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Messages - Deathwish

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421
Off Topic / Re: Jor got his first gun :DDD
« on: February 03, 2011, 12:38:38 PM »
I'm getting a 2nd-hand 10/22 sometime this year, gonna feel bad man when I have to get a seperate safe for my ammo.

422
Off Topic / Re: Crutches
« on: February 02, 2011, 04:58:34 PM »
Heh, you're a cripple now.

423
Off Topic / Re: Samurai vs. Knight
« on: February 02, 2011, 03:31:06 PM »
Samurai were mostly peasants who were soldiers out of work, propaganda in Japan glorified them to rouse the people.

424
Off Topic / Re: Marijuana
« on: February 02, 2011, 12:18:54 PM »
Sadly when new-fangled mechanised harvesting devices were patented by the cotton industry, the hemp industry was killed stone-dead. 50/50 hemp/cotton fabric is actually pretty rad.

425
Off Topic / Re: Fuu hospital
« on: February 01, 2011, 05:19:50 PM »
Don't forget to ask for activated charcoal tablets, they'll help, honestly.

426
Off Topic / Re: Fuu hospital
« on: February 01, 2011, 04:36:22 PM »
Heh, roundworms, heh.

427
Modification Help / Re: Mod Design Brainstorm [RPG harvesting]
« on: January 31, 2011, 03:06:33 PM »
Regarding mining, ores could be totally invisible, and nodes only uncovered if you prospect within the radius of the 'vein' (A trigger? Some kind of point?), and eventually the vein will run out and be relocated after say, an hour or two. Veins should spawn more often in obscure places or further away from the centre of the map, perhaps rarer metals/resources would spawn their veins underwater or be rare products of mining a vein of a more common material. Perhaps you could even make pure ore a fairly rare product from mining or a result of high skill, and you'd have to refine it somehow. Being a mineralcigarette due to too much dwarf fortress, veins could produce a whole range of products for a single mineral, like copper veins producing malachite/azurite for gems/dyes, whilst still being ores of copper, gem-grade specimens being rare, or perhaps depending on skill.
Just getting that out there.

428
Off Topic / Re: Post real life pictures of yourself.
« on: January 31, 2011, 12:06:46 PM »
forget I so want to hold up Lorenz in his little rubber dinghy.

429
Gallery / Re: Badspot has a hidden house !
« on: January 27, 2011, 02:53:28 PM »
Doesn't Didn't Mocheeze also live in Eugene, Or?

430
Drama / Re: Lord Tony the big fat troll!
« on: January 27, 2011, 01:33:08 PM »
He is just a sad little child without purpose or direction, I take off my poorly-fitted forage cap in sympathy to the desolate future that waits ahead of him.

431
Off Topic / Re: ROBLOX now has dynamic lighting and shadows.
« on: January 27, 2011, 01:22:49 PM »
!! WOW !! Another "Quality" addition by the Roblox team.

432
Off Topic / Re: Reality as we know it is a huge lie.
« on: January 24, 2011, 05:05:41 PM »
Protip starfish: we don't do things in absolutes, it's something called relatives.

433
Off Topic / Re: Marijuana
« on: January 24, 2011, 04:59:20 PM »
its only harmless if you bake it into brownies
You are stupid, get out of this thread.

434
Off Topic / Re: Reality as we know it is a huge lie.
« on: January 24, 2011, 04:54:43 PM »
This isn't proof, it's just a theory. Life's full of contradictions, we're the master and the slave, etc. Deal with it.

435
Drama / Re: Makingblah - You don't know anything about alcohol!
« on: January 24, 2011, 04:34:09 PM »
Of course he isn't breaking any laws, Ireland's a gigantic stuffhole bordering on anarchy anyway.

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