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Messages - Mysteroo

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2716
General Discussion / Re: Blockhead v. BOT (BVB) ROCK! ROBOT ROCK!
« on: September 04, 2012, 04:40:19 PM »
My gallow is still there right? Not accidentally destroyed or something? lol

2717
Add-Ons / Re: [Hatmod+] Jake's head protection utilities
« on: September 03, 2012, 07:01:13 PM »
Can someone give me link / download to the hat mod??
it got crap_on'd

2719
Gallery / Re: Museum/ Convention Hall - By Vinny and Mysteroo
« on: September 03, 2012, 06:56:01 PM »
Big updates. I did a lot today including making it symmetrical (some people said it looked better that way,) changed the color scheme a little, added a dino, and did some work on the dome.
If you don't like it, don't worry, I saved backups.



2720
Alright, I'll try that thanks

edit-, nah. I set it to 24 and it didn't work :/

2721
Help / Re: Dedicated servers
« on: September 03, 2012, 05:59:03 PM »
Ok, I'll try one of those, thanks

2722
General Discussion / Re: Blockhead v. BOT (BVB) Accepting more builders
« on: September 03, 2012, 05:56:55 PM »
Aw I didn't know a server was up, asdf

2723
Help / Dedicated servers
« on: September 03, 2012, 05:20:23 PM »
How exactly has dedicated servers changed? I know you used to add -map so&so, but now that there's no maps, what do you do? -gamemode so&so?

2724
Sorry for bumping an old topic, but I noticed that according to the events, dawn is nearly right before noon. I'm trying to make lights that turn on and off according to the time, but the lights don't turn off until it's just about noon. This seems like it should be adjusted

edit- wait, it seems like it works. It's just because I had the daycycle so short. At 25 it does that, but at 60 it works right on time. Nevermind

asdf, nevermind that nevermind. It works alright for ONE light. When i have two right next to each other with the same events, they don't both go off >.<
I think you should get some help to try and fix this if possible. This would be a great event if it worked D:

2725
Add-Ons / Re: Duplorcator, the duplicator replacement (v1.2)
« on: September 03, 2012, 01:13:21 PM »
There's a bug, on Christbots server sometimes when he dupes something we get a lot of lag, and then when it lets up some players can't talk, build, use items, emote, or Self Delete. They have to reconnect

2726
Gallery / Re: Museum/ Convention Hall - By Vinny and Mysteroo
« on: September 03, 2012, 10:52:35 AM »
Bad news, can't work on the project because JVS doors have just been buttforgeted and don't work at all.
Still works on my server? :o

2727
Gallery / Re: Museum/ Convention Hall - By Vinny and Mysteroo
« on: September 02, 2012, 10:00:25 PM »
This is pretty good, I like the feeling of it although there could be a problem considering bot events is unusable at the moment.
nah you can use it

2728
Gallery / Re: Museum/ Convention Hall - By Vinny and Mysteroo
« on: September 02, 2012, 08:43:26 PM »
As you can tell it's not near done yet, lol
Using bot events we're going to have some statues in the front of the main contributors. We'll probably work on the exterior some more and then work on the interior.

2729
General Discussion / Re: Blockland on Steam Greenlight?
« on: September 02, 2012, 05:43:54 PM »
idk what you did but good for you

right click the blockland in steam and say create shortcut
hmm, that seems to work fine for other games in my library, but when I do that with Blockland nothing happens. I get the message saying a new desktop shortcut has been created, but there's nothing new there..

2730
General Discussion / Re: Blockland on Steam Greenlight?
« on: September 02, 2012, 05:33:15 PM »
no that is what should be happening

only way to bypass this is bypassing the launcher
wait what- I was about to say that the steam overlay works in-game now, now I'm confused.. lol

Also since it seems to be working, is there a way to get it to start with steam every time I hit the BL icon?

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