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Off Topic / Re: 2d background parallax combined with planetoid curvature
« on: August 20, 2022, 02:54:29 AM »
tbh the only real solution i can think of is to have two or more different backgrounds, which would allow you to reset the origin point of the parallax when transitioning in between backgrounds. trying to find a solution with only one constant background is gonna be super forgety since you're trying to visually represent non-euclidean bullstuff in a way that doesn't ruin the illusion