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Messages - Jay the Cartoonist

Pages: 1 ... 4 5 6 7 8 [9] 10 11 12 13 14 ... 348
121
General Discussion / Re: I'm hosting DM_Mesa
« on: May 25, 2015, 03:09:49 AM »
I reccomend you use the quake-like playertype, since I use that and it is much more fun.
That does sound fun, I may change it to that.

122
Only reason I could see them hiring a team would be if they were to take on a massive project that took more time than it did creativity.  Something like porting Blockland to a new and improved engine.  This would obviously take tons of time, but not a whole lot of innovative coding or creativity, so it would make sense to hire a team of henchmen to do that for you and for you to moderate them to make sure they don't mess up.

I highly doubt Badspot intends on changing engines/anything else that would take that kinda man power to accomplish though, so whatevs.

Why dont we update the game ourself?
We'll make our own blockland, with blackjack and hookers.
Yes! And we can call it "The Better Mod"  :cookieMonster:

123
General Discussion / Re: What colorset do you guys use?
« on: May 24, 2015, 11:00:15 PM »
i dunno..... it's made by that one weird egotistical nerd furdle.....
Awesome colorsets aren't made by a nerd use those
http://mrjiruemods.weebly.com/colorsets.html

124
General Discussion / Re: I'm hosting DM_Mesa
« on: May 24, 2015, 01:16:50 AM »
Maybe you could get greek2me and he can do it (that is, if greek was the one that made those).
No reload was intentional (I made the gamemode).  I think it's more fun and makes a better classic-styled DM. The weapons are Bushido's Tier Tactical with reloads turned off.  If you want reload you can modify the gamemode.txt to use original Tier Tactical.

125
General Discussion / Re: What colorset do you guys use?
« on: May 24, 2015, 01:14:41 AM »
why would you intentionally limit yourself
Limitations are interesting, and the default colorset is great for simple lego-style builds


I use Awesome Colorset New cause it's the best B|

126
Game Modes / Re: DM_Mesa: Classic Styled Deathmatch!
« on: May 18, 2015, 10:55:58 AM »
Why do you need so much stuff just to do this gamemode jesus christ lmao
Sorry, lol I'm a mod whore.

When I built the DM I kinda forgot that it'd be harder to release if it had a giant list of mods.  Also just for future reference, if there's ever a gamemode and it has a required add-on you can't find / don't really fancy (and the creator didn't link to it) you can go into the gamemode.txt and modify the required files and just remove the things you aren't fond of. 

127
General Discussion / Re: Blockland Glass File Hosting [Open Alpha]
« on: May 18, 2015, 10:51:13 AM »
The system is not intended to work strictly based off the automated review, and won't upon completion. An add-on will take 5 approvals from other Add-on developers or a single moderator's approval to dismiss any existing issues. It's more of "the boy who said he thinks there might be a wolf and waited on the adults to check"
Alright that sounds better :P  Maybe change the automatic message to something along the lines of "This hasn't been tested by humans" yet or something though, just so people know why it's marked as possibly malicious

128
General Discussion / Re: Blockland Glass File Hosting [Open Alpha]
« on: May 13, 2015, 12:30:22 PM »
More specific code needs to be tagged as malicious, this current security system is the equivalent to the boy who cried wolf running the police department. If clearly not malicious mods are marked as malicious, people are either going to constantly not trust perfectly fine mods, or have false trust in actual malicious mods. Neither of these situations are ideal.

129
General Discussion / Re: Blockland Glass File Hosting [Open Alpha]
« on: May 10, 2015, 11:47:34 PM »
ok i cant upload any files
i just get an error :(
Same

130
Creativity / Re: Lego Stuff
« on: May 06, 2015, 01:19:51 AM »
mother of god....
[img]http://fc08.deviantart.net/fs70/f/2011/288/5/b/mother_of_god_by_rober_raik-d4cw2di.png[/img
Was that really necessary? Page stretches like that should be bannable ;_;

131
Gallery / Re: Classic lego house
« on: May 05, 2015, 01:19:26 AM »
I dig it

132
I wish there were font tabs for the print menu. Never fun having a print list 2 miles long.

Other than that, really nice.
This would be so nice

133
Faces, Decals, Prints / Re: New Hairs are back!
« on: May 02, 2015, 09:46:45 PM »
Listen guys. I know that these are just simple color edits, but again. "These are mainly used for my *Video Game Roleplay* Series." just like my colorset.
There's nothing wrong with simple edits, it's just the fact that tons of people have done this exact edit before you and they all did a way better job..

134
Faces, Decals, Prints / Re: New Hairs are back!
« on: April 30, 2015, 03:26:28 PM »
Kinda sick of people making really shabby color edits and releasing them.  Use the search button guys, this has already been done several times, and some of them much better than this ;_;

135
Creativity / Re: Lego Stuff
« on: April 13, 2015, 01:15:32 AM »

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