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Messages - LeetZero

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2851
The UI looks poor.
But awesome nonetheless.

2852
Off Topic / Re: Youtube videos won't stop buffering.
« on: December 15, 2013, 05:06:28 AM »
if the video can't play sound it will reload at the same spot until it can

but that might not be the issue

How is that even relevant.

2853
Off Topic / Re: Youtube videos won't stop buffering.
« on: December 15, 2013, 04:35:26 AM »
What browser do you use?
Tried another browser yet? Even IE would do, just to see if it would work like that.

2854
Games / Re: SteamOS Beta Released
« on: December 14, 2013, 04:34:16 PM »
I think SteamOS will be a great thing for people like me who own a mac and just want to play some games not available for my system.
(If there's more game support on SteamOS then Mac, which would be pointless if it wasn't so.)
You know what could've helped?
Not getting a Mac for games in the first place.

2855
Development / Re: 2013/10/03 - Steam Status
« on: December 14, 2013, 12:32:22 PM »
Quite a few Steam games have a "view CD key" option in the rightclick menu. Magicka, Rise of the Triad, and Unreal Tournament 3 to name a few.

Yeah, you also get notified of your key when you get in the game.
Though I think a dual log-in system would be nice, including but not limited to linking your current forum account to your Steam account and like, have a automated link to Steam on your profile. But not required.

2856
Games / Re: SteamOS Beta Released
« on: December 14, 2013, 09:51:31 AM »
I hope dual boot is planned for the release.

2858
Games / Re: Starbound Megathread - Stage 1 Beta is available.
« on: December 12, 2013, 04:53:26 AM »
What really bugs me is the sci-fi in the game compared to fantasy.
Like, copper, iron, steel, gold, diamond. Really?
What about tungsten. What about graphene. What about alloys. It's the goddamn future and a pickaxe is a ton more powerful than a laser weapon thing.

And guns are plain terrible and useless.
The only guns effective in the game at the moment are sniper rifles and dual-pistols:
A sniper rifle can do decent damage despite the RoF and dual pistols can do more damage than a assault rifle while having a decent RoF if used well.
Any and all assault rifle I found in T2 were 1-2 DMG with 10 energy consumption per shot. I have two pistols each doing 6 DMG with 9 energy consumption per shot. That's just plain dumb.
And then there are shotguns. Whether one or all bullets hit the enemy, it does the exactly same amount of damage. They definitely don't work like they should, but (I hope) they are going to fix that... eventually.
And back on the future topic, what about rocket launchers, what about railguns, what about laser chainsaws, what about stun guns?

I really hope the weapon/tool progression system will change in the future because with all this fantasy it feels kind of dumb. Heck. Terraria is more futuristic than this. I just hope more from the future because I am aware this is a beta, and further balancing can take place.

2859
Add-on maker - 7/10 (Made some Add-Ons, but mostly weapons/bricks, and I didn't do anything lately))
Player - 9/10 (I consider myself good at eventing/building/deathmatching/platforming or such things -1 because not so active)
Forumer - 9/10 (Active)
Builder - 7/10 (Could be better)
Coder - porkchopsandwiches/10
Modeller - 8/10 (I fail at modelling weapons/vehicles in a certain style, even though I didn't model vehicles lately, maybe I should try again)
Video maker - allsingthehallelujah/10 (I did however made small videos, but they weren't meant for viewing pleasure, but to show certain things)

2860
Games / Re: Starbound Megathread - Stage 1 Beta is available.
« on: December 09, 2013, 07:42:51 PM »
Am I the only one who HATES to find the Glitch Pyramid/Prisons/Avian Temple and all dungeons after you go to Beta?
All the dungeons have the exactly same loot as on the lower levels and it's always pointless to even go through them. When I find a (what I call) landmark I am mostly looking for a town or at least a pirate ship. The dungeons are dull and boring, with literally no reward except that every kill awards like 60 pixels even on the small threat levels, but that's it. Good equipment? Haha, no. I find better equipment by killing bosses or buying them in the pirate ship.
Also what's the deal with tech. I found my first and only tech in a landmark from the ENDING. Apparently it was supposed to be a challenge but I seen the ending through the ground and I just dug straight through it, but even so I decided to backtrack the platforming only to find out it's an annoying bunch of around 20. And then later on I find a chest on the /surface/ that has the exactly same tech which I "won" from that landmark. Ever then I been looking for a second landmark like that, but haha, nope. Not even one since.
There are parts of this game that are simply annoying, and not because it's beta. Well, the dungeon part might be. But even so, I'd hate seeing some unbreakable walls so I wouldn't like that for the second part either.
And then there are towns. I find it nice how you can only buy from shops when the shopkeeper is there and everyone tries to sell you and when you get close to them they get to their stand. I also love how if you have your weapon out guards act almost trigger-happy around you. What put me off is how there is no rewards for killing anyone and everyone lets you steal from their chests and stuff. I like how closing all doors and killing someone in a home does not trigger any guards. But there was no basis around that and I don't think there will be. I think it would've been nice that citizens would call guards on you if you take something from their chests, and in order to take something from the chests, you would need to make a rumble OR assassinate the citizen that basically owns the chest.
There could be more, but I am kind of pushing it as this is a beta anyway and there's a lot of content here already and more that is working on anyway so I shouldn't complain, but I'd really love to see some small details refurbished and I don't think what I said will be some of them. I would like more reward for anything I'd do. I don't want to go to a planet, walk 20 minutes for "exploration" and the game forcing time-lapse onto me, find a landmark that I find completely useless and just repeat that until I get to something that is actually useful, only to repeat that process again.
Unlike Terraria which puts a lot of basis on mining and underground gameplay, the underground gameplay in here is actually quite poor and it feels like the whole gameplay should take place on the top of the world. I have a platinum pickaxe (that includes the gold pickaxe) and tier two without ever reaching the bottom of the world, and just exploring the top. Ok I don't mind that, but the problem is how the top does not really have that much content to begin with. And I don't mean content as in, lots of mobs or lots of places to explore. That is pretty much the problem. There are lots of places to explore but it takes long to explore those said places and there's nothing to do in most of them if you are looking for one specific thing. I don't want more enemies, I don't want more loot, I want to have a bigger variety of places I can explore without the said places being completely useless as soon as you reach and can survive on a Threat level 11.
ohmygodishouldstoptypingat2AM I am done.

2861
Creativity / Re: Drawings Megathread
« on: December 09, 2013, 01:18:14 PM »
I received a 8/10.
All the other things people did I considered crappy, had even worse shading and broken perspective/pagination/other issues also got 8.
I went kinda mad. Not because of the 8/10 but because other crappy work got the same as me. Additionally nobody got more than 8.

2862
Creativity / Re: Mini comics and other misc. stuff I might draw
« on: December 09, 2013, 04:23:29 AM »
You should make a website for a webcomic of those.

2863
Off Topic / Level 17 aquired
« on: December 08, 2013, 01:18:11 PM »
I have received no skill points though.
Anyway, I leveled up today.

2864
Games / Re: Starbound Megathread - Stage 1 Beta is available.
« on: December 07, 2013, 11:23:30 AM »

2865
Games / Re: Starbound Megathread - Stage 1 Beta is available.
« on: December 07, 2013, 11:13:27 AM »
http://steamcommunity.com/id/L-Z
I want to give someone 100 cards for Starbound... please.

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