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Messages - Im_AFK

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91
Add-Ons / Re: [Weapons] Half-Life 1 Weapons Megathread
« on: June 23, 2017, 09:47:32 AM »
the reload for the revolver is sick
though I really like that it's q spammable
I see a lot of potential for dm maps based around these weapons
good job

92
Gallery / Re: a nameless fort i created for my server
« on: June 16, 2017, 09:12:49 PM »
hi

i shall reserve

I still don't understand what you're reserving another user's topic for
it's not like this is the first time you have done this

93
Gallery / Re: The Hoff
« on: June 10, 2017, 12:57:04 PM »

94
Games / Re: Overwatch (Patch 1.10) - Uprising event NOW
« on: April 29, 2017, 10:41:28 AM »
dude we owned that match

95
General Discussion / Re: Why do you stick around?
« on: March 21, 2017, 12:24:33 AM »
once you join there's no going back

96
Add-Ons / Re: [Bricks] Lego House Door
« on: March 17, 2017, 09:32:44 PM »
ive been adooring this so far

97
A bigass tower that's a dungeon which contains smaller dungeons in it with even smaller dungeons in it is a cool idea

98
Modification Help / Re: Unfinished Longbow
« on: March 07, 2017, 10:18:47 PM »
the bow is good as it is, and I'm glad that it was polished

my only complaint is how thin it is. if it was thickened 100% to match the size of the default weapons, that would be perfect

99
link is a girl

100
Gallery / some pokemon
« on: February 23, 2017, 09:28:12 PM »

















havent heard of that last one?
yea guess ur not a real pokemon trainer

credits: khorde myst me

101
Gallery / Re: The Bagge Farmhouse
« on: February 15, 2017, 08:53:09 PM »
return the slab  :iceCream:

102
Gallery / Re: which shotgun do you prefer (t+t agen)
« on: January 29, 2017, 02:28:34 PM »
that slam shotgun is superior in like every way

its got my vote

103
Add-Ons / Re: [BRICKS] 4x4 and 3x3 tapered wedges
« on: January 17, 2017, 09:15:34 PM »
i should wedge some puns in here

keep talking and ill give ya a wedgie

dweeb

104
rescue the princess


105
Add-Ons / Re: Cordax's Medieval Armors
« on: January 05, 2017, 11:07:17 AM »
the weapons are actually listed under his github

https://github.com/Crystalwarrior?tab=repositories

weapon_melee_base and player_meleeanims are required

make sure you read the README file in player_meleeanims
since the weapons listed in the github are not fully complete, they won't be as up to date with jack noir's current version.

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