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Messages - Thorfin25

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61
Suggestions & Requests / Re: Block Merging
« on: March 16, 2015, 05:04:12 PM »
A few different coders here can, however I don't think any will, as it will consume quite a few datablocks, crash clients, and may or may not have a bit of troubleshooting and de-bugging when coming across special or different bricks.

62
Help / Re: Need help resizing a .Gif file
« on: March 14, 2015, 10:25:25 PM »

63
Suggestions & Requests / Re: Invincible builder mod (RESOLVED)
« on: March 14, 2015, 10:14:20 PM »
I actually created a /builder mod for Glass' FortWars however people did not like the idea of it so I removed it. It should be sitting around on my computer if you like.

64
Modification Help / Re: Frog's Weaponry ammo weirding out, need info
« on: March 14, 2015, 10:08:59 PM »
Try using the add-on(s) in question and nothing else but default add-ons. If you're fixing Frogs then just have his weapons on. If the problem still persists then someone will need to assist you in the coding, if the problem doesn't persist then you have a conflicting add-on somewhere.

65
Help / Re: Changing profile pic problem
« on: March 13, 2015, 02:21:00 AM »
How about changing the format to something other than .png?

66
Help / Re: Changing profile pic problem
« on: March 12, 2015, 11:29:56 PM »
Have you tried making it 74x74?

67
Suggestions & Requests / Re: IfID
« on: March 11, 2015, 10:41:35 PM »
Lol, you have VariableTrue and onVariableTrue true due to two different mods, idk why it'd be broken for you though, but it is onVariableTrue. Also to target one line it is [1 1]

68
Modification Help / Re: Does Blockland support animated textures?
« on: March 11, 2015, 10:09:45 PM »
What kind of animated textures are we talking about here? You could apply a texture via UV mapping to an object and have the object rotate/move or hide itself within the weapon easily for some sort of effect, but having the texture itself be animated wont work.

69
Suggestions & Requests / Re: Rechargable throwable knife
« on: March 11, 2015, 10:02:58 PM »
Could easily make a static shape spawn wherever the knife lands and slap a bl_id variable to it, so only the thrower can pick it up. Then delete it after x amount if time, or a minigame reset, or they leave the server, etc.

70
Help / Re: Help me with my server! (Any damage causes crash)
« on: March 11, 2015, 10:00:55 PM »
OH MY GOD! I FIXED MY SERVER FLAW! THANK YOU SO MUCH! I'll look up your ID and make you admin on my server for a whole week!
bad idea
No need, jes00 has helped out many of people in the Help board, and he will probably continue to do so. If you have any more problems feel free to post in this board again and someone will assist you.

71
Suggestions & Requests / Re: IfID
« on: March 11, 2015, 09:54:31 PM »
[img]http://i.imgur.com/he5QzeR.png[/img]
That's not how you use the last box FYI. That is for triggering specific event lines, for instance if you do [1 1] then only event like 1 will be triggered, if you do [1] then it will trigger every event. So if you have two separate onVariableTrue events they will both be triggered. If you do [1 5] then the lines 1 through 5 will be triggered. I should also note they will only trigger the onVariableTrue and onVariableFalse input events.

72
Help / Re: Crashing Blockland
« on: March 10, 2015, 09:24:44 PM »
Please navigate to your default Blockland directory and upload the console.log located within said directory.

73
Modification Help / Re: Transparency doesn't work properly on vehicles
« on: March 10, 2015, 04:21:26 PM »
Or, if you don't want the colour to be effected by your spray can, then just move it to a different layer. Layer 0 is the layer that gets colour tinted over it by the game, it wont touch the other layers.

74
Suggestions & Requests / Re: Skyrim Skyboxes?
« on: March 05, 2015, 06:23:18 PM »
I haven't found the actual skyboxes, but I found an interesting video of one that I might toy with at some point in time. I just work a lot and have quite a lot to do.

75
Modification Help / Re: Solidworks for modeling?
« on: March 05, 2015, 06:21:06 PM »
You can easily find a plethora of tutorials using Google. Pick a line of some and you'll learn a lot, so long as your teacher is 12.

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