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Messages - Thorfin25

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76
It could still be OpenAL related.

The alt+Tab crash has nothing to do with OpenAL iirc. I used to have the same crash issues, and that's why I no longer play in full screen. However I haven't found the cause for that.

77
General Discussion / Re: Glass' Blockland Servers [Fort Wars **OPEN**]
« on: February 28, 2015, 01:14:50 PM »
Hopefully this weekend.
Ya know, I haven't heard anything from Glass about opening this up again anytime soon. I wonder if the server will die again, but I can say that I got laid off on one job so I should have more time here shortly to open and run the server.

78
Suggestions & Requests / Re: Gravity System
« on: February 28, 2015, 01:11:28 PM »
https://www.youtube.com/watch?v=izDowPgWC7I
I wish my ABC player was as good as yours </3 but I gotta say that's a fancy gravity thing you got going on.

79
Help / Re: While on a server, sound bugs out, shortly follow by a crash.
« on: February 27, 2015, 09:40:17 PM »
If you are in fact on Windows 8 then I believe that to be the exact problem, as Windows 8 has had issues with OpenAL. I believe someone else had Windows 8 as well while having the same issue.
Mind digging in your device manager for your sound card as well?

80
General Discussion / Re: What Was The First Username You Named
« on: February 27, 2015, 11:48:53 AM »

81
Help / Re: While on a server, sound bugs out, shortly follow by a crash.
« on: February 27, 2015, 11:25:24 AM »
Blockland doesn't seem to be having fun with specific computers. Can we have exact specification of the computer(s) where this error occurs so that a list of hardware that may or may not work properly can be created?

82
Modification Help / Re: Using a .png Image instead of a .DTS model
« on: February 26, 2015, 10:18:14 PM »
You can use two different models but I don't think using a straight up .PNG will work. There is a way to make static shapes display just an image but idk how.

83
Help / Re: AMD card doesn't go above minimum shaders; shadows don't draw
« on: February 26, 2015, 10:15:32 PM »
Glad I could help.

84
Add-Ons / Re: Custom Prefix and Suffix
« on: February 26, 2015, 01:41:46 AM »
So you deleted what, 12 characters from the original, then re-released it without crediting the author?

85
Modification Help / Re: Donator Mod
« on: February 25, 2015, 06:19:33 PM »
Step 1: Delete all the files.
Step 2: Code the thing from scratch.
And that'll fix it.

86
Help / Re: While on a server, sound bugs out, shortly follow by a crash.
« on: February 25, 2015, 12:51:27 PM »
This has occurred as an OpenAL error with another user, try updating your sound drivers and see if the problem persists.

87
Help / Re: AMD card doesn't go above minimum shaders; shadows don't draw
« on: February 25, 2015, 12:49:03 PM »
You'll have to toy with your computer settings to make the AMD the default video card.

88
Help / Re: AMD card doesn't go above minimum shaders; shadows don't draw
« on: February 24, 2015, 11:18:36 PM »
Minimum isn't supposed to have shadows, it's just different shades of lighting on bricks.
Quote
OpenGL driver information:
  Vendor: Intel
  Renderer: Intel(R) HD Graphics 4400
  Version: 4.2.0 - Build 10.18.10.3496
Also your AMD isn't getting used by Blockland, therefor it's using the Intel that obviously doesn't work for you.

89
Modification Help / Re: getSubStr while excluding hex color codes
« on: February 24, 2015, 10:17:22 PM »
Here's a list of general string functions, this should help you out:
Code: [Select]
   General string manipulation functions.
   @{ */
   virtual int strcmp(string one, string two) {}
   virtual int stricmp(string one, string two) {}
   virtual int strlen(string one, string two) {}
   /*!  Returns the start of the sub string two in one or -1 if not found. */
   virtual int strstr(string one, string two) {}
   /*!  Find needle in hay, starting offset bytes in. */
   virtual int strpos(string hay, string needle, int offset=0) {}
   /*!  Find needle in hay, starting offset bytes in. (Case insensitive) */
   virtual int stripos(string hay, string needle, int offset=0) {}
   virtual string ltrim(string value) {}
   virtual string rtrim(string value) {}
   virtual string trim(string) {}
   /*!  Remove all the characters in chars from value. */
   virtual string stripChars(string value, string chars) {}
   /*!  Convert string to lower case. */
   virtual string strlwr(string) {}
   /*!  Convert string to upper case. */
   virtual string strupr(string) {}
   virtual string strchr(string,char) {}
   virtual string strreplace(string source, string from, string to) {}
   /*!  Returns the substring of str, starting at start, and continuing to either the end of the string, or numChars characters, whichever comes first. */
   virtual string getSubStr(string str, int start, int numChars) {}
   /*!  Returns number of occurences of char in string */
   virtual int getCharCount(string, char) {}
   /// @}

90
Help / Re: Items not working while crouched.
« on: February 24, 2015, 10:15:28 PM »
Please re-create the issue then provide us with a console.log located in your default Blockland directory.

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