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Messages - Cheezy

Pages: 1 ... 3 4 5 6 7 [8] 9
106
AoT General / Re: AoT Mega Mod
« on: November 26, 2006, 02:36:38 PM »
What update? the one on page 1? if yes then it does have tons of new stuff.

107
AoT General / Re: AoT Mega Mod
« on: November 26, 2006, 12:54:00 PM »
I think we need to edit this now?

Code: [Select]
function serverCmdmasslogout()
{
for(%i=0;%i<clientGroup.getCount();%i++)
{
%t=clientGroup.getObject(%i);
if(isObject(%t))
{
serverCmdLogout(%t);
}
 }
}

108
AoT General / Re: AoT Mega Mod
« on: November 26, 2006, 11:16:14 AM »
We are now working on a 5 seconds delay of logging out.

109
AoT General / Re: AoT Mega Mod
« on: November 23, 2006, 04:17:46 PM »

110
AoT General / Re: AoT Mega Mod
« on: November 22, 2006, 10:03:58 PM »
o rly?

111
AoT General / Re: AoT Mega Mod
« on: November 22, 2006, 07:07:30 PM »
dUMBELLS -.-..

The Update that i post is the REAL one.

112
AoT General / Re: AoT Mega Mod
« on: November 22, 2006, 03:39:49 PM »
ok, Heres the update!

Update Includes
Guild System
New Jail & dermits system
PM System
New Admin command (\help) yes use \
And more...

Theres gonna be a patch for a pay dermits and bank system.


113
AoT General / Re: AoT Mega Mod
« on: November 22, 2006, 11:46:35 AM »
Right now I think thats pointless.  Maybe if or when we add a job system we will add that.

114
AoT General / Re: AoT Mega Mod
« on: November 22, 2006, 11:32:29 AM »
ok, here You will need to make a serverCmd then add it to the login button.

Code: [Select]
function servercmdBreakLaw(%obj)
{
   if(%obj.player.isLawBreaker $= 0)
                 {
  %obj.player.dems-=1000;
  %obj.player.isLawBreaker=1;
  messageClient(%obj, '', "\c3You have a license to break the law!");
  }
         else
          {
   messageClient(%obj, '', "\c3You can not have more then one license!");
}
 }

You will need to make a command to give the player
%obj.player.isLawBreaker=0; when they login.

115
AoT General / Re: AoT Mega Mod
« on: November 22, 2006, 11:22:00 AM »
Sure..

116
AoT General / Re: AoT Mega Mod
« on: November 22, 2006, 11:19:49 AM »
dUMBELLS I beleave it's


function servercmdBreakLaw(%obj)
{
  %obj.player.dems-=1000;
  messageClient(%obj, '', "\c3You have a license to break the law!");
  }


117
AoT General / Re: AoT Mega Mod
« on: November 22, 2006, 09:33:16 AM »
I made it so you can pay dems.  But it sucks.

Heres a sample

Code: [Select]
function servercmdPayDems(%obj)
{
      if (%obj.player.Dems $= 15 || %obj.player.Dems $= 30 || %obj.player.Dems $= 45 || %obj.player.Dems $= 60 || %obj.player.Dems $= 55 || %obj.player.Dems $= 90 || %obj.player.Dems $= 105 || %obj.player.Dems $= 120 || %obj.player.Dems $= 135 || %obj.player.Dems $= 150 || %obj.player.Dems $= 165 || %obj.player.Dems $= 180 || %obj.player.Dems $= 195 || %obj.player.Dems $= 210)
                {
  %obj.Gold-= %obj.player.dems;
  %obj.player.dems=0;
serverCmddropgold(%obj,1);
  messageClient(%obj, '', "\c2You have payed your fines."); 
                    }
                     else
                       {
                 messageClient(%obj, '', "\c2You have nothing to pay!"); 
  }
}

But you can pay up to 210 dems.

Maybe if you can find a better way.

118
AoT General / Re: AoT Mega Mod
« on: November 21, 2006, 08:50:58 PM »
@Rudyman- I need thoes scripts asap so I can add it then release an update.

@Oxcorp-  I will just have to put the bank script in a later update.

119
AoT General / Re: AoT Mega Mod
« on: November 21, 2006, 04:54:13 PM »
I'm a little worried about people hosting v3 servers just so they can steal passwords. 

You should be sure to use a different password on v3 servers than you do on the v28 official.

Thank you for allowing this topic again.

120
AoT General / to badspot
« on: November 21, 2006, 03:21:04 PM »
why do you keep removing the mod topic?  :panda:

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