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Messages - Im_AFK

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2117
Faces, Decals, Prints / Re: Homestuck God Tier Shirts
« on: July 26, 2011, 08:56:52 AM »

2118
General Discussion / Re: How can I make my server popular?
« on: July 21, 2011, 02:01:02 PM »
Good build.
Gallery.

Everything Else
Wait for the people to spread the word.

About the Bird? Babbaa bird bird bird, bird is the word.

2119
General Discussion / Re: Problems with Building.
« on: July 21, 2011, 02:00:12 PM »
Playing music while you build provides a bit of encouragement, depending on the mood you're in. I've finished more builds with music, than without music...

2120
General Discussion / Re: Terrain Build: Demo Ruins
« on: July 21, 2011, 01:57:51 PM »

2121
General Discussion / Re: Terrain Build: Demo Ruins
« on: July 21, 2011, 02:41:19 AM »
Sounds like a classic Jirue and I'm_AFK Badspot Block Party conversation.
Nuhuh. You always start those things =c. Naw', just kidding. We have fun conversations. Lol.

2122
General Discussion / Re: Terrain Build: Demo Ruins
« on: July 19, 2011, 08:28:20 PM »

Quote
AFK, when you get the chance could you come on over and add some tall weeds and crap to the other 3 things around info?  I did the main info booth but I'm not as good as shrooms and grass as you are.

Yeah, I just finished with those too. Tell me how they look...







Nothing Quality about this Quality Badge!

2123
Gallery / Re: Dropship
« on: July 19, 2011, 08:15:21 AM »
It's a box on fire.
Huh.
Correction. It's a box on fire with an 'R' on it.

2124
General Discussion / Re: Terrain Build: Demo Ruins
« on: July 18, 2011, 08:57:51 PM »
I forgot who did the work on the Tips booth near info lol.  Anyone there when that person made it or IS the person that made it? :P
The Tips booth in ruins was done by me silly. I believe I worked on it during the time you hosted the save. I replaced 'tips' with 'tits' just to mess with you, and eventually changed it back. Like three times, you said I changed the events, but I didn't.  :cookieMonster:

2125
Gallery / Re: Small Desert Building.
« on: July 18, 2011, 08:54:51 PM »
Why the color choices?
I thought Blur's Selective was a good way to go with this build. It had around 4 - 5 unique colors that make grass seem 'to life', with the simple olive color combinations. The Desert style was a mixture of sand-based colors all placed in the same row. I thought they made certain builds turn out much nicer when I did a comparison to some different colorsets. Anyhow, that's a few reasons why I used those colors as a choice.

2126
Gallery / Re: Small Desert Building.
« on: July 18, 2011, 08:50:32 PM »
That roof is loveier than I thought it would be. Very nice job with that.

As for the interior, I like the items strewn around the place. They fit very nicely. The rug is okay, as is the radio. I can't put my finger on it but it looks odd. The only thing that I dislike is how thick the ladder is.

Still a mighty fine job.
Thanks. I kind of figured that about the ladder for a while...Althought I wasn't sure what to do with it...

2127
Gallery / Re: Small Desert Building.
« on: July 18, 2011, 08:44:08 PM »
Bird Eye's view / Overlook of the 'roof'.



Simple Interior with Rug that costs only $19.95.



The old-skool' Radio, another aset to the building.



The little inside look with a notable ladder.



That should cover what was missing.

2128
Gallery / Re: Small Desert Building.
« on: July 18, 2011, 08:34:42 PM »
One moment, I will take a few pictures of the Roof, along with interior. Please be patient. It may take a minute.

2129
Gallery / Space Mechanisms I've been working on.
« on: July 18, 2011, 08:31:51 PM »
A while back, this year I was bored in my server. Alone. That feeling that describes how boring it was. It was very boring indeed, until later in that day I began to build an array of bricks around my Light Mech vehicle. Eventually I finished with that, and named it the Mech Component Unit.

This Component holds about 50 Tons worth of Mech material, this one weighing at about 15 tons. It has security detailed leg-lockment for nonmovement capatabilities. The rails around the top prevent any movement of the cannons to the farther left & right. Essentially hindering the mech from movement & damaging others. This Component is a keeper for any supply depot ships.



Next up : The Launch-pod - A simple well designed pod that provides quick access battle for infantry units. Launching from an Orbital Drop Ship near the atmosphere of planets, this pod will reach past the outer atmosphere in a matter of seconds. The Hatch on the top insures that
organization within ships are emmient, they are also by far a useful term in tactical wagers. Perhaps the commander wanted to fire them all at once, or a few by few.


Inside the Drop-pod.



Finally : The Launch Ordinance & Military initued Machine-Gun. - Deploying supply depots were always a pain to accomplish during war feats. That all changes with the L-O, a weapon canister allowing weaponry to be dropped at any location during battle. The function of it works similar to the Launch-pod, however it is not able to be detected from drop, due to the size of the canister. not to mention that it can hold nearly any weapon. Be it a pistol to a Rocket Launcher. The LO does it all.

Then we have the Military issued Machine-Gun. This beast can fire a total of 1,000 bullets in a matter of 60 seconds. It is fully portable, and is very easy to deploy due to all-terrain bacterium attracted to the bottom of it, which successfully enables this weapon to stay in an active area for up to a week, before the bacterium catches fire and incendirates.



That's all. You may rate 1 - 10 if you'de like. Also. Random Blockhead of funness.





That's right, he is the sole protector of these weapons & components. Wish him luck that he doesn't get raided. Now go and rate!  :cookieMonster:

2130
Gallery / Re: Small Desert Building.
« on: July 18, 2011, 07:44:20 PM »
terrain is beautiful.

I have yet to make terrain that looks like that.
Thanks, but that terrain took me the majority of the two hours. Lol, it's quite a pain.

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