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Messages - LeetZero

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841
Games / Re: Black Ops 3 Reveal Trailer
« on: April 27, 2015, 07:23:20 AM »
1:07
...
Hmmmm?

843
Games / Re: Steam is allowing people to sell workshop content
« on: April 25, 2015, 07:29:44 PM »
Skyrim is mods.

844
Off Topic / Re: Gmod mouse probs
« on: April 25, 2015, 07:01:51 PM »
no money, how do I fix it
Yiff for money.
Just get the cheapest worst mouse on the market and you're better off.
The cheapest you could get should be +-$5.

845
Off Topic / Re: What are some lyrics or quotes that symbolize you?
« on: April 25, 2015, 06:54:04 PM »
[edge]"I've no mercy as they hadn't for me."[/edge]

846
Games / Re: Steam is allowing people to sell workshop content
« on: April 25, 2015, 06:25:16 PM »
http://www.reddit.com/r/gaming/comments/33uplp/mods_and_steam/

I am still going to bet nothing will change.

847
Games / Re: Steam is allowing people to sell workshop content
« on: April 25, 2015, 03:05:06 PM »

(Found on Reddit)

Bethesda is the one at fault for the 25%, apparently.

848

aaaaaaaaaaaaaaaaaaaaa
It's really only because of the invalid S9 inputs.

849
Modification Help / Re: Brick Collision Issues
« on: April 25, 2015, 02:58:00 PM »
Also parts of your brick may be sticking outside of the defined dimensions of the brick.
The brick model itself doesn't care for that. You might have some FoV display issues sometimes though, but it's really only noticeable on enormous bricks.

850
Games / Re: Grand Theft Auto Megathread - OP 3.0
« on: April 25, 2015, 02:47:19 PM »


How the hell do you deal with a Kuruma with a shotgun. The rocket launcher sure. For the record it takes out the Kuruma in 1 hit. With $1500 per rocket. And $6k-$7k for paying the player's insurance. For one kill, at low level.
Like, no.

851
Games / Re: Grand Theft Auto Megathread - OP 3.0
« on: April 25, 2015, 02:41:45 PM »
this is the only time im doing this but is it still 2013 in your head or are you just trying to provoke this reaction from me, about how youre using an obsolete name
Livin' like it's 1999.
Fine here u go, feelin' better plum?

852
Games / Re: Grand Theft Auto Megathread - OP 3.0
« on: April 25, 2015, 02:38:16 PM »
So you hide because you aren't good enough at the game to actually play

As much as I don't like Folie ă Deux that's a stupid argument. Pretty much because of the reasons he just said above on the previous page.

853
Off Topic / Re: GameMaker?
« on: April 25, 2015, 01:50:09 PM »
It allows people who can't code to make stuff. But it's true that it's always going to be stuff and you can't really move on further with it. (Except for Unreal, sort of).
If you know how to code, you should never use drag & drop, that's true, since there's no reason for you why to use it.

854
Games / Re: Grand Theft Auto Megathread - OP 3.0
« on: April 25, 2015, 01:46:30 PM »
I really wish Rockstar would just go on a clothing spree and start releasing some actually good clothing. There's barely any good clothing out there that I actually want to wear, and there are articles of clothing such as a bandanna that you wear on your neck/chin that should be already implemented, not as a mask but just at all. At least they haven't fixed the mask glitch where you can change the glasses and hat out if you don't want them though.

I just want my character to have the Hawaiian shirts found in Singleplayer. But they are not in here for some unknown reasons. :(

are you sure youre not the douchebag

Get rekt by them or rek them. It's your decision m8.
I see no issue in using it against people with no good will.
Or you know just use passive mode.

855
Off Topic / Re: GameMaker?
« on: April 25, 2015, 01:44:52 PM »
The only question I still have is what drag and drop is?
I started developing with Unity so I never had the luxury of beating the script.
It actually made me despise 'scripting' anything without bareboned coding it.

Well, similar to Unreal Engine's Blueprints or Stencyl's... Stencyls. Basically scripting without scripting knowledge.

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