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Messages - Ash

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31
Modification Help / Re: Converting a .txt file to a .cs
« on: June 01, 2011, 01:50:44 AM »
Make a copy of a server.cs file, copy the contents of the txt file, paste into the cs file, rename the cs file.

Ta-da. No need to change any settings (Although changing them would be faster).

32
Modification Help / Re: Multiple Projectiles for One Weapon?
« on: May 28, 2011, 10:40:06 AM »
You shouldn't need two datablocks unless the projectiles are different.

If they are different, then you'll need a datablock for each unique projectile.

33
Drama / Re: Iban ~ Or why I don't like him.
« on: May 20, 2011, 01:32:53 AM »
I've never heard anything you've done either, so looks like you're just as worthless.
Too bad, you almost had a point there, too.

I guess you don't get around much then.

I'm fairly new, and I know who Chrono is, and a little about his character. I've never seen anything 'totally full of stuff' by him. He's also done quite a bit of posting in different help-based topics.

Wait... isn't this about Iban? Why is Chrono under fire?

34
Drama / Re: Iban ~ Or why I don't like him.
« on: May 20, 2011, 01:22:24 AM »
Does quality over quantity come into play here?

35
Off Topic / Re: Super Size Me - Documentary
« on: May 19, 2011, 12:09:59 AM »
Mc Donalds burgers have 100% beef in them!









However, that's only 0.01% of all of the ingredients.

36
Off Topic / Re: A new level of starfish
« on: May 19, 2011, 12:06:37 AM »
Something to note: Everything Blockland-related is closed off to non-authenticated users (easily seen in RED). Everything Off-Topic related is not (all of this with the exception of Help).

Drama is closed off to non-authenticated users.

What if someone pissed me off in AoT?

37
Off Topic / Re: Let's do the fork in the garbage disposal!
« on: May 19, 2011, 12:05:02 AM »
Gay people are so entertaining.

38
Modification Help / Re: No crouch playertype.
« on: May 18, 2011, 11:57:05 PM »
Listen, dear.

crouch(%b) is a client-side function. The server cannot disable (or even interact with) this function, ever.
Armor::onTrigger is used to talk to scripts after the engine's reaction to specific key presses. Disabling the crouch reaction in this function does not disable crouching.

There is no function in the game that you can package and disable crouching through the server. None what so ever.

Aww, bummer.

This client/server sided stuff is confusing. I know their differences, but not how to tell what's what.

Anywho, I'm glad the problem has been somewhat solved.

39
Off Topic / Re: A new level of starfish
« on: May 18, 2011, 11:51:46 PM »
Okay, so Nexus broke a rule. Oh well, rules get broken here often enough for me not to care, so...


That mexican kid needs a good kick in the balls. The fact that he had a twisted enough mindset to usurp a rightfully earned position at bat from a handicapped person is wrong. The fact that he encouraged the action to his peers is worse.

This guy is just horrible. Mexicans hate this kind of stereotype, but it's seen in an awful lot of places. I think this is why most of my mexican friends hate other mexicans.

40
Drama / Re: STOP HACKING!
« on: May 18, 2011, 11:45:20 PM »
The phrase, "I CRAPPING HATE YOU" is just hilarious.

My new insult, "I stuffting hate you".

41
General Discussion / Re: [VIDEO] Aimbot
« on: May 18, 2011, 01:20:54 AM »
This mod sucks. It does not compensate for movement or ballistics.

42
Modification Help / Re: No crouch playertype.
« on: May 18, 2011, 01:18:50 AM »
What would this do (assuming that I'm coding it correctly)?

Code: [Select]
function armor::onTrigger(%client, %slot, %io)
{
   if(%slot == 3 && %io)
      crouch(0);
}

Basically, uncrouch the player on-crouch

43
Modification Help / Re: No crouch playertype.
« on: May 17, 2011, 02:26:29 PM »
Try this instead:

Code: [Select]
crouchBoundingBox = PlayerStandardArmor.boundingBox;

I don't think you should be posting at all in coding help. Why don't you frolic in the off topic section instead.

I may not be a master at coding, but I'm not totally useless.

44
Modification Help / Re: Variable Events
« on: May 16, 2011, 07:12:22 PM »
He wants to make a script.

And I'm saying that he doesn't need to do that.

45
Modification Help / Re: No crouch playertype.
« on: May 16, 2011, 07:11:41 PM »
If you crouch then the others can't hit you unless they crouch, some don't even have the time/reaction-time to crouch before they die.

What? Learn to aim. Problem solved.

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