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Gallery / Reenacting my interrogation of Cleverbot
« on: August 10, 2013, 10:03:44 PM »
Cleverbot in one hard case to crack. Probably would have been much easier if Batman were here
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don'ti'm scaredhngg
im confused as to what this meansIf we're going to be unwise and waste money we don't have, I guess we might as well waste it on something good like NASA
Like giving them a bit more cash is going to put America in a stufftier situation. It could easily be taken out of the military budget. Investing in NASA is an investment in the future; along with the technologies it creates, it inspires children to enter the fields that they're involved in.Giving any more money to anything is a bad idea right now. Even if it's just taking it from the military budget, that's money that shouldn't be in the military budget in the first place.
I am, I promiseYes yes yes yes yes
I understand it's a remake of an old map and you did a good job there. But it just wasn't a good map to begin with.
that doesn't change the fact that it looks terribleTo be honest, one of Blockland's biggest faults is that you just can't really have large open areas like in Minecraft or GTA that look great without a ton of lag. Or at least, on the average person's computer you can't. Either you can have a decent sized structure that looks fantastic, a large build that looks good, or a huge build that's more functional than attractive. That's about all Blockland seems able to allow without performance loss
The next set of games were picked and we weren't one of them. Maybe next month.HNGGggg
We're now #3 on greenlight.If we don't get picked next time, it's totally rigged
Is this good for falling?oooh cool
http://www.youtube.com/watch?v=kdj1mwg4Ukg
So, a combination of the movements of Roblox player, Minecraft player, inside of a BlockeadWell not the Roblox player, I was just using that as an illistration. The robloxian's movements seem quite outdone by the other two, lol
I like.
/support
I like it, except for the forward movement in the direction the head is facing. That might look awkward if the body remained in the same relative rotation to the head. Maybe make the body turn when the forward button is pressed such that the head and body align when walking forward, but the direction corresponds with the head.Yeah that seems a bit better
the body turns when the forward button is pressed such that the head and body align when walking forward, but the direction corresponds with the head.