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Messages - LeetZero

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2701
Games / Re: RPG/RTS for under $5?
« on: February 02, 2014, 02:37:44 PM »
How many TF2 Keys can you buy?
Depending on that you might be able to trade them for a better RTS. For instance this guy: http://www.reddit.com/r/SteamGameSwap/comments/1wtj57/h_one_tf2dota_2_key_w_civ_v/ sells Civ 5 (30 euro) for 1 TF2 Key, because it was also previously on sale and on some bundles. You could get off easy if you do it this way. It's basically a pre-sale sale which is even better than the sale itself.

2702
Gallery / Re: Mafiblock 2 (A Blockland version of Mafia 2)
« on: February 02, 2014, 12:03:58 PM »
Mafiblock
what
You just stuck block into a word
it doesn't work
Mafiblock
what does it mean
"Yes I am part of the mafiblock"

Blockcraft.
Call of Block.
Need for Block.
BlockZ.
Blockfield.

You have no idea.

2703
Off Topic / Re: Write what you think of the above poster.
« on: February 01, 2014, 04:01:59 PM »
11:01 PM - McZealot: furcigarette

2704
That's a good point. Putting wedges would mean no windows!
Doing it in any way would mean no windows.

2705
Games / Re: Starbound Megathread - Stage 1 Beta is available.
« on: February 01, 2014, 10:19:09 AM »
I can't think of much of a worse backstory than having your homeworld tentacle raped out of existence.

That's actually pretty kinky.

2706
Games / Re: Starbound Megathread - Stage 1 Beta is available.
« on: February 01, 2014, 08:36:41 AM »
Earth got loving obliterated though

Yeah but to be fair it wasn't anything touching. "Ok monsters appeared everyone dies and someone escapes k". Just suddenly monsters.

2707
Games / Re: Flappy Birds Megathread
« on: January 31, 2014, 05:19:55 PM »
I just gotten it.
WHY IS IT ADDICTING
WHY IS IT SO HARD TO CONTROL MY FINGERS
I have like 30 hours on Super Hexagon and I can't get more than 11 on this.



I managed to press the screen at pinpoint accuracy with the game's fail. The jump sound still played but I still got hit by the top of the bottom pipe. That shows there's kind of a responsiveness issue with the game, which is kinda bad considering what you need to do. Nevermind my device is somehow actually lagging on this game.

2708
Help / Re: Where are the folders for Blockland on Steam located?
« on: January 31, 2014, 05:10:32 PM »
Run the game and check the process service to see where does the process exist at.

2709
Games / Re: Crysis 3 is better than Crysis 2
« on: January 31, 2014, 03:37:56 PM »
Yeah Crysis 2's aliens were thrown in there really badly. Especially the big armored one. I did manage to stealth a little bit, but nonetheless always needed to slam sereval mags into an alien sometimes which was plain dumb.

2710
Off Topic / Re: How do you pronounce Doge?
« on: January 31, 2014, 06:37:03 AM »

2711
I don't like the square map, kinda ruins it. Plus I think you'll lose interest.. But good luck though
Kinda this.
You should make a map similar to GTA does it. Basically multiple islands each being a different city.
In particular the way San Andreas does it.

2712
Games / Re: Flappy Birds Megathread
« on: January 31, 2014, 05:58:04 AM »
My school is infested with Candy Crush Saga.

2713
It's not free if you have to buy it lol.
Oh. Re-read. I thought he received it from school.
Yeah this was a relatively stupid decision then. :D

2714
Suggestions & Requests / Re: Request- make blockhead into sprite
« on: January 31, 2014, 03:24:40 AM »
There's a blockhead asset somewhere in General Discussion.
If you don't mind working yourself, you could grab that, put it in Blender, duplicate it a lot of times for as many sprites as you need, make the camera Ortographic instead of perspective, disable anti-aliasing and try to get your camera distance adequate enough to be transfered to a 1:1 sprites.

See: http://forum.blockland.us/index.php?topic=119849.0

Quick example that I did to show what you could do:

However you also need some Blender knowledge for this.

2715
Let's say I have a save with 10000 bricks. Those 10000 bricks are not connected to each other and in mid-air, and I can see every one of them. In total there would be 60000 faces.
And then I have a save with 60000 bricks that have a single face, in the same situation.
Both saves would have 60000 visible faces, but would the number of the bricks influence lag?

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