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Messages - Mysteroo

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2851
Suggestions & Requests / Re: Bot events 2
« on: August 14, 2012, 04:28:46 PM »
The bot events we have right now are fine actually, I haven't had any crashing.
They are very buggy. I haven't crashed because of them (has anybody?) but they're causing me lots of issues. They're incompatible with lots of different add-ons and just cause my server horrible lag, plus the current bot events can't ever be updated because Amade doesn't play Blockland anymore as far as I know.

2852
Gallery / Re: Escher's Keep
« on: August 14, 2012, 04:22:46 PM »
What is the original picture of this called? :s
Escher's keep, although the pictures I used were titled relativity? :o

How did you get the players to rotate like that?
You used the humping glitch/bug thing and jetted up against the wall to make the guys seem like they stand on the walls.
Am I right?

2853
Gallery / Re: Escher's Keep
« on: August 14, 2012, 12:33:57 PM »
I used this for reference some, but I actually used a lego version for reference more, since it was already in bricks lol

2854
Gallery / Re: Escher's Keep
« on: August 14, 2012, 12:14:28 PM »
still though how did they stay in the same place?

10/10 creativity

8.7/10 execution; though its pretty difficult anyways so /applaud
they didn't actually, I was jetting and I took the picture right before I fell down and the jet emitter was gone. Thanks for the rating! I know the execution wasn't perfect, escher's keep was a lot more complicated then I thought it would be, gave me headaches. lol

hmm, now I regret not adding one more Blockhead on the right side facing up. Oh well

2855
Gallery / Re: Escher's Keep
« on: August 14, 2012, 10:58:33 AM »
You used the humping glitch/bug thing and jetted up against the wall to make the guys seem like they stand on the walls.
Am I right?
ding ding

2856
General Discussion / Re: Camera Stuff Glitch?
« on: August 14, 2012, 10:51:15 AM »
Oh.
Yeah, either you'll have to only do this when your and admin, (with ports add-on) or just deal with the time limit :/

2857
General Discussion / Re: Camera Stuff Glitch?
« on: August 14, 2012, 10:48:26 AM »
Camera stuff uses the chasecam console command, there's apparently a cap on the delay now so the camera doesn't just stay forever. It now follows after a little while unfortunately, so you're going to have to use ports add-on for S&S update.

2858
General Discussion / Re: TUTORIAL: Changing a Colorset (v21)
« on: August 14, 2012, 10:46:38 AM »
Was rtb around in v12? because that's when I joined but I still remember doing it this way.. :o

2859
Suggestions & Requests / Re: Bot events 2
« on: August 14, 2012, 10:39:31 AM »
I really want this now, Bot events are one of my most used add-ons and now I can't even use it because it causes my server to have horrible lag, somebody please make this.

2860
Gallery / Re: Escher's Keep
« on: August 14, 2012, 10:34:42 AM »
bump

2861
Gallery / Re: Cool build with shadows
« on: August 14, 2012, 10:29:00 AM »
I think it'd look better if you used wedge bricks like Mr.lol did

2862
Gallery / Re: [ARES app, but WIP] Salvager Shuttle - 615 bricks!
« on: August 14, 2012, 10:24:26 AM »
uh
maybe you should update the OP with new pics with the newer version of your ship
Also, looks great to me. Maybe the bottom should be just a little less flat, but other than that I like it. I'd say 9/10 but I'm not in ARES

2863
Gallery / Re: [VIDEO] Blockland Acid Trip
« on: August 14, 2012, 10:21:28 AM »
This looks like a big conglomeration of all the special affects I can't use in Windows movie maker

:c

Anyways, gj lol

2864
Gallery / Re: *New Model* Open Race TDM
« on: August 14, 2012, 10:18:28 AM »
hmm, that's a pretty cool concept. Good job!

2865
Gallery / Re: Educational Shaders Video
« on: August 13, 2012, 10:35:02 PM »
XD that was great, you timed the bobbing perfectly

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