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Messages - SPooK

Pages: 1 ... 157 158 159 160 161 [162] 163 164 165 166 167 ... 210
2416
General Discussion / Re: RTB4 Beta
« on: April 10, 2011, 09:22:57 PM »
No more spots. :(

2417
Gallery / Re: [VIDEO] Pointless Adventures in Blockland 5
« on: April 10, 2011, 09:21:24 PM »
winning

2418
Help / Re: Avatar is too small.
« on: April 10, 2011, 09:15:