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Messages - SgtDaemon

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2791
Add-Ons / Re: Tumbling Gore
« on: December 11, 2011, 02:50:43 AM »
I got tricked into a 404- link. I know, he removed it. Lock the topic at least man, jeez.
congratulations on bumping an almost-to old topic.

2792
Suggestions & Requests / Re: Fallout 3 Map
« on: December 03, 2011, 09:57:15 AM »

2793
Gallery / Re: Yellow car.
« on: December 03, 2011, 05:18:44 AM »
W00t, filipe1020's yellow car became a meme!!!

2794
Nu, cuz you would spent it on research.

2795
Modification Help / Re: SNES StarFox Arwing
« on: November 26, 2011, 02:05:17 AM »
lovey.

2796
Suggestions & Requests / Re: We need new-ish addons.
« on: November 23, 2011, 01:41:48 PM »
Banshee -
One that upon detecting the player starts yelling and screaming while running at them. All zombies in the area are alerted to the player's presence. yesplease.ogg

Half-zombie - Basically a zombie from the waist-up. Rest of it was cut off by something. forget yes

Hatchling - Not a zombie but a parasite. Latches to the player's head and kills them after a few seconds if not shot off by an ally.
*cough* Jockey *cough*

Staggerer
Yeah stupid name. A Zombie with parts of its' legs cut off. They stagger around but once they detect you they run really fast.  erm...maybe?

Wurm
A zombie that waits underground (Dunno if this is possible) until a player walks over them/near them. They come out like halfways and try to grab you. If someone doesn't shoot them within like 15 seconds, they pull you down and you die. Well, the Tremor add-on can go underground by making the model of it disappear. Anyways this would be pretty anyoing...


Idle zombies - When spawned they just look like dead people. Upon detecting a player an animation is played (Them getting up being the animation), and they continue doing whatever they're supposed to do.
ugh

Dead blockheads - Bricks that look like blockheads but like, Slouched against the wall with blood on their shirt; lying on the ground with a sword (Basic/default one) sticking out of their back. Etc.
WIN
My thinkings.... Oh and yes we need spaceships and stuff, but weapons are weapons, and we like them.

2797
Off Topic / Re: $45 Wat2buy?
« on: November 23, 2011, 01:33:32 PM »
Buy a pack of condom.

2798
Suggestions & Requests / Re: Event Adder.
« on: November 20, 2011, 02:19:30 AM »
Yes. If this would be an add-on that let's you duplicate event lines, then yes.
/support

2800
Suggestions & Requests / Re: Eventer
« on: November 20, 2011, 02:13:32 AM »
Client-side event saving, or check "copy" in the event screen?

2801
Suggestions & Requests / Re: Needles (Change playertypes)
« on: November 20, 2011, 02:12:20 AM »
Hmm. This is a cool idea, and at least all L4D2 cigarettes would shot up, too.

2802
Add-Ons / Re: Herb Productions Inc. Mod Topic
« on: November 20, 2011, 02:06:32 AM »
:O
Those weapons are nice!

2803
Modification Help / Re: AAAA missile launcher
« on: November 19, 2011, 03:22:20 PM »
Bump of hope

2804
Modification Help / Re: v8 zombiemod source
« on: November 19, 2011, 03:20:56 PM »
Bump of hope becose I want this so hard!

2805
Add-Ons / Re: The M41-A Pulse Rifle
« on: November 19, 2011, 02:45:01 PM »
Correct me if I'm wrong, but the XM8 melted during testing. Not sure what part, some say barrel, other said handguard, but it was canceled for a reason. Not to mention it's different variant of the G36 rifle.

Yes but it looks lovey anyways. And I also like the G36. Plus XM8 had one of the most modern built-in
grenade launcher.

Blockombat is working on both guns.
/hapiness
Oh and when Blockcombat will finally goddamn relase?

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