start thinking about going to the nearest Arby's/McDonalds to steal some chicken sandwiches to munch on, so I quickly drive around, shoot zombies, grab as many boxes of frozen chicken patties as I can load and get back in 10 minutes. "Record time!", I say under my breath as I pant from running around a few 'Mickey-D's and Arbies and hop on my ATV and get back to where we're staying.

Yeah the last part was kinda cheesy but is something I'd probably do in real life.

2752
Drama / Re: EpicNinja 3000 -TROLOLOLOLOLOLOLOLOLOLOLOLOLOLOL
« on: June 21, 2011, 12:55:13 PM »
Can't they delete the posts of a banned person? if so, thank god.

2753
Creativity / Re: Lego Stuff
« on: June 21, 2011, 12:52:29 PM »
We should probably move this avatar stuff.

2755
Off Topic / Re: GOOD MUSIC
« on: June 21, 2011, 12:45:34 PM »
justina beiber's baby!!!!!1

2756
Get a new mouse
?????
Profit

I have 5 dollars.
I doubt I can buy a new mouse with that.

2757
Suggestions & Requests / Re: 4x4 cube vehicle
« on: June 21, 2011, 12:43:59 PM »
Just make a 4x4 cube and event it the following.

OnPlayerTouch>Self>FakeKillBrick>-1

I need it to be a vehicle so it deals damage.

Talk about timing. I was just about to plunder forums on how to make non-wheeled vehicles. Like the default ball.

You could probably check 'Vehicle_Ball.cs'
That might help.

2758
Off Topic / Hellforgetstuffgoshlovingdamnit Double Clicking Mouse
« on: June 21, 2011, 12:42:35 PM »
My mouse keeps 'double-clicking' things (I click once and it acts like I clicked it twice in rapid succession) and it's really loving pissing me off; I'm probably going to burst several arteries if this keeps going.

Does anyone have any soulutions? This has to lots of forgeted up stuff and closed windows that weren't supposed to be closed.

2759
Off Topic / Re: You're opinion
« on: June 21, 2011, 12:24:45 PM »
loving handicapped, basicly no freedom whatsoever.

2760
Suggestions & Requests / Re: 4x4 cube vehicle
« on: June 21, 2011, 12:12:12 PM »
Bump because I really need this done.

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