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Messages - Kingdaro

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2941
Off Topic / Re: Symbols/emblems next to topics titles.
« on: October 02, 2013, 11:18:40 PM »
Oddly enough I've always just subconsciously figured out and used each icon's meaning, though I wouldn't be able to tell you what means what, haha.

2942
Off Topic / Re: On a scale of 1 to 10, how stupid is the person above?
« on: October 02, 2013, 10:39:30 PM »
6/10

2943
Off Topic / Re: On a scale of 1 to 10, how stupid is the person above?
« on: October 02, 2013, 10:33:27 PM »
1/10

2944
Off Topic / Re: Furry Megathread - Assorted Fuz
« on: October 02, 2013, 10:30:13 PM »
what
http://www.youtube.com/watch?v=kWBhP0EQ1lA

Happening at my school too. I don't really mind it though.

2945
Off Topic / Re: PS4 or Xbox One?
« on: October 02, 2013, 10:21:00 PM »
Pageloss for PCcigarettes:

I'm like 90% positive consoles weren't made to be more powerful than PCs, and the fact that they get more powerful with each release doesn't prove anything, as that's literally how technology works.

Consoles were made for usability, as in, you can buy a game, pop it in, and play without having to need a high-end computer or worry about any system requirements.

That, and it's way easier to bring a console to a friend's house to play with them than it is to lug around a hugeass gaming rig. Yeah, you have laptops, and even gaming laptops, but there's still a pretty big decrease in that oh-so-fancy performance everyone seems to love bragging about.

That also brings me to the point of playing with friends. I'll tell you right now as a game developer, it's way, way easier to implement local multiplayer than it is to implement online multiplayer, and therefore, you'll find more local multiplayer options available for games in general than you will online multiplayer, and, well, a keyboard isn't exactly well suited to local multiplayer play.

You could buy joysticks for your computer, but as I've stated before, unless you're playing Mari0, no PC game dev is going to be expecting multiple people to own a joystick, nor will they expect multiple people to huddle around a single keyboard. With multiple keyboards, it's just a huge awkward mess, and you'd need a stuffton of USB ports (or keyboard input splitter things, if those still even exist) to support them all.

Even then, games made for consoles are optimized for consoles, and you'll almost never experience any kind of lag with these games because of this fact, so performance doesn't even matter at all in the end. Less graphical capabilities? Who loving cares as long as the game's good?

And because of ^that fact, you're more likely to get a game that'll run like stuff on your PC than you will on a console, simply because not all PCs are high-grade Crysis runners, while consoles are all on the same level.

tl;dr Even if consoles cost a little more, there's usually less bullstuff involved in getting the fun you want out of your games.

* Kingdaro breathes

/endrant

And I'll add this as well: you're free to like PCs more than consoles; you're free to have your own opinion, in that performance (and being able to do more in general) is more important than accessibility. However, PCs and consoles are two different systems and are made with two different purposes and mindsets, and should not be compared as though they were the same.

2946
Off Topic / Re: PS4 or Xbox One?
« on: October 02, 2013, 10:16:21 PM »
consoles are the poor mans PC.
that was the saying, as it was true back then.
now you can game with even better specs on a PC that costs just as much as a console.

and now with all the steamos and steam box stuff otw, its even more ridiculous to want an old fashioned console the these 2.
"we're making consoles more powerful and more like a pc!"
the console market will never understand
pc beats motherloving all

I'm like 90% positive consoles weren't made to be more powerful than PCs, and the fact that they get more powerful with each release doesn't prove anything, as that's literally how technology works.

Consoles were made for usability, as in, you can buy a game, pop it in, and play without having to need a high-end computer or worry about any system requirements.

That, and it's way easier to bring a console to a friend's house to play with them than it is to lug around a hugeass gaming rig. Yeah, you have laptops, and even gaming laptops, but there's still a pretty big decrease in that oh-so-fancy performance everyone seems to love bragging about.

