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Messages - Thorfin25

Pages: 1 ... 117 118 119 120 121 [122] 123 124 125 126
1816
General Discussion / Re: CityMod
« on: December 28, 2013, 11:00:38 PM »
You never will because you can't.
Quote
The .DSO files are compiled versions of the .cs scripts.
They get compiled weverytime you run the .exe file and start the game.

Once the .DSO files are created you dont really need the .cs files anymore. Unless you want to make changes to them.

Btw. don't delete your .cs files :)

Everytime you make a change to the .cs files you have to delete the corresponding .DSO file or else the engine will execute the .DSO instead.

// Clocks out

It's simple, I kill the Batman I get a cheaper knockoff torque game and engine, run it properly and have it compile the .cs files into the .dso

I literally have no life. I hardly move from my current spot, and sir if there is a will, there is a way.

1817
General Discussion / Re: CityMod
« on: December 28, 2013, 10:29:46 PM »
Planned to be completely private an remain that way
But there are mod-rippers so it could always be stolen

I have no life, I'll try to learn how to .dso the files later on. Then have Bran or Vaux create a command to start it all that only the select few of us on this project know. So only we will be able to start the scripts? That should prevent it from being stolen.

1818
General Discussion / Re: CityMod
« on: December 28, 2013, 07:04:50 PM »
Quote from: AdinX date=1388270483
Uh Thor
they basically have all of the same stuff
CityMOD is just more ironed out.

Can we make something new out of this?!?!?


1819
General Discussion / Re: CityMod
« on: December 28, 2013, 04:39:31 PM »
Quote from: Randomness date=1388253776
Besides, I consider CityMod to be City3's spiritual successor.

I believe this isn't accurate. This one is supposed to be something all it's own and entirely different. But believe what you want, I don't judge.

1820
General Discussion / Re: CityMod
« on: December 28, 2013, 11:38:31 AM »
Quote from: AdinX date=1388248346
So don't ask if we can forget cause we can't. Bran said so.

Even though I forget AdinX almost every day.

1821
General Discussion / Re: CityMod
« on: December 26, 2013, 07:01:10 PM »

TIL Thorfin25 knows enough information about me to access 90% of my accounts

check yourself
Edited it, should be there now
Thorfin25 Was Here

I do?

1822
General Discussion / Re: CityMod
« on: December 25, 2013, 10:43:46 PM »
Eating cheaper food has a chance of getting you sick? Sick = take leave from work = no paycheck?

1823
General Discussion / Re: CityMod
« on: December 25, 2013, 10:38:19 PM »
I do use dropbox.

1824
General Discussion / Re: CityMod
« on: December 25, 2013, 09:25:58 PM »
Quote from: Reinforcements date=1388024690
I have to recommend the excellent "dropbox.com".
Seriously it's fantastic

I fixed the images, you're late.

1825
General Discussion / Re: CityMod
« on: December 25, 2013, 06:47:49 PM »
isnt there really no reason to be a crim without drugs?
besides selling cars on the black market and such, but drug empires would be awesome

No drugs, don't argue.

Off topic I fixed the OP

1826
Modification Help / Re: CityMod
« on: December 25, 2013, 01:28:46 AM »

1827
Modification Help / Re: CityMod
« on: December 24, 2013, 10:18:37 PM »
Thor what the forget we talked about this I'm not even gonna call you to tell you this
shame on you
you bring dishonor upon your famiry

You know me ma brother :D

1828
Modification Help / Re: CityMod
« on: December 24, 2013, 10:08:56 PM »
PM me it.
Probably to late but me too. I feel so left out.

1829
Modification Help / Re: CityMod
« on: December 24, 2013, 01:27:01 AM »
Oh come now we don't need a city for a beta test

At least, not to the same quality we're doing the actual one.

Beta testing would be mostly for the mod portion of it, we could always dup some of the smaller roads around and use the smaller Tier-2 buildings

Or one of our old stuffties cities we made in the past

1830
Modification Help / Re: CityMod
« on: December 23, 2013, 03:30:22 PM »
That and quite a bit of the city is still unfinished. It's taking quite awhile to build.

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