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Messages - the hacker

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46
Off Topic / Re: Whats the worst country?
« on: August 13, 2016, 10:12:30 PM »
Madagascar.

47
Off Topic / Re: What was your favorite map from Classic Blockland?
« on: August 05, 2016, 01:03:17 PM »
Almost forgot about Anapolitic.

I remember none of the buildings having vertical brick grid alignment, so you couldn't build anything without an anchor outside the door. It was pretty, though.

48
Off Topic / Re: What was your favorite map from Classic Blockland?
« on: August 03, 2016, 02:52:48 AM »
GSF Paradise was great, but I also really loved GSF New York. I used to make Mirror's Edge parkour paths in it.

49
Off Topic / Re: How much do YOU believe in God?
« on: July 03, 2016, 12:03:10 AM »
I worship Sithrak; the god that hates you.

50
Off Topic / Re: what have i missed
« on: June 22, 2016, 07:20:41 PM »
did badspot ever give a reason for why maps got nuked? i can guess it would be about exercising the creativity of players through building stuff and not through making maps
Quote from: Kompressor (topic locked)
[Maps] complicate Blockland’s code tremendously. That means we can’t add game features very quickly. They still have bugs in them (after years of work). They are slow, too - bricks are about 90% of their speed and can do a LOT more (explosions, events, in-game editing).
Topic link
Quote from: Badspot (topic locked)
maps have been gone for nearly 2 years.  At the time they were removed, over 80% of servers used some form of slate.  Got that?  80% of servers did not use maps at all.  Most of the remaining 20% just used bedroom because it was first on the list. 

The natural course of a game is for the userbase to grow to a peak and then decrease over time.  If you want to keep the active user count up, you have to attract new users.  And guess what?  New users aren't going to play a game that looks like it's from 2001.  They're not even going to try it.  They're going to look at the screenshots and leave.

2 years.  The maps were removed 2 years ago.  The userbase did not implode.  In fact, it didn't decrease at all.  Not even a blip.  It's pretty much held steady, fighting the natural life-cycle of a game. 

In my expert opinion, if maps had not been removed in favor of improved graphics, the game would already be dead. 
Post link

and why did RTB die
Quote from: Ephialtes (topic locked)
RTB's always been about furthering my own skills and knowledge and featured prominently on my resume when I applied for my first job (and it's probably why I got it). It got to the point a while ago that RTB no longer did that for me but I continued because I enjoyed the game/community and it provided a lot of useful services that were clearly needed - plus I saw an opportunity to have my work exposed to a much larger userbase via Steam.

However in my opinion the Steam launch was underwhelming, badly co-ordinated and still has a number of non-trivial problems that haven't been resolved a month and a half or so later. Honestly I expected game development to be taken a bit more seriously given the potential for a much wider audience but it's just not materialised and I got bored of putting more effort into the game than the guys who make it. I offered to develop community features and services for free as an official part of Blockland but there wasn't much interest or follow-up on that.

So with my free time running out due to a recent job promotion I'm having to pick what I want to spend it on more carefully and I really can't justify spending any more of it on modding Blockland. I'll continue to play and moderate because it's a great game but I'm done developing.
Post link

51
We're in a culture where putting your mouth on someones orifice where stuff comes out is okay, but liking something like feet (despite it not even being gross/unsanitary) is NOT okay.  Doesn't really make much sense when you think about it, does it?
It doesn't make sense at all. There's a conspiracy afoot.

52
so i actually looked up the prices
a "beginner" sounds set is like 80 bucks canadian then there's frickin shipping which is like 10 bucks and then import fees which is probably gonna be like 30 bucks and forget
if someone can find a lower priced set that would be fantastic
Sounds frustrating.

53
Games / Re: Reccommend skyrim mods
« on: June 17, 2016, 09:39:51 AM »
Recommended changes (mostly compatibility concerns):
  • Switch out CBBE for a UNP body. It's not updated anymore, but mods that complement Devious Devices have better support for it. UNP also has support for HDT vagina physics, which is always nice.
  • Skyrim Unbound has an issue with mods that edit the player as an NPC. They mainly forget with the starting item generation. Vanilla mods aren't an issue with this, but lovelab mods definitely are. Alternate Start will have less risk of breaking, and gives you a space to test things out to make sure things work.
  • Joy of Perspective has caused graphical glitches for me. I'd recommend Enhanced Camera as an alternative.
  • The individual unofficial patches have been replaced with the unofficial Legendary Edition patch.
Recommended additions:
  • Deviously Cursed Loot is a must-have for anyone using Devious mods. It adds more items, bridges between mods, prostitution, and some extra quests.
  • Paradise Halls is a personal favorite. It's a wonderful addition to the features added by SL Defeat, and has a lovelab patch.
  • For enabling love via dialogue, the two best ones I found are lovelab Romance and Eager NPCs. I like Eager NPCs more.
  • HDT physics extensions are fantastic. It primarily affects boobs and butts, but it has support for other things.
  • Cloaks of Skyrim adds pretty capes to NPCs around the world, and you can wear them too. They also have HDT physics support, making them even more pretty.

I wonder how much mods I can install untill skyrim takes the piss out of my PC.
I've reached the 200 mark and still had a stable game. Push it as much as you want. There are no limits.

54
Electro sounds good I've experimented a bit with a cut electric cord
I've tried electro too. The arousal I got was pretty shocking.

55
Off Topic / Re: what research site(s) do you use most
« on: June 08, 2016, 11:00:47 PM »
ExHentai, Reddit, NudeVista, and various Skyrim mods and flash games.

Also, ReflectiveDesire started releasing their videos as public domain. You can get them through BitTorrent on their website.

56
Off Topic / Re: Were you satisfied with your grades this year
« on: May 30, 2016, 11:46:54 PM »
I didn't get any grades this year.

Then again, I'm also not in school.

57
$100 seems a little punishing.

58
Off Topic / Re: What is your opinion on Abortion
« on: May 26, 2016, 03:40:05 PM »
Abortion is okay in extreme circumstances, like getting pregnant and not wanting to be pregnant.

59
Vegas is pretty great, but not something I would use professionally. I guarantee you'll encounter an unfixable technical error after a while of using it.

60
Off Topic / Re: Can you do the running man?
« on: May 21, 2016, 03:41:21 PM »

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