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Topics - LeetZero

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61
Off Topic / Gordon Freeman Saved My Life
« on: April 01, 2013, 01:59:16 PM »
http://www.youtube.com/watch?v=2IiWTpl0pcw
GOOORDON FREEMAN.
Video taken by me at EECC 2013 :3.
Go to 0:42 if you just want to skip to the deal.

62
Suggestions & Requests / Support_switch (.blb)
« on: March 29, 2013, 03:41:59 AM »
Based on the current support_door, a support_switch would be useful to get rid of a datablock per brick, and also unnecessary events.
Currently the support_door has closed, CW and CCW, also support for closedcw and closedccw. Support_switch should have only open and closed.
Current switches would still have CW and CCW, even if loading the same .blb, two different datablocks. Not to mention that it's also annoying to an extent.

Otherwise, can anyone give me a working brick.cs that would work as a switch under the current support_door, without the togglecw/toggleccw, just toggle? (If that's possible at least).

63
Creativity / Which logo do you like more?
« on: March 28, 2013, 04:22:53 AM »
Which logo do you like more out of these two?



If you'd like you could also try make a logo with the same principle (more or less). Might use it if it's good enough.

64
Suggestions & Requests / incScore with VCE Variables support
« on: March 25, 2013, 05:32:59 PM »
A variation of incScore that makes it have a bigger input box and makes it support VCE variables.

Please. Someone. For the love of God. I really need this.



I found a workaround, if I am not the only one who has problems with <var:cl:score> adding/substracting (it's only stuck at set for some reason), and you need to use vars:


(Just the 3 lines with <var:br:score> and <var:cl:score>; 2-4) [0-1;6 are used for proof of the var usage working]

65

I am making a door pack and I would like to know if you like darker framed doors (Left) or lighter framed doors, (basically the default doors) (Right).
Or just sightly darker (Middle)?

Personally I like the sightly darker one most.

Sorry if this is in the wrong forum.

66
Help / VCE basic variable changing functions broke
« on: March 23, 2013, 12:23:13 PM »


How did I even manage to break such simple function? Is there any way I can backtrace this?

*Same happens for substract etc.

67
Suggestions & Requests / VCE - Bot variables
« on: March 17, 2013, 04:46:44 PM »
Just as the title says, VCE Bot variables could come in handy.

That includes adding ifvariable; modvariable on the bots.
Maybe all the <var:player:...> stuff replaced with <var:bot:...> ?

68
Off Topic / You don't have enough money to train me!
« on: February 18, 2013, 04:59:09 PM »
Poke'mon related (Screw other letter types)

http://www.youtube.com/watch?feature=player_embedded&v=6QGrTG5U7TM

69
Forum Games / [60x100] AvoiDead
« on: December 11, 2012, 04:49:59 PM »

[REDACTED INFORMATION - Will be added further in the story to not spoil anything]


You waked up in a room with a severe headache, you don't know your name, you don't know a single thing, or for the matter, remember a single thing. You were surrounded by a closet, a table and a door without a doorknob. After you read a note you found out your name is Div Oadea and you woke up in the spot where a former self died in unknown ways. He spoke something of a seal, that you can't really find anywhere. You opened a closet and found some clothing in, you decided to dress up in something then take the pistol and the doorknob out of there, walking towards the door, you hold the doorknob and the pistol at ready, putting the doorknob in and turning it, you opened the door. What you see shook your eyes and your heart started beating; disregarding how the light bulb was working, you realize that where you are can't no longer be called a city. The whole city was in rubble, everything was degraded and looked like it was hit by massive forces. The moss on the walls suggests a big pass of times. Gathering yourself, you still decide you need to find Mikhail, dead or not. You jump off a window because it's the only way down to the ground, you were on the 6th floor... Conveniently, there were 3 mattresses right where you fell... You seen a spill of blood too.


Name: Div Oadea
Age: Unknown
Skin: White
Hair: Brown
Build: Average
Other information: Has a "magical" predecessor





1 - Beginning: http://forum.blockland.us/index.php?topic=216182.msg6145881#msg6145881
2 - Revelations: http://forum.blockland.us/index.php?topic=216182.msg6145992#msg6145992
3 - Regrets: http://forum.blockland.us/index.php?topic=216182.msg6146076#msg6146076
4 - Luck: http://forum.blockland.us/index.php?topic=216182.msg6148234#msg6148234

70
Off Topic / Happy birthday to me
« on: December 07, 2012, 06:45:54 PM »
No Level UP fad because reasons.

Any way, happy birthday to me... Happy birthday to Zero... Happy birthday to MEEEE~.

http://www.steamcommunity.com/id/L-Z/ if you want to get me anything :<

71
Off Topic / Star Wars Battlefront III... cancelled.
« on: December 01, 2012, 03:58:40 AM »
http://www.gameinformer.com/b/news/archive/2012/11/30/battlefront-3-was-99-percent-finished.aspx

Apparently Star Wars Battlefront III was in development and even almost finished. 1% was the required bugfixes.

They cancelled because financial reasons.

