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Messages - Mysteroo

Pages: 1 ... 192 193 194 195 196 [197] 198 199 200 201 202 ... 370
2941
Help / Re: Shadows in print events?
« on: August 09, 2012, 05:43:05 PM »
same
this

I need to write this down.. lol

2942
Help / Re: Manty's Textures get replaced by default after server reset
« on: August 09, 2012, 05:36:33 PM »
If you really must change your textures (although I say just wait until v21)
Go with User content alpha. Sure it's 2% more complicated but at least Badspot didn't say not to do it. And yes, even zack0 said his add-on wasn't good, but at least badspot didn't. When the options are either, Do something Badspot said specifically not to because it messes with the auto-updater, or do the lesser of two evils and go with user content alpha, I said do the second.

2943
General Discussion / Re: Blockoworld 2012 2.0 - Deadlines! Page 9
« on: August 09, 2012, 05:29:43 PM »
If true- Really sorry to hear that. But it's pretty silly to go online and take it out on random people and their hard work because of issues that don't concern them in the slightest. Which is why I'm leaning towards that verdict that it's not.

However since all the builds are apparently restored, especially if your relatives really did die, I say fine, forgive and forget. I say don't ban


2944
It's too bad that as soon as I find your topic, you aren't accepting new clients. D:

2945
Off Topic / Re: Gentleman, A new type of youtube spam has dawned....
« on: August 09, 2012, 04:14:56 PM »
If this were real, why didn't the parents stop watching when they first started to curse? lol

2946
General Discussion / Re: Badspot's Block Party Snapshots
« on: August 09, 2012, 03:43:28 PM »
Not to be rude, but why would people post their pictures here, especially with all your rules, when they could just post in the gallery? And if your going to do something like this you could at least start us off by taking a picture yourself.

2947
General Discussion / Re: Operation:Infiltration (NEW TRAILER)
« on: August 09, 2012, 03:36:53 PM »
The most recent load apparently lost some of the camera stuff. So I rebuilt the camera, but then lamebro's most recent save didn't have the grenades, so I rebuilt them too. lol

2948
Clan Discussion / Re: ★ CineBlock Studios ★ |CS| - Blockoworld?
« on: August 09, 2012, 02:49:05 PM »
I would like help, but for some reason I lack permission to join the Blockoworld server, however I was able to join just fine a couple days ago. Working on it in singleplayer. Here's a hint: It has something to do with CineBlock's symbol.
That's probably because munk restarted the server. That happened to me last time he restarted, I just sent him a msg and he let me in again

2949
General Discussion / Re: Operation:Infiltration (NEW TRAILER)
« on: August 09, 2012, 12:53:44 PM »
"Opertaion" Infiltration?
aw phooey, I'll reupload it.
nvm, it was just the video title lol

Build looks really poorly made, and why is there a flag labeled "WMD?"
It's not badly made. I wouldn't say it's top notch, but definitely not poor. But I was wondering myself what WMD stands for

2950
General Discussion / Re: Operation:Infiltration (NEW TRAILER)
« on: August 09, 2012, 12:28:59 PM »
Btw what editing program did you use?
wmm believe it or not XD

2952
Clan Discussion / Re: ★ CineBlock Studios ★ |CS| - Blockoworld?
« on: August 09, 2012, 10:14:29 AM »
Also, I know what we're doing for the booth, so I've nearly got it all handled.
yeah.. might need some help working on the blockoworld entry :L
wait, so do you need help now or do you have it covered? I can help if you want me to

2953
Help / Re: Vce CTF events
« on: August 09, 2012, 10:10:32 AM »
Simple addon edit.

I just literally added this to the flag::onPickup code :

if(%team.name $= "Guards")
   return;

It works, here's a youtube video showing it.
http://www.youtube.com/watch?v=AxcGEQA45vw&feature=youtu.be

I have placed the addon in mango's folder, so tell me when you want it restarted (Jeep is done with remote start / stop)
Perfect! Thanks!

2954
Help / Re: Vce CTF events
« on: August 08, 2012, 06:32:56 PM »
Yeah I'll give the edited game mode tonight.
Thanks a lot, this is basically the main and only issue we're really having. If and when you finish just give it to mango so he can add it to the server

2955
Help / Re: Vce CTF events
« on: August 08, 2012, 06:20:18 PM »
Nothing is wrong there... Try putting onvariableFalse - client - centerprint - asdf
On the second set of events to see if its not working because the flag variable isnt 1, if it says asdf then its VCE's fault
I just now tried that sort of thing. Onactivate - client - bottomprint <var:cl:flag>
If I remember right that should tell you if you have that variable or not. But it showed nothing when it should have shown 1, I guess it's a Vce glitch

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