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Messages - Gambsy

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16
Open up!
The availability will be on/off as I patch up complaints and add new features between each test.
The server has also been moved to a dedicated node for a better play quality.

17
Top-notch. When you're done hosting, you should package this as a game mode and release it.
The problem is, the majority of the code is very user unfriendly to setup/maintain.
I will see how its looking when its done.

18
Thanks all, have all the data i need now.
We now have a dedicated VPS

19
Aye, but it's helpful to see an actual overview and if all the Europe/us traffic isn't too bad to UK that is my preferred location

20
snip


Thanks. What region are you in?

Edit:
For pageloss

Hey if you guys could ping the following servers and leme know what kinda ping you get, that be awesome:
speedtest-nyc1.digitalocean.com
speedtest-nyc2.digitalocean.com
speedtest-lon1.digitalocean.com
And your region please

21
Hey if you guys could ping the following servers and leme know what kinda ping you get, that be awesome:
speedtest-nyc1.digitalocean.com
speedtest-nyc2.digitalocean.com
speedtest-lon1.digitalocean.com

22
whats that ''forget'' on the last screenshot
We were play testing the nuke drop & someone built it out of dirt for the screenshot

23
Been a bit busy to make the training range you requested, will do it as soon as I got some spare time, possibly tomorrow!

Its not a problem. We force fed general coffee and, he sorted one out :)

24
General Discussion / >>TomTom's Trench Team Deathmatch<< CLOSED
« on: May 17, 2015, 06:40:34 PM »
TomTom's Trench Team Deathmatch
Main Coder - TomTom
Main Builder & Coder - General
Modeler- Siba






Powered By



This server makes use of the well-known trench digging gamemode, then does it all different
Instead of the usual drivel of 'You save up for the most OP gun and destroy everyone' we've done something different.
Introducing...


The ammo shop system!

Each class of gun has a assigned type of ammo. making for 10 different classes of ammo.

But how do i pay for that crap you ask?
Well simple! You post me cash in the mail!
Nah, just messing with ya :P

Every time a player is killed, a random prize will be selected. This could be either in the form of cash, or as ammo. This is the split proportionally between anyone who does damage to them.
The player is then able to make use of this ammo to get more ammo, or sell the ammo on the marketplace for cash.
For convenience it is possible to auto sell ammo drops, of which you are not using in your current load out.
There is also a free gun if you run out of cash, although using the pistols it is very easy to accumulate funding.
You are also able to tryout guns with 99,999 units of ammo in the testing ground for free

The marketplace's value for each ammo will reflect the levels of demand and supply for the type of ammo. This allows players to treat it like a 'stock market' and trade within it to turn a profit.
It also means that you might actually have to change your play style to accommodate for prices of ammo rising for a particular type.
This allows for a more balanced game, as the stronger guns in the game require more tactical use / A luxury as they have a lower drop rate, hence demand is more likely to outstrip supply pushing prices up

Other Features
Spawn (Paradrop) On Teammates
(Restrictions apply)

Real Time Battlemap

Kill streaks - Duh



Hotkeys
You can make use of the 2-0 keys for extra inventory items, such as trench dirt, explosive or pills!
All without the need for any client-sided mod!
Current Key binds
0 - Trench Dirt
9 - Trench Shovel
8 - Horse Drop
7 - Ac-130

Leaderboards
Compare how you rank up against even other player!

More TBA

The server should be opening monday the 18th of may with a limited number of player slots, this is so we can iron out any bugs that slipped though, and balance the rewards and market system. If you have any queries or suggestions or bug reports please post them here
Current Feature List:
Key
[X] - Finished and included in alpha
[F] - Finished but will finish play testing and balancing first
[Z] - Still workin on it!

- Builder Mode [F]
- Shop System & Market [X]
- AC-130 [X]
- Horse Drop [X]
- Nuke [F]
- Market Graphs [X]
- Player Leaderboards & Stats [F]
- Care Packages (Stat Modifier) [Z]
- Sounds & Audio Announcements [F]
- Realtime Map [X]
- Spawn On Players [X]
- Paradroping [X]
- CTF? [Z]
- 10 Types of ammo [X]
- Ingame Tutorial Vid [X]
- Auto-Ghosting to ensure you don't have to load for 10 minutes in battle! [X]


Moderator Applications:
We are now looking for a few moderators to help maintain the server.
They are able to kick/tempban and unstuck players, and be there to help new users.

As a moderator you must:
- Have a solid understanding of the mechanics and systems of the server
- Be helpful
- Have attained a rank of at least 100 on the server

If you believe that you can help us manage this server, feel free to post your application in the Topic.
Please include the following:


------
You name and BL_ID.
Your age.
Past experience & Why you think you are suitable for the role.
Recommendations & References: If possible please have them pm me.
Your Timezone (GMT+X) / General availability
-----




Player Comments:

Xon - The ammo system is a real fun and nifty system once you get the hang of it, add's a fun new aspect to the usual run and gun aspect's.
Furdle - This is a game changer for TTDMs and TDMs in general.

25
To be frank at that many they could problay get away with been a minoroty gov

26
Eurgh, so close to 326

27
Off Topic / Re: UK General Election 2015 - Election Day
« on: May 07, 2015, 03:11:51 PM »
Wow it seems BLF is basically ukip supporters o.o





(Go blue)

28
Help / Re: Server hosting problems!
« on: May 07, 2015, 03:36:00 AM »
Stuffed up trying to edit. Meant unup

29
Help / Re: Server hosting problems!
« on: May 07, 2015, 03:34:32 AM »
Use a different port or reset your dchp server /router

30
Help / Re: Server hosting problems!
« on: May 07, 2015, 03:33:50 AM »
Use a different port

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