That also brings me to the point of playing with friends. I'll tell you right now as a game developer, it's way, way easier to implement local multiplayer than it is to implement online multiplayer, and therefore, you'll find more local multiplayer options available for games in general than you will online multiplayer, and, well, a keyboard isn't exactly well suited to local multiplayer play.

You could buy joysticks for your computer, but as I've stated before, unless you're playing Mari0, no PC game dev is going to be expecting multiple people to own a joystick, nor will they expect multiple people to huddle around a single keyboard. With multiple keyboards, it's just a huge awkward mess, and you'd need a stuffton of USB ports (or keyboard input splitter things, if those still even exist) to support them all.

Even then, games made for consoles are optimized for consoles, and you'll almost never experience any kind of lag with these games because of this fact, so performance doesn't even matter at all in the end. Less graphical capabilities? Who loving cares as long as the game's good?

And because of ^that fact, you're more likely to get a game that'll run like stuff on your PC than you will on a console, simply because not all PCs are high-grade Crysis runners, while consoles are all on the same level.

tl;dr Even if consoles cost a little more, there's usually less bullstuff involved in getting the fun you want out of your games.

* Kingdaro breathes

/endrant

2947
Off Topic / Re: PS4 or Xbox One?
« on: October 02, 2013, 04:03:49 PM »
He wants a system that will actually get third party games in the coming years.
Regardless, the Wii U is still a console, and a valid contender, which is the point I was trying to make.

2948
Off Topic / Re: PS4 or Xbox One?
« on: October 02, 2013, 03:52:17 PM »
It kind of pisses me off that some people ask this question, acting as though the Wii U doesn't exist.

Like, "well hey, since a lot of people like the PS4 and Xbox, that means there's absolutely nobody on earth that wants a Wii U!"

2949
Off Topic / Re: My Little Pony: Friendship for Blockheads: General V2
« on: October 01, 2013, 10:30:53 PM »
That's really loving good. You could be the next JanAnimations, haha.

2950
Off Topic / Re: My Little Pony: Friendship for Blockheads: General V2
« on: October 01, 2013, 10:27:18 PM »
You might get banned for that screamer bro, I would remove it.
I gave a volume warning. It's not really a screamer though, in terms of jumpscreams or anything like that. It just progressively gets louder, more forgeted up and closer to the gates of hell.

2951
Off Topic / Re: My mom won't leave me alone about homecoming
« on: October 01, 2013, 08:48:44 PM »
im pretty sure my prom is going to be $400+
because two years ago it was ~$300 and it obviously goes up every year because forget florida

although i might actually go to that
If I'm paying that much money, there'd better be a loving chocolate fountain or some stuff jesus.

2952
Creativity / Re: Pixel Art
« on: October 01, 2013, 07:18:51 PM »
Downwards and right, I've always assumed. It's never had to do that for me or any of my testers, so I'm not entirely sure. (To be fair, we wouldn't really know if it did, haha.)

2953
Creativity / Re: Pixel Art
« on: October 01, 2013, 07:05:11 PM »
That's true. I'll go with 16x16 then.

2954
Creativity / Re: Pixel Art
« on: October 01, 2013, 07:00:21 PM »
in case technical limitations matter, it's better to use sprites at the power of two, imo 10x10 is a bad idea
go with 8x8 and 16x16
They really don't, as newer version of LÖVE automatically pad images that aren't powers of two with whitespace for older graphic cards, e.g. a 10x10 image would become a 16x16 image with transparent areas added.

Though the main reason I ask is because I feel like 10x10 would be too awkward to worth with.

pretty sure it's the engine you're working with that it depends on?
maybe i'm wrong there but it honestly sounds more like a question king would know the answer to than we would
Most modern engines don't have any problem with loading images that aren't powers of two; it mainly has to deal with how stuffty the player's graphic card is, from what I've read.

2955
Off Topic / Re: My mom won't leave me alone about homecoming
« on: October 01, 2013, 06:46:38 PM »
Sorry, I just had to.
You literally won the entire thread.

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