Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Kingdaro

Pages: 1 ... 25 26 27 28 29 [30] 31 32 33 34 35 ... 2159
436
Creativity / Re: Music Megathread
« on: June 01, 2015, 06:46:36 PM »
Never mind.

437
Off Topic / Re: create sentences using predictive keyboards
« on: May 28, 2015, 07:40:32 PM »
Yeah, I already ate, i don't know what are you playing? I volunteered to hold it but I'm not sure if we actually agreed on that for the time being.

And it just repeats that pretty much.

438
Off Topic / Re: Google IO 2015
« on: May 28, 2015, 03:26:32 AM »
I definitely wouldn't be surprised to see another brand deal.

439
Off Topic / Re: Google IO 2015
« on: May 28, 2015, 03:14:42 AM »
I'm predicting Marshmallow next
That's probably a better guess than mine, lol.

440
Off Topic / Re: Google IO 2015
« on: May 28, 2015, 03:10:49 AM »
Has anyone noticed the sweets in Android version are getting smaller?
I predict next verison is Android Bubblegum.
The names are in alphabetical order:

Cupcake (1.5)
Donut (1.6)
Eclair (2.0–2.1)
Froyo (2.2–2.2.3)
Gingerbread (2.3–2.3.7)
Honeycomb (3.0–3.2.6)
Ice Cream Sandwich (4.0–4.0.4)
Jelly Bean (4.1–4.3.1)
KitKat (4.4–4.4.4, 4.4W–4.4W.2)
Lollipop (5.0–5.1.1)

So a good guess for the next would probably be... Mint?

441
The whole breakage thing is a moot point anyway. Whether your phone gets damaged or not depends on how much you care about it, like Killer Cop said.

442
Off Topic / Re: Desktop Megathread 3 × Post your Desktop!
« on: May 27, 2015, 10:15:13 AM »

443
Creativity / Re: Game Design Megathread
« on: May 25, 2015, 05:11:11 AM »
The best way (in my opinion) is to just place the notes manually in some editor, or, if you can't due to timing/knowledge constraints, make the game read beats and convert them to seconds instead of storing and reading seconds directly. Beats are both rhythmically precise and human readable, so they work great for charting. The formula to convert a beat to its time in seconds is: (60 / bpm) * beat, where bpm is the beats per minute of the song, which can be found accurately using tools like this.

For example, a note on the fourth beat in a song at 120 bpm is: (60 / 120) * 4 = 2 seconds.

If you wanted something on a halfbeat, you'd just use the beat + 1/2, and similar for quarter beats, eighth beats, third beats, sixth beats, and so on, but chances are, the song you have there won't get any more complex than 1/2 or 1/4. Hope I helped!

444
Off Topic / Re: CTRL+V Game v5
« on: May 25, 2015, 04:11:44 AM »
you know there's a strict lua curfew in this city you're a maniac
fine mom gOD

445
Off Topic / Re: CTRL+V Game v5
« on: May 25, 2015, 04:09:47 AM »
function NoteField:checkHoldNotes()
  self.heldNote = nil
  self.timer:schedule(self.conductor.beatPeriod / 8, math.huge, function(task)
    if self.heldNote then
      local heldNote = self.heldNote
      local passed = self.conductor.time > heldNote:getEndTime()
      local broken = not love.keyboard.isDown('q', 'w') or self:getActiveTrack() ~= heldNote.track
      if passed or broken then
        heldNote.held = false
        self.heldNote = nil
        self:noteExplosion(heldNote)
        for i=1, #self.notes do
          if self.notes[i] == heldNote then
            table.remove(self.notes, i)
            break
          end
        end
      else
        self.judgement:addCombo(1)
        self.judgement:showText()
        self:noteExplosion(heldNote, 5)
      end
    end
  end)
end


i shouldn't Lua before i go to bed

446
Creativity / Re: Game Design Megathread
« on: May 25, 2015, 04:00:06 AM »
https://dl.dropboxusercontent.com/u/8406402/Piano%20Heer0/Game.html
play this, realize that king's is better, complain about timing issues
The game at least checks timing correctly (using time as opposed to note distance to the receptor). Only issue is the notes' timing in the chart itself. Once you've got that and added an extra bit of juiciness, you've pretty much nailed it.

447
Off Topic / Re: Anime and Manga Megathread
« on: May 24, 2015, 01:28:44 PM »

448
Off Topic / Re: CTRL+V Game v5
« on: May 24, 2015, 01:00:31 PM »
( ͡° ͜ʖ ͡°)

450
also, you should make note streaks where its a group of a lot of notes and you dont have to press buttons, just match them up. like guitar hero did
Doesn't seem like too bad of an idea, but continuous notes are more fitted for a medium that's not limited by columns, I've found. That, and I'd like to be careful with adding too many note types that'll make more for the player to learn. Right now it's just "hit the squares, hold if they're long, avoid the greys" and it would be nice to be able to keep it that way.

In 2015, Rockstar, Nintendo, and Capcom meet up to present Rhythm richards, a rhythm mystery game where you investigate the deaths of 3 different people, whom all died at different times at an opera as certain keys were hit, and it is up to Detective Rhythm to serve the people justice.
Oh my god

I need to see this become a reality.

Pages: 1 ... 25 26 27 28 29 [30] 31 32 33 34 35 ... 2159