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Suggestions & Requests / Gamemode challenge/request: Brickism
« on: March 18, 2014, 10:18:25 PM »
Brickism
A community of equal blockheads!
What is it?
Let's dig back to our old Soviet roots. The main idea is that you are a member of the community, or the Brick. The Brick is an equal community, everyone treats each other the same and makes the same amount of money and gets the same amount of stuff- right?
Unfortunately that's not the situation. Anarchists are trading weapons and plotting secretly, politicians are stealing money from the people and a revolution is around the corner. But what role do you play? You play one of the many on different sides.
Roles
The Brick has many roles for a big Blockhead like you to do!
These all come together and become dependent on each, anarchists rely on civilians for goods to craft from, civilians depend on the authority to import special goods and the authority is dependent on the anarchists to create chaos and be cleaned up.
Actions
The final question is how you tie everything together and get it working. Brickism works as a Communist gamemode. Everyone is basically equal except for the authority of course.
The authority serves as the over lord and performs actions to protect the society from the evil anarchists. Their actions include jailing any evil doers and sending them to Sibrickia, Sibrickia is an inescapable prison located a quarter of the world away. You can't escape until you serve your time or die, if you die you lose everything you had prior to going to Sibrickia. The authority also has the ability to make orders, orders come in the next tick, one tick is about five minutes so the authority is fairly stocked all the time. They go from civilian to civilian collecting any money they create, if a civilian fails to meet expectations of money, they are given a warning. If a tick passes and they are checked on once again and haven't met the needed amount, they are sent to Sibrickia until they work it off. Additionally they can cut off rations if a revolution occurs, if a revolution occurs, they ration workers must supply the people with food to stay alive. Lastly, they simply have to keep peace by wiping out any anarchists they see and confiscating any illegal items.
Next, civilians, the middle people of the Brick. When they spawn, they are given a job. They must work this job until a revolution occurs or a specified amount of ticks passes. Civilians are very basic, they work in a factory creating weapons for export, creating mechanical engines, creating rations for the people and lastly make clothes for the people. Now you're thinking, these are all useless jobs! Actually, they're not! The factory worker creates weapons, if they work hard enough and aren't caught, they can sneak weapons out of the factory. The engine worker has sufficient parts to create bombs, bombs are very important and serve as a great addition to the revolution. The ration worker makes food, but alternatively he can create molotov roostertails out of left over ingredients or supply the people with food when the authority cuts off rations to the people. Lastly the clothier can make body armor for the people and if they gather enough materials from everyone, they can make a full armor suit.
The most evil but crazy fun role of all, the anarchists. They basically run the revolutions, they perform attacks on the authority as much as possible till enough tension occurs that a revolution arises. The anarchists have only 50 ticks to create a revolution, if this does not happen, the game resets and new people are chosen. Anarchists work with civilians to gather weapons and tools, during a revolution their health doubles and they become enraged which allows them to survive longer and take more hits. If an anarchist or a man of authority dies, they die permanently and are sent to the civilian side.
I'll write more if anyone cares or is interested ... (There are probably holes somewhere in this, point them out if you want, any suggestions to add on would be nice.)
A community of equal blockheads!
What is it?
Let's dig back to our old Soviet roots. The main idea is that you are a member of the community, or the Brick. The Brick is an equal community, everyone treats each other the same and makes the same amount of money and gets the same amount of stuff- right?
Unfortunately that's not the situation. Anarchists are trading weapons and plotting secretly, politicians are stealing money from the people and a revolution is around the corner. But what role do you play? You play one of the many on different sides.
Roles
The Brick has many roles for a big Blockhead like you to do!
Anarchists They try to overthrow everything, they make deals with the civilians and attempt to craft weapons to overthrow the authority! They do not rely on time, but rather rely on labor generated. | Civilians The civilians are your middle men, they don't take sides but they can if they want. They can either aid the authority or the anarchists, whichever role they choose to pursue. Everyone gets the same amount of gain, but each role differs and does something different affecting both roles. | Authority Well there's always a boss, isn't there? These guys run everything, they have accessibility to everything but it takes time for the time get items or perform actions. It takes them an entire tick in order to receive a shipment of items. |
These all come together and become dependent on each, anarchists rely on civilians for goods to craft from, civilians depend on the authority to import special goods and the authority is dependent on the anarchists to create chaos and be cleaned up.
Actions
The final question is how you tie everything together and get it working. Brickism works as a Communist gamemode. Everyone is basically equal except for the authority of course.
The authority serves as the over lord and performs actions to protect the society from the evil anarchists. Their actions include jailing any evil doers and sending them to Sibrickia, Sibrickia is an inescapable prison located a quarter of the world away. You can't escape until you serve your time or die, if you die you lose everything you had prior to going to Sibrickia. The authority also has the ability to make orders, orders come in the next tick, one tick is about five minutes so the authority is fairly stocked all the time. They go from civilian to civilian collecting any money they create, if a civilian fails to meet expectations of money, they are given a warning. If a tick passes and they are checked on once again and haven't met the needed amount, they are sent to Sibrickia until they work it off. Additionally they can cut off rations if a revolution occurs, if a revolution occurs, they ration workers must supply the people with food to stay alive. Lastly, they simply have to keep peace by wiping out any anarchists they see and confiscating any illegal items.
Next, civilians, the middle people of the Brick. When they spawn, they are given a job. They must work this job until a revolution occurs or a specified amount of ticks passes. Civilians are very basic, they work in a factory creating weapons for export, creating mechanical engines, creating rations for the people and lastly make clothes for the people. Now you're thinking, these are all useless jobs! Actually, they're not! The factory worker creates weapons, if they work hard enough and aren't caught, they can sneak weapons out of the factory. The engine worker has sufficient parts to create bombs, bombs are very important and serve as a great addition to the revolution. The ration worker makes food, but alternatively he can create molotov roostertails out of left over ingredients or supply the people with food when the authority cuts off rations to the people. Lastly the clothier can make body armor for the people and if they gather enough materials from everyone, they can make a full armor suit.
The most evil but crazy fun role of all, the anarchists. They basically run the revolutions, they perform attacks on the authority as much as possible till enough tension occurs that a revolution arises. The anarchists have only 50 ticks to create a revolution, if this does not happen, the game resets and new people are chosen. Anarchists work with civilians to gather weapons and tools, during a revolution their health doubles and they become enraged which allows them to survive longer and take more hits. If an anarchist or a man of authority dies, they die permanently and are sent to the civilian side.
I'll write more if anyone cares or is interested ... (There are probably holes somewhere in this, point them out if you want, any suggestions to add on would be nice.)