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General Discussion / Re: Zombies in the Bluzone** [[KING OF GENERAL DISCUSSION]]
« on: July 31, 2012, 07:02:30 AM »
I want to make the prints :c
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oh?Yeah, it would be a bit too realistic than the game already is.
ProjectileData::onCollision(%variables, %objectcollidedwith)
{
%holepos = %objectcollidedwith.getsomeposition();
new fxDTSBrick(blah)
{
blah
transform = %holepos;
}
}
not gonna do it, but it's totally possible.
FPS doesn't have anything to do with pixelation as far as I know, but the visual is usualing something that has to do with your computers video card or capture card.My FPS in fraps is set at 32, my friend told me that was good for recording for our horror short video, but when it uploaded, yeah it was jittery like in these videos.
And what is the FPS set at anyways? If it's high, you can try lowering it or you can try changing your blockland's visual settings to low so it doesn't use most of the video card so you can have better quality.
If I'm wrong, please say so and have a better explanation anyone.
Have you encoded the video in another format prior to uploading the video?Yes, when uploading the videos in regular format, it takes SO long, it's like hours to upload, so I used a seperate video converter to convert it into .mp4 format.
Good luck because so far nobody in the entire world has done it.I could care less.
i'd like to point out that no decent afk bot can hold a conversationHaha, I set this goal, and I'm going to achieve it.
and that you stand no chance of making your afk bot look 'real'
Oh... I had no clue this is what you meant by symbols...Yeah, thanks for your support. I just have to wait until Kniaz/Lugnut will approve of me doing it.
I thought you meant like ancient runes or something haha
This could actually be pretty cool, but if say, bullet hole prints were added, it would be kinda lame when you shot a wall and bullet holes didn't appear you know? Same goes for blood and other environmental damages.
I'm not going to PM anybody it.I never mentioned you, and I said if he was lucky.
too bad for you setro
or you could just doYou don't understand luggy. I'm trying to come up with the most realistic type of AFK bot, not just looping through a set of commands, god that doesn't even use random movements.
function antiafk(%on)
{
cancel($sched);
if(!%on)
return;
moveforward(1);
schedule(250, 0, moveforward, 0);
schedule(250, 0, movebackward, 1);
schedule(500, 0, movebackward, 0);
schedule(500, 0, antiafk, 1);
}