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Messages - Mysteroo

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2866
Gallery / Re: Escher's Keep
« on: August 13, 2012, 10:32:31 PM »
My part was the best.
Fun fact: there was no photo editing. It looked like that in it's entirety.
Yeah, I just opened 10 Blockland clients at once and posed all those Blockheads for the picture. lol

...Other then that, yeah that's what it looks like

2867
Gallery / Re: Suburban Villa
« on: August 13, 2012, 10:30:50 PM »
I'll have to check.
aww, I thought I wouldn't have to bother with custom textures now that shaders are out, but it seems the custom ones still beat the default, at least imo

2868
Suggestions & Requests / Re: Bot events 2
« on: August 13, 2012, 10:29:46 PM »
bump, sorry for the double post

But I now have even more reason to support this suggestion. I've been having this issue for a long long time and what do you know- Bot events are the cause. :/

2869
Help / Re: lag out of nowhere comes and then leaves
« on: August 13, 2012, 10:28:21 PM »
Try disabling the duplicator mod as well. It's known to cause spam of that becuase of the $ADDON__JVS_Content variable being set to 1 even when the addon isn't activated.
ok. If I get any more lag I'll try that, but at the moment it seems like bot events were the problem.

2870
Gallery / Re: Suburban Villa
« on: August 13, 2012, 10:27:07 PM »
Are those the default textures? Looks like squideey's or something

2871
So I'm guessing only one entry per-person?

2872
General Discussion / Re: Operation:Infiltration (ACTUAL GAMEPLAY TEASER)
« on: August 13, 2012, 10:22:15 PM »
Sorry I haven't been on lately, I was working on this. It's finished now so I'll probably be on again sometime tomorrow. But school starts up again Wednesday, so tomorrow might be might last chance to be somewhat active.

2873
Development / Re: 2012/08/10 - Bugs
« on: August 13, 2012, 10:19:12 PM »
This glitch occurs when you open the Start Game menu, close it, and then open it again.
wait- slayer is supposed to show up as a gamemode that way? Or is that an updated version? Because mine doesn't do that

2874
Gallery / Escher's Keep
« on: August 13, 2012, 09:52:53 PM »
Something I've been working on. A few days ago I found that it was extremely spammy and inefficient so I decided to start over, this is the result. I basically just built what you see in the painting, I wasn't sure what to do with the rest of the space around it so I just left it as is for now.
Credits:
Mysteroo- the build
Mlockha- the out of place red brick in the corner, and being the server's official butt. mlockha told me to say that, I'm an innocent bystander




2875
Add-Ons / Re: Control Player
« on: August 13, 2012, 09:22:12 PM »
loaded the add-on and typed /controlplayer, but nothings happening

ah, forgot you had to be in admin ball or something

2876
Help / Re: lag out of nowhere comes and then leaves
« on: August 13, 2012, 08:10:26 PM »
Well, I think I've found the problem. I disabled bot events, since they seem to be the cause of so many other glitches, and what do you know the lag stops

2877
General Discussion / Re: Operation:Infiltration (ACTUAL GAMEPLAY TEASER)
« on: August 13, 2012, 06:42:32 PM »
I think we should wait a little while before starting another one. This one has only been officially open for two or three days D:

2878
Help / Re: lag out of nowhere comes and then leaves
« on: August 13, 2012, 05:23:50 PM »
bump, having this issue again. Only now I can move my bricks, everything else is the same. I'm trying to save bricks and it wont save unless whatever's causing this lag leaves.
also- if I make the overlap icon come up, it stays there unless the lag stops. If I die the corpse also stays

2879
Help / Re: lag out of nowhere comes and then leaves
« on: August 13, 2012, 05:22:16 PM »
bump, having this issue again. Only now I can move my bricks, everything else is the same. I'm trying to save bricks and it wont save unless whatever's causing this lag leaves.

2880
General Discussion / Re: Operation:Infiltration (ACTUAL GAMEPLAY TEASER)
« on: August 13, 2012, 05:17:09 PM »
NEXT UPDATE PLANNED:
New map
Underwater tunnels for map 1.
new map? you mean an edit of this one or a completely new one? This on gave me enough troubles already, lol

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