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Messages - Red Cube

Pages: 1 ... 4 5 6 7 8 [9] 10 11 12 13 14 ... 107
121
Off Topic / Re: HAPPY BIRTHDAY TO ME!!!
« on: September 05, 2011, 12:11:18 PM »
Happy birthday

Whatever

122
Off Topic / Re: This is bad - I'm on the top something list
« on: September 05, 2011, 12:06:02 PM »
Lol chrono :D

123
Gallery / Re: The centerpiece epitome of Tango's server.
« on: September 05, 2011, 12:03:49 PM »
Poor hank. He missed out on all the crap that was going on.

124
Modification Help / Re: Gravity Cat's Add-On Dump
« on: September 05, 2011, 11:55:50 AM »


That is a big library...

Beautiful. Bookshelves, anyone?

EDIT: OP update, much?

125
Most likely when ammo boxes and some glitches are fixed.
Like how the scope gets zoomed in until it's just one large ass crosshair.
Which will take how many weeks, in valve time?
God dammit I know what I'm doing. I set the scope (and everything for that matter) to not be double sided, that way when you look through the scope, it's transparent anyway because the backfaces weren't drawn during the export. I check to see whether or not the insides are drawn by going into persp. mode, zooming into the object (in this case the scope) and set rendering to textured, then use Blender's game render. Boom, it's good. I don't know what the forget is wrong with the scope. I set the scope tube back farther and even forgeted with the eyeoffset to see if I can get it back farther. Nope.

DEAL WITH IT BRO. ILL SEE WHAT I CAN DO.



Lol edit:


Sweet. Needs to be a bit more detailed, but that's just my opinion.

126
When, exactly, will you release the Sandstorm theme?

127
Suggestions & Requests / Re: VS 20 ideas
« on: September 03, 2011, 06:45:11 PM »
Adventure mode is an old, old joke. Someone is attempting to actually make one, but they've just started.

128
Suggestions & Requests / Re: A more original zombie mod.
« on: September 03, 2011, 06:43:00 PM »
How about the mod having stuff from the 1968 Night Of The Living Dead movie? Like the lever action rifle that Ben used, the tire iron and knife, the molotov roostertails, how the zombies back away from fire, and all that other stuff.

129
Gallery / Re: Mini Afghan
« on: September 02, 2011, 09:53:55 PM »
Save, much?
8/10

130
Add-Ons / Re: Cloud Generator (packaged release; v1)
« on: August 31, 2011, 10:02:41 PM »
So, it generates clouds out of bricks?

131
Add-Ons / Re: Console Pets V 4.7
« on: August 31, 2011, 10:00:46 PM »
This addon needs to be failed, and the author should be perma-banned.
Dude dude....YOU STOLE BADSPOTS BLOCK PARTY
Hey, I saved it once, but I've never used it for a server.

132
Strato's? I could fix the ammo glitch thing and post it, however I'm not sure about it breaking/conflicting with anything
Um, it's fixed already.

133
Still no M1911 fixes? :c
No, Fox Tail fixed it. It's at the bottom of the OP.

134
Add-Ons / Re: Old Modifications Megatopic - 40th page!
« on: August 29, 2011, 09:37:29 PM »
Did you not see my post of my fixed womprat? The one you have is just zipped animations.
Yes, I did. I'm posting the new womprat link now.

135
http://www.mediafire.com/?7ls91yfbufckrth
New link for womprat.
okay then.
Sorry guys, I was busy getting my video card upgrade getting sorted out.
ill try to get them done tomorrow (Sorry guys for the let down :P)
done yet?

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