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Messages - Blocki

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496
Development / Re: 2012/11/24 - Blockland Sale - 75% Off - Nov 24,25
« on: December 04, 2012, 04:36:15 PM »
Maybe they ran out of 2k IDs :panda:
Nop
The site just disappeared

497
Drama / Re: RTB Dedicated Hosting Service - Launch
« on: December 04, 2012, 04:33:24 PM »
Fixed
You forgot to cross out "other"
Also will you guys stop fighting

498
General Discussion / Re: Squideey's Better Brick Textures
« on: December 04, 2012, 04:23:52 PM »
Why do people keep coming up with this uca garbage
Also yes, they do work with shaders.

499
Help / Re: How to change default spawning items.
« on: December 04, 2012, 01:23:58 AM »
Game modes....
Game modes are utterly stuff and completely stupid cause you have to use hacky scripts to get our add-ons with you.

500
Add-Ons / Re: Chrisbot6's Renderman Mod (Fixed Crash Bugs)
« on: December 03, 2012, 04:51:47 PM »
Not my point

How to seperate them into 3 variables?
%blah = getword(%string, 0);
%bleh = getword(%string, 1);
%bluh = getword(%string, 2);

501
Drama / Re: RTB Dedicated Hosting Service - Launch
« on: December 03, 2012, 04:50:07 PM »

502
Drama / Re: RTB Dedicated Hosting Service - Launch
« on: December 03, 2012, 04:46:40 PM »
Imagine a meteor hitting a planet.
The meteor would completely destroy itself and deal much less damage to the planet.

503
Ok I figured how to do this
How do I make the shapes move less "choppy" D:

that is not at all how it works
infact im looking at the script right now and thats not how it works.
How does it work

Also you can't just convert a brick to a .dts where are people getting this from

504
Modification Help / Re: Vector problems
« on: December 03, 2012, 03:52:54 PM »
Code: [Select]
function setchildpos(%parent, %child, %offset)
{
%curtransform = %parent.gettransform();
%u["x"] = getword(%curtransform,3);
%u["y"] = getword(%curtransform,4);
%u["z"] = getword(%curtransform,5);
%angl = getword(%curtransform,6) * -1;
%cos = mcos(%angl);
%sin = msin(%angl);
%a[1,1] = %cos + (%u["x"] * %u["x"] * (1 - %cos));
%a[1,2] = (%u["x"] * %u["y"] * (1 - %cos)) - (%u["z"] * %sin);
%a[1,3] = (%u["x"] * %u["z"] * (1 - %cos)) + (%u["y"] * %sin);
%a[2,1] = (%u["y"] * %u["x"] * (1 - %cos)) + (%u["z"] * %sin);
%a[2,2] = %cos + (%u["y"] * %u["y"] * (1 - %cos));
%a[2,3] = (%u["y"] * %u["z"] * (1 - %cos)) - (%u["x"] * %sin);
%a[3,1] = (%u["z"] * %u["x"] * (1 - %cos)) - (%u["y"] * %sin);
%a[3,2] = (%u["z"] * %u["y"] * (1 - %cos)) + (%u["x"] * %sin);
%a[3,3] = %cos + (%u["z"] * %u["z"] * (1 - %cos));
%pos = getwords(%curtransform,0,3);
%x = getword(%offset,0);
%y = getword(%offset,1);
%z = getword(%offset,2);
%newx = (%a[1,1] * %x) + (%a[1,2] * %y) + (%a[1,3] * %z);
%newy = (%a[2,1] * %x) + (%a[2,2] * %y) + (%a[2,3] * %z);
%newz = (%a[3,1] * %x) + (%a[3,2] * %y) + (%a[3,3] * %z);
%newoffset = %newx SPC %newy SPC %newz;
%totalpos = vectoradd(%pos, %newoffset);
%child.settransform(%totalpos SPC getwords(%curtransform, 3, 6));
}
Yay, works!

505
Add-Ons / Re: Chrisbot6's Renderman Mod (Fixed Crash Bugs)
« on: December 03, 2012, 12:59:52 PM »
How would it be impoosiblah to turn sky red

506
Help / Re: C++ Runtime Error
« on: December 03, 2012, 11:03:07 AM »
Maybe you should stop tring to load a billion add-ons.

507
Development / Re: 2012/11/16 - Blockland r1766
« on: December 03, 2012, 10:57:42 AM »

508
Drama / Re: Facechild- Votekicking for no reason.
« on: December 03, 2012, 01:24:42 AM »

509
Modification Help / Re: Slayer | Bug squishing!
« on: December 03, 2012, 01:24:06 AM »
Umm that doesn't sound like something that needs fixing.
For my escape the lava gamemode, it does :c

510
Drama / Re: Facechild- Votekicking for no reason.
« on: December 03, 2012, 01:22:56 AM »
It doesn't proof anthing

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