Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Blocki

Pages: 1 ... 30 31 32 33 34 [35] 36 37 38 39 40 ... 181
511
Off Topic / Re: Got a girl
« on: December 03, 2012, 01:22:21 AM »
Maybe you shouldn't post a pic cause if she plays blockland or her brother and sees the pic, you're forgeted

512
Drama / Re: Facechild- Votekicking for no reason.
« on: December 03, 2012, 01:17:52 AM »
gus... screenshot of chat is NOT proof...

513
Modification Help / Re: Named Brick - Getting Original Brick
« on: December 02, 2012, 06:23:47 PM »
What

514
Gallery / Re: [VIDEO] Rampage Gamemode in a Nutshell
« on: December 02, 2012, 06:02:17 PM »
:o awesome
Now how the hell did I get from this to future houses to cats to this thing "Free energy generator"fake

515
Add-Ons / Re: TF2 Trains
« on: December 02, 2012, 05:57:36 PM »
Can you pls use the model from drendrans server
Cause it's awesome

516
Modification Help / Re: Slayer | Bug squishing!
« on: December 02, 2012, 05:52:26 PM »
It's already there. It's in the Advanced tab, [Minigame | Late Join Time].
If there is only one person /noone in the minigame and someone joins, he spawns.
Could that be fixed?

517
Gallery / Re: [VIDEO] Blockland: The Accurate War Simulator
« on: December 02, 2012, 04:20:25 PM »
Somehow there's that weapon that shoots a few 100 bullets every second and they manage to perfectly hit THE WALL NEXT TO THE TARGET.

518
General Discussion / Re: New Years' 2013
« on: December 02, 2012, 04:10:57 PM »
Am I going to be admin/DJ this year?
me 2 pls

519
General Discussion / Re: New Years' 2013
« on: December 02, 2012, 03:21:31 PM »
Can we halp somehow

520
Suggestions & Requests / Re: why dont we have wedged ramps yet?
« on: December 02, 2012, 03:17:14 PM »
yes that it but can we make a verson that can be continued?
...what

521
Suggestions & Requests / Re: For BadSpot to stop killing Bot Events
« on: December 02, 2012, 03:15:51 PM »
The best thing you can do, is force the addon to load.

e(Addon_name);transmitDataBlocks();


clientCmdMissionStartPhase3();


Hope this helps.
First of all, there is no e

522
Modification Help / Re: Greet Bot (Modifying)
« on: December 02, 2012, 03:14:14 PM »
Or you could use
secureclientcmd_clientjoin

523
Help / Re: I don't sit down while in a vehicle
« on: December 02, 2012, 03:09:01 PM »
this really doesn't have anything to do with that
Yes it does
It dogs up the armor::onmount function which is supposed to sit ou down and do stuff

524
Help / Re: Cant find the problem with this console.log
« on: December 02, 2012, 03:08:06 PM »
Code: [Select]


ERROR: getBL_IDfromObject() - "" is not an object
BackTrace: ->RotNormalZombie::onCollision->[ZombieOverwritePackage]Armor::onCollision->[sportBallsPackage]Armor::onCollision->[HEGrenadePackage]Armor::onCollision->[GrenadeBagPackage]Armor::onCollision->[BigAmmoDropPackage]Armor::onCollision->miniGameCstar fishe->getBL_IDFromObject
And that is there about 1000 times
I wouldn't sa that's normal but ok

525
Modification Help / Re: Greet Bot (Modifying)
« on: December 02, 2012, 02:24:04 PM »
Code: [Select]

        function sendGreet()
        {
           commandToServer('messageSent', %Choose);
        }
And where dose %choose come from?

Pages: 1 ... 30 31 32 33 34 [35] 36 37 38 39 40 ... 181