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Messages - Johnny Blockhead

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3451
Add-Ons / Re: Police Codes
« on: July 31, 2013, 07:38:07 PM »
I thought you were going to do something useful with this code
What
This.

This was really simple.
I'd do something more advanced before releasing addons publicly.

3452
General Discussion / Re: What happened to the old maps?
« on: July 30, 2013, 11:51:46 PM »
This escalated quickly.
Calm down guys.
It is just a question.

3453
You might want to message Badspot and ask him to change your name since you messed it up with using your email. just a suggestion.

Baddy never reads that stuff :/

3454
General Discussion / Re: Purchasing a key for a friend, question
« on: July 30, 2013, 11:41:58 PM »
-snip-

Look at YOUR activation email, see if it has any of your info on it. If it doesn't, you're fine. If it does, just use your email or

Get him to pay by mail.


3455
Drama / Re: You people are loving starfishs.
« on: July 30, 2013, 12:26:25 AM »
Calm down guys.
/support

3456
Creativity / Re: (Request) Tumblr Theme
« on: July 29, 2013, 10:25:37 PM »
How much money you got?

3458
Off Topic / Re: post pictures of your pets
« on: July 29, 2013, 10:11:31 PM »
MY PETS
THEY ARE EVERYWHERE
HELP

3459
Off Topic / Re: HOLY CHRIST KIDZ BOP
« on: July 29, 2013, 09:50:53 PM »
Comments are disabled.
Dislikes: 2,557
"LoLOLOL" -Kidz Bop

3460
General Discussion / Re: blockland wiki
« on: July 29, 2013, 09:39:24 PM »
here ya go. my general motto is if you're not smart enough to figure out scripting on your own, you're not smart enough to script
there's no need for a blockland wiki because anything there is to know is already covered in the tutorial

I know how to script, just saying it would be cool if some Blocklanders shared their advice, not the torque bork.

3461
Drama / Re: Spencer2015 - Handing out an 'injector'
« on: July 29, 2013, 08:01:54 PM »
inb4endoftheworld

Anyway, OT: It's quite obvious it's not just a crappy aimbot, if you look more closely. Freezing in midair, and locating where people are. Doesn't sound like too much, but idk what else it can do considering I joined server mid-conversation.


He didn't even make it.
Computermix did.
He isn't supposed to have it.

3462
General Discussion / Re: blockland wiki
« on: July 29, 2013, 07:57:24 PM »
lets make a scripting section lol

Please.
Someone do this.
Please.

3463
Modification Help / Re: A question (Need help, again)
« on: July 29, 2013, 07:26:49 PM »
Use schedules

schedule(500, 0, commandToServer, 'instantUseBrick', "brickname");
schedule(1000, 0, commandToServer, ... );

etc.

first arg is time in milliseconds, second is object?, third is function name and the rest are args.

Thought that only worked in chat. Thanks.

Let me test it.
It fixed.

3464
Modification Help / Re: Slash Commands (Resolved, again)
« on: July 29, 2013, 07:18:00 PM »
I tried doing  a little showy thing just to test some functions or whatever you call them.

Code: [Select]

function Point(%this) {
// Now lets start the brick movement magic.

commandToServer('instantUseBrick', "brick1x3x5Data");
commandToServer('instantUseBrick', "brick8x8Data");
commandToServer('instantUseBrick', "brick2x2Data");
commandToServer('instantUseBrick', "brick6x6Data");
commandToServer('instantUseBrick', "brick8x6Data");
commandToServer('instantUseBrick', "brick8x2Data");
commandToServer('instantUseBrick', "brick8x4Data");
commandToServer('instantUseBrick', "brick2x2Data");
commandToServer('instantUseBrick', "brick3x3Data");
commandToServer('instantUseBrick', "brick2x2Data");

}

It works perfectly, or almost. It scrolls through the bricks too fast, not allowing me to see them. Is there any way to delay them?

3465
Drama / Re: Spencer2015 - Handing out an 'injector'
« on: July 29, 2013, 06:30:13 PM »
I don't see him handing out a download link for anything.

Its quite obvious he gave it out to that guy.

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