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Drama / Re: Key Compromise
« on: May 03, 2020, 08:00:59 PM »
Woah what's Baby Driver they didn't have game modes based on hit blockbusters back in my day
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And for everyone else, try not to take the game for granted, it was the pioneer of sand box building games, with a unique and charming visual and audio style, and an early example of a video game with a modding community. Don't jump ship on a whim. Also, the more you shy players away from returning the dead-er it gets.Blockland was a huge part of my life for a long time but I think you're giving it way too much credit for "pioneering sand box building games" It has literally not paved the way for anything or had any influence on the genre, and in comparison to other sandbox building games like Roblox and Minecraft, it has barely evolved. I obviously like Blockland way more than Roblox or Minecraft, but if you look at how much those two games have changed compared to when they launched (and in less time, mind you, being that Blockland came before them) it is a ton. Blockland has had some cool features added since day one that really changed the game, but it's hardly even comparable to how much MC and Roblox have evolved. Blockland's biggest and most important changes have come from the players. This game is almost unplayable without the duplicator or fill can. And it is so stale without gamemode mods like Slayer. But what those 3 mods add should just be default features of a building game, and it's honestly kinda ridiculous that they aren't. Blockland is a game that was great in its hayday but never really quite caught on and never really evolved. To call it a pioneer of the genre is ridiculous.
So don't rallyabout Blockland being dead if you're still lurking on the forums with a pristrine BL_ID sitting there begging to be used. If everyone in the "Blockland is dead" ship holding an account joined in on a servers right now the game would be booming, but they're too busy fulfilling their own prophecy. It'd be even better if they tried looking into solutions for the problems they complained about, like the in game physics...
there's numpad controls still aka "detached mode", there's point-and-click too (which u can click and hold to drag out and place multiple bricks, using scroll wheel to add spacing), there's orbit mode which ur camera is attached to ur ghost brick while building, and there's a duplicator, resize tool (drag a 1x1 brick into whatever, or any other brick that can be resized)this and every tool has little quality of life features that makes it so much easier to use. You can middle mouse click bricks to start building with that same brick, same with paint tool to quickly select a color. You can hold Ctrl and click bricks with the dupe to expand the selection box to include them in the selection. Building really is fun.
the duplicator and resize tool use click-and-drag too
so much better
What exactly makes it better? Improved graphics with reduced gameplay value is not better imoit isn't just the graphics.the building controls are so far beyond blocklands, I am serious. Having real sideways bricks alone is a huge game changer. It feels so much more like building with real Lego. They are also just more intuitive for new players in general. I don't think people realize how alienating blocklands stupid number pad controls are to new players. All my friends I've tried to make play BL with me refuse to stay because building is too hard so they feel like they can't make anything cool. In addition to sideways bricks the brick selector, brick resizer, and micro shifting tools are just great. Your imagination is so much less limited. There's propor brick collision so you can bump wedges and ramps next to each other without some stupid separate brick pack that just turns off brick collision. What a broken work around for something that should be a default feature. Blockland is full of broken ass workaround mods for features that a game like blockland should just have from the beginning because of whatever reason or another. I don't know anything about coding so I feel less inclined to blame badapots skill/motivation and more inclined to blame the stuffty 20 year old engine the game was built on.
And for the record I don't hate Brickadia or anything like that, it just boggles my mind how ready people are to leave Blockland before Brickadia has anything in comparison from a gameplay perspective. I feel that we should continue with BL until Brickadia is closer to a finished product at least
if i recall correctly you can only have up to 64 colors, and this colorset is currently at 63ooh I didn't realize he just shaped it weird with the max colors.
I don't really get the issue with the shape of it, it's just a list of colors.colorsets are just really frustrating to build with when the rows aren't all even because every time you page through the rows your selection gets reset to the smallest row. So if you were on the 8th color on the 3rd row of your colorset and wanted to get to the 8th color on the first row, you're gonna have to scroll back down after your selection gets reset from passing those smaller rows. It's just mildly annoying but over time becomes more and more tedious
A lot of the stuff you want already exists, just download my stuff and browse and figure out if this can help with what you're looking for. Bot Damaged I know is a thing with this.I tried searching for not events on glass and the forum and didn't have much luck. I'll check this one out when I get home. Where did you find this one? Or is it yours?