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Messages - bangbang

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121
Gallente 4 lyfe!

122
Add-Ons / Re: BF3 Pack Links
« on: May 31, 2014, 07:29:24 PM »
Aww. Why don't you release it?

I couldn't figure some parts out when it came to scripts, since I really suck at it.

no need to apologize, you said youd make something along that line and release no matter what so, im happy, just dont make me wait another 2 years. :D

Lol I guess

123
Add-Ons / Re: BF3 Pack Links
« on: May 31, 2014, 05:15:32 PM »
yea ive been waiting a couple of years, for your pack to come out :p

Sorry to disappoint you ):

124
Add-Ons / Re: BF3 Pack Links
« on: May 31, 2014, 12:49:39 PM »
Download?

I was going to release it, but didn't feel like it.

I might do something similar soon enough, and will release it no matter what.

125
Add-Ons / Re: BF3 Pack Links
« on: May 31, 2014, 11:46:36 AM »
I made a BF3 pack aswell, the topic is somewhere in the General Discussion or something. Where a few pics exist and so on. But it is dead haha.

http://forum.blockland.us/index.php?topic=243078.msg6957940#msg6957940

126
The server, is it still up?

127
This looks cool, I might start with Blockland again. When I see these ones released. Excited.

128
Modification Help / Re: Genius weapon suggestion
« on: March 28, 2014, 09:53:25 AM »
I don't seem to quite understand this, more than it's just a sword? D:

129
Modification Help / Re: Kha'zix UNFINISHED
« on: March 22, 2014, 05:17:32 PM »
Someone should make, like Jax or something

130
Gallery / Re: Milkshape Terrain In Blockland
« on: March 13, 2014, 04:54:52 AM »
Oh wow, I'd really like to know how this is made!

I might have something that most of the community would like, it needs work since there is stuff missing.

But I have the Hyrule Field and all the other map stuff from Ocarina of Time, I'll need to resize it.


Nvm, textures are screwing up anyway.

131
Suggestions & Requests / Re: Which one do you like better?
« on: March 11, 2014, 12:28:28 PM »
hitscan or raycast is where the bullets instantly hit, and realism i guess is when they are moving projectiles (not exactly realistic in blockland)

Yeah, but it feels more realistic hahah

132
Suggestions & Requests / Re: Which one do you like better?
« on: March 11, 2014, 09:04:23 AM »
What?

I wasn't clear enough I guess, but for guns, hitscan or bulletdrop and stuff?

133
Suggestions & Requests / Which one do you like better?
« on: March 11, 2014, 08:57:28 AM »
What do you like, hitscan, or realism?

134
General Discussion / Re: Weapons, swords, vehicles
« on: March 10, 2014, 04:21:39 AM »
I suggest you use the hit detection system I made for my edit of Dueling Weapons Pack. It's in the OP of that topic, you should copy the functions.cs and experiment with the states and variables a bit.

Hm, okey! Thank you...

But, could you send me a PM on the stuff you did with animations? I don't really know how to put this, but I need you to explain how the stuff works for animations and stuff...

EDIT:

Looking around in this now, I get most of it, but the only problem is animating. Crystalwarrior, could you help me out with that?

135
General Discussion / Re: Weapons, swords, vehicles
« on: March 10, 2014, 03:48:25 AM »
what about archer based weapons
we seem to have a lack of those

You are right, I have been thinking about this aswell!

But the only problem for me, is scripting and animating...

EDIT:
One thing I can do by myself, is scripting normal weapons, since I am using a template from Zloff. Still, I cannot animate.

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