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Messages - Derroith

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406
Gallery / Re: [Cohort Application] Archipelago of Islode
« on: July 03, 2013, 01:23:02 AM »
Excellent, the logic behind why big buildings are on small islands is confusing- but forget it!!

This is really nice, well done terrain, the buildings are ok, the tower I really don't like but ...

Yes from me!

407
Drama / Re: Munk's Server Pack - ABUSIVE?
« on: July 02, 2013, 06:06:19 PM »
Odd, accidentally hit post, anyways ...

The pack was originally separate add-ons for Munks server, they were compiled and released into one. You don't have to play on the server that's using it, if a player is abusing it, it's his fault, sure it's abusive but you have to control yourself.

408
Drama / Re: Munk's Server Pack - ABUSIVE?
« on: July 02, 2013, 06:04:20 PM »
I h

409
General Discussion / Re: Competition: Win a FREE RTB dedicated server
« on: July 02, 2013, 11:33:34 AM »
We'll that's that, Fob won.  :cookieMonster:

410
General Discussion / Re: Competition: Win a FREE RTB dedicated server
« on: July 01, 2013, 06:55:33 PM »
The idea of not dying is very emphasized, so what Bushido said is basically in my server- without a ten minute ban ...

The support is great guys! I never knew so many people actually supported DayB!!

411
Add-Ons / Re: Ammo Box - A Droppable Refill
« on: July 01, 2013, 04:13:56 PM »
This is pretty cool, not too fond of the model, but it's nice.

412
General Discussion / Re: Competition: Win a FREE RTB dedicated server
« on: July 01, 2013, 12:15:54 PM »
Hi!

http://forum.blockland.us/index.php?topic=219318.0

I'd show more, but I can't get a server running (coincidentally ...) but I can still upload pictures.

413
General Discussion / Re: DayB • 6/23/13 • New Poll!
« on: June 30, 2013, 07:01:35 PM »
When did I say I was coding for either of these mods?
I don't know about Gravebreak but you offered to code for me several times and you weren't super cooperative about it. It's no worry now, but I'm still unsure what you want now.

414
General Discussion / Re: DayB • 6/23/13 • New Poll!
« on: June 30, 2013, 02:12:59 PM »
Just to clarify things:

The mod is being created by Port with an inventory GUI and many other features.

I honestly have no clue what's going on.

415
Help / Re: White polygons glitch on Linux Ubuntu 13.04
« on: June 29, 2013, 05:23:26 PM »
Sure you've got a point but it was fairly aggressive and that is not true, except some people might do that but as far as I know Linux is very efficient and makes great use for servers.

416
General Discussion / Re: DayB • 6/23/13 • New Poll!
« on: June 29, 2013, 05:21:18 PM »
Will this have material based footstep sounds and dynamic weather ambience? ;)
We could implement that but we're not at that point yet, we're doing other things right now.

If you're here to brag about Gravebreak you can leave, you already upset me several times.

417
General Discussion / Re: DayB • 6/23/13 • New Poll!
« on: June 29, 2013, 03:39:23 PM »
Time for another bump!!

I love you.
<3

Also: Monkeyboy, Skype me sometime please.

418
Help / Re: White polygons glitch on Linux Ubuntu 13.04
« on: June 29, 2013, 03:38:02 PM »
lovey asf
It makes your shoes look shiny
Easy fix. Stop making your computer run on crappy operating systems.
this
Holy stuff- All of you are useless to this thread, get out please.

As for the issue, I can't really say what's wrong, Blockland isn't exactly supported on Linux so you're very prone to issues.

419
Gallery / Re: Jake's Age of Empires
« on: June 28, 2013, 04:00:48 PM »
Like bot villagers?
Yeah- the resource gatherers.

420
Gallery / Re: Jake's Age of Empires
« on: June 28, 2013, 03:55:20 PM »
It would be amazing to play in-game as a "god" and you aren't noticed by any of the villagers, but you can stand side by side with them.

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