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Messages - the hacker

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106
Drama / Re: Bear_Tracks\Cantaloupe\Caribou - handicapped swine
« on: December 26, 2015, 04:46:35 PM »
Quick reminder of the procedure:
Quote from: Badspot (topic locked)
Clubstep is now ban on sight.  Report future alts.  Do not engage.

107
Games / Re: Steam Begging Thread v3
« on: December 19, 2015, 08:15:14 AM »
The Black Watchmen has been sticking out at me.

108
General Discussion / Re: Is "User was banned for this post" serious?
« on: December 19, 2015, 08:05:24 AM »
However, this includes the dark times before key registration was required.
I wanted to go back and see how many posts were made before IP bans were lifted, but...

Those were dark times indeed...

I was however able to go back an approximate month before that day, so what's the percentage excluding 4115775 posts?

109
Off Topic / Re: is there a story behind your name
« on: December 15, 2015, 03:50:21 PM »
The flash game of the same name. The name was actually conjured on the RTB forums before its shutdown, and I had two opportunities to pick a different name on BLF. Oddly enough, I never actually used it ingame or anywhere outside the forum. I would still change it if I could, but the only scenario where that would be plausible is if this account was hacked, ironically, and Badspot disconnected my key.

110
Games / Re: What are some good roguelikes? ~ Roguelike Thread
« on: December 12, 2015, 04:40:36 AM »
While technically not a roguelike, I loving love Sunless Sea. It's essentially FTL with boats, and it's overflowing with narrative. What makes it technically not a roguelike is it has an option for manual saving, but doing so lowers the game difficulty and playing all the way to the end without them is a badge of honor. It also has a Victorian setting, and I go crazy over those.

111
Gallery / Re: Castle Shadowgate (WIP)
« on: December 12, 2015, 03:44:26 AM »
Auto save was created for you
If you can provide one I will be eternally grateful.

112
Gallery / Re: Castle Shadowgate (WIP)
« on: December 11, 2015, 05:37:36 AM »
Hey, guess who just forgot to save. Again. Two bridges is still there, but I lost the EPOR room, blue gem room, and mirror room. In a way, I guess this is good, since I wanted to redo these rooms anyway, but Jesus Christ I don't think I'm ever going to finish this without building everything at least twice.

113
Development / Re: 2015/12/10 - Blockland r1981
« on: December 11, 2015, 01:02:40 AM »
  • Fixed instantly typing "wwwwwww" if you wrench a brick while moving
This is beautiful.

114
Gallery / Re: Castle Shadowgate (WIP)
« on: December 08, 2015, 12:15:08 AM »
are you using zones or anything similar?
Not at all. I don't need them.


Ledge room was redone. It felt way too wide, and now the rooms extend in opposite directions, but that can be fixed easily using teledoors.

As for the two bridges, I took a second screenshot and it came out clearer.


I also finished the rooms on the other side. To answer the question I asked earlier:
Can anyone guess which bridge is safe to cross in the game? Without googling it you cheating bastard
You actually have to cross both! The wood bridge leads to a large snake:

I know, it sucks. Sue me.

The stone bridge leads to a terrifying wraith and progression into the game:

I should really keep up with torch placement. Next update, I promise.


EPOR room complete, for the most part. I'll touch it up later.


I'll touch up this room too, or maybe just redo it entirely. We'll see.


Mirror room! I was gonna have glass to shatter, but that's a little hard to do with a door you have to open. I also stuck a teledoor into this room to connect to the coffin room. This should be the only teledoor in the entire build.

115
Gallery / Re: Castle Shadowgate (WIP)
« on: December 07, 2015, 06:26:43 PM »
you better have music bricks in each room pumping out those 8bit tunes
Provide me with a music pack and I can do just that.

Okay, so I tried to take a screenshot of the new bridges room, but...

It didn't turn out great. Basically what I've changed is I made the room much bigger; comparable to the Shadowgate remake:

I've also made the wood bridge thicker, as the planks seemed a little too spacey, and I switched out the big empty void that 1-hit kills you with a big glowing lava plate that 1-hit kills you.

116
Gallery / Re: Castle Shadowgate (WIP)
« on: December 07, 2015, 05:00:12 PM »
Son of a bitch I forgot to save. Again. The first two bridges room was a pain in the ass to build, so I'm just gonna redo the room before it and use Teledoors to connect the branching paths.

I also did two other rooms:

The trapdoor doesn't open. I can't bothered to make it work without tearing apart much of the ground beneath it.

This room isn't finished. More detail will come later when I connect the branching paths. I'm mostly doing these rooms by memory, so I don't actually see what they looked like in the original game until I've finished them.

Don't ask me how I'm gonna make the pool freeze. I probably won't. You only get a key in the original game anyway, and none of the castle doors in this build are locked.

117
Drama / Re: Servo2 (ID: 33520) - Hates me for no reason
« on: December 06, 2015, 02:50:11 AM »
lol what
He's talking about me. Either way, I don't consider gender pronouns a high priority when someone makes a total ass of themselves.

118
Drama / Re: how do i delete my account
« on: December 06, 2015, 02:44:28 AM »
mhm, i also posted some other really dumb stuff people will remember
I used to think this way. It makes sense in theory; what goes on the internet stays there forever. But in reality, people eventually stop caring. If you just wait it out and don't bring it up again, it'll fade away. No need to change your identity just for one stupid mistake. There's no reason to have, or ever need, a separate account for Blockland or the forum if you have nothing to hide.

119
Gallery / Re: Castle Shadowgate (WIP)
« on: November 28, 2015, 03:21:49 PM »
Two bridges done. Can anyone guess which bridge is safe to cross in the game? Without googling it you cheating bastard

120
Drama / Re: How to unlock a disabled IPad?
« on: November 28, 2015, 02:11:48 PM »
NOEDIT: Oh, PopcornLadder's ban. Do you have them saved? They sound fun to read.

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