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Messages - lol0237

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361
Off Topic / Re: Pizza waiting
« on: August 25, 2010, 04:16:41 PM »
...What?

Well, that's just odd.
Pizza tracking.

Was it also Dominoes that allowed orders to be placed from a TiVo?
'cause that was lol.

ah meen liek yoo arr wachin teevee an yoo wahnt peetsa soh yoo poosh teevee reemot butun

362
Off Topic / Re: Nerf Stampede ECS LMG
« on: August 25, 2010, 04:12:13 PM »
Stampede looks very badass, give it a custom frame, a coat of black paint, and you've got an assault rifle.
Also, Stampede + Halo-Loving-Nerf-Modder-Made-Custom-Frame = self-explanitory.

363
Forum Games / Re: [Game] Roll to Dodge
« on: August 25, 2010, 04:03:43 PM »
Is hit by the arrows fired at Bushi, dies, and respawns behind the guy shooting them.
With a knife.
A sharp knife.
edit:With an Ornate handle.
And an Amethyst embedded in the blade.
And a very deadly poison coating the sharp blade.
And a tag with the word overkill written on it.
double edit:
Out of ideas.

364
Off Topic / Re: Nerf Stampede ECS LMG
« on: August 25, 2010, 03:59:51 PM »
Did I see something about a Magnum Dart?
Load some o' those babies in a Maverick, (Suppressor-less, of course) and you've got a loving Broken Butterfly.
inb4residentevil4

365
Drama / Re: Megiaman - Let me google that for you
« on: August 25, 2010, 03:46:54 PM »

He cannot come up with Original comebacks

I think this is the result of when an idiot finnaly grasps the concept of google.

I can't remember where it was but I saw a forum where posting a lmgtfy link resulted in a ban

forget stop that you loving morons it was just a joke aewbrnbtnjeribney


He's a loving moron.

/Thread.

366
Modification Help / Re: And another weapon pack
« on: August 25, 2010, 03:31:12 PM »
Come to think of it, pretty much all reloading systems are rather unrealistic, too.
Example:
You have a 10 round clip, and 90 extra ammo.
You reload while you only have half of your clip left.
The extra bullets get back into your... backpack, I guess, creating an incomplete clip.
Given, you do seemingly pull the new clip out of nowhere, but with the reload times in their current state, you wouldn't have enough time to put the half-empty clip back into your... nowhere... and get a new one out (Espescially considering the fact that it'd take a second or two longer, due to the fact that you always grab the half-empty clip last, so you'd need to organize them in such a way as to grab that specific clip last.)
Example 2:
Let's say your reload time does account for putting the half-empty clip in your bag.
So, you're fighting, and there is a half-empty clip in your bag. (10 round example clip still.) You have pushed your enemies back, giving you a few seconds to reload. There are currently 2 bullets left in your clip.
Somehow, those 2 bullets combine with the half-empty one, to make a clip of 7 bullets.
If you were really fighting, I doubt you'd have the time to take both clips out of your bag and transfer the 2 bullets to the half-empty clip.
However, considering this is a game, let's say you DID have the time to transfer those 2 bullets.
That's not really been implemented in these weapons. (Or really ever, (To my knowledge.) as it'd be a bit complicated, due to the amount of remembering numbers you'd need your script to do, (i.e. if you have 2, half-full clips, and don't combine them, you'd need your script to know to go through the process of giving you a partially empty clip twice.)) Unless you did take the extra 3 hours or so to script this out, the only way to get around both of these problems would be to have the player drop the clip.

Please note, I don't intend for you to implement this.

I'm just stating, that if you want the extra ammo things to be realistic, you should probably make the reloading system realistic, but, to do that, would be, as demonstrated above, extremely complicated.

Actually, the gist of what I meant to say, would be "Real Life is loving complicated."

367
Forum Games / Re: What is the person above you avatar saying?
« on: August 24, 2010, 09:11:48 PM »
hurr im gay lololol
You ARE.

On-topic: How do I shot web?

(implied response: I dunno lol)

368
Off Topic / Re: Damn English language.
« on: August 24, 2010, 09:07:18 PM »

369
Modification Help / Re: MineCraft Recreation
« on: August 24, 2010, 09:05:36 PM »
What if we put down a baseplate...?
And what tool would we use to break/add blocks in the map?
Answer me, damn it.

-snip-

If the map from the minecraft server was replicated in real-time, this wouldn't be nesescary would it?
I mean, the water would be part of the map, right?
Come to think of it, how would any of this work?
Are minecraft saves in the same format as blockland maps?

edit: loving HAX

370
Forum Games / Re: What is the person above you avatar saying?
« on: August 24, 2010, 09:00:31 PM »
Hurrdurr powurupz

371
Off Topic / Re: Damn English language.
« on: August 24, 2010, 08:58:28 PM »
That was reverse-drama-worthy.

I want to mail you a pie.

But I have none.

372
Off Topic / Damn English language.
« on: August 24, 2010, 08:54:34 PM »
If Synonyms are synonymous what are Antonyms?

If the plural of Goose is Geese, why isn't the plural of Moose Meese?

373
Modification Help / Re: And another weapon pack
« on: August 24, 2010, 08:52:12 PM »
Small (i.e. Pistols, SMGs)
Large(rifles)
Special (Shawtgahns, 'Milkor, etc.)

fixed.

EDIT: new page get.

doubel edit: I now have 2 pages gotten.

triple edit: Doubel is a person famous for doing everything twice.

374
Modification Help / Re: Blockland Weapon Buy System
« on: August 24, 2010, 08:50:15 PM »
Nice fail bump you got there.

Does not compute.

IS Riot shield + Pistol/Knife planned? :D?

375
Modification Help / Re: MineCraft Recreation
« on: August 24, 2010, 08:46:21 PM »
What if we put down a baseplate...?
And what tool would we use to break/add blocks in the map?
Bump for great justice.

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