Express your rage here.

72
Games / Warface - CryTek + Trion - F2P - Baby dispenser
« on: November 09, 2012, 03:28:34 PM »
Every image is a link

"AAA quality and instant accessibility collide in an explosive new free-to-play shooter from Crytek."
"WARFACE - Crytek's AAA4Free social FPS SERVICE"

Devs:
Significant Dev info:
CryTek made the Crysis series and Farcry 1.
TRION made RIFT, The Defiance, and End of Nations.
Engine:


The Game
Warface takes you to a wide variety of breathtaking locations, placing you in some of the deadliest warzones on the planet. Innovative game design brings you intuitive controls and thrilling, fast-paced action. Teamwork is essential for survival and elevates you to a whole new level of immersion.

Warface offers a wide variety of intense and rewarding multiplayer options. A vast and frequently updated PVE universe, featuring dramatic co-op missions where you are rewarded for both teamwork and individual skill. A full set of class-based PVP modes make for an unrivaled competitive experience.



The Face of War is Changing!
In Crytek’s free-to-play FPS, Wa
rface, AAA production values meet social gaming to offer an unparalleled new experience.

Continuing Crytek’s track record for creating ground-breaking shooters, Warface drops players into the deadliest warzones on the planet as they bid to outgun the enemy in thrilling PVE and PVP missions. Choose from one of four classes of soldier and brace yourself for intense multiplayer action that rewards both teamwork and skill. Intuitive controls and slick gameplay powered by Crytek’s CryENGINE® 3 make for an experience that everyone can pick up and nobody will want to put down!

Take to the battlefields of the near-future in Warface and discover a new kind of FPS that offers maximum quality and instant accessibility in one explosive package.



Humanity Needs Heroes
Conspiracy, corruption and chaos: Welcome to the new world order.

It is the year 2023; nations have crumbled and a new entity has risen to fill the power vacuum. This ruthless military force, known as Blackwood, controls the world’s resources and turns cities and countries into desolate battlefields. They must be stopped – which is where you come in. Join the elite Warface force and carry the fight to Blackwood wherever their evil reach extends.

Failure is not an option.



Wage War Your Way
Play as one of four classes of soldier as you carry the fight on the frontline. Discover the unique thrills and spills of playing as a Rifleman, Medic, Sniper or Engineer; swapping roles at any time to transform your experience on the battlefield. As well as mastering the specific inventory of your chosen class, you’ll discover that every weapon in Warface can be customized to dramatically alter its capabilities and suit your playing style.




Unite and Conquer
The heat of battle can be a lonely place, so you’d be wise to keep your friends close as you fight to keep your enemies at bay. Warface encourages teamwork with special co-op moves that might just give you the upper hand when the going gets tough. If you do find yourself separated from the pack, though, solo techniques like sliding under low barriers and utilizing moveable objects for cover could help you become a hero all by yourself.



Media

Images




Videos

Gameplay
Gameplay 2
Gameplay 3
Trailer
Co-Op Trailer



System Requirements (Taken from WarFace Russia; could be different for the newer US/EU versions)
Minimum:
CPU: Intel/AMD dual-core 2.0 GHz
GPU: GeForce8600 GT 256MB / ATI(AMD)Radeon X1950 256MB
RAM: 1GB (1.5GB for Vista/7)
Recommended:
CPU: Intel Core2Duo E6-series / Athlon64 X2 6400+
GPU: 2GB
RAM: GeForce9600GT 512MB / AMD Radeon HD 4830 512MB

Indifferently required:
HDD Space: 6GB
O/S: Windows XP / Windows Vista / Windows 7
Internet Connection



Russian?
Play right away: http://wf.mail.ru/

73
Creativity / New Rainmeter Skin
« on: November 04, 2012, 06:08:51 AM »
I've decided that my old RainMeter was pretty ugly.

Having something with low quality but complexity is sometimes a bad thing.

I decided to redo it in a relatively different approach, also make it open folders instead of WinLaunch that is, even for good computers, a big pile of chunky stutter.

And.. Here it is!

The previous one: http://img202.imageshack.us/img202/7366/0209236e9cec4c8a98d06ea.png

About the big red RUN, if you press it, it disappears and opens MSIAfterburner and SpeedFan which are required for the graphs to work (sensors..)
(Also why the hell is my Core Clock only 405)

P.S. The font is Liberator



Opinions?

I need some ideas what to add to the right part of the lower bar, also what to eventually replace in the RUN part.

74
Off Topic / Post your Battlestation v>9k
« on: October 28, 2012, 06:07:32 AM »
(v>9k = version over 9000)

Well, you know what to do.



75
Gallery / Nighthawk (Edward Hopper)
« on: October 21, 2012, 02:14:11 PM »

1080p

Bartender: LeetZero
Man facing away: Bithead
Man next to the lady: SavageCorona
The red lady: Demian

Not really accurate to the real painting but iTry. The real painting has weird angle for the bar (it's not a square, it's a triangle in the painting)..
Besides that, Demian was right about one thing: The seats are way too high...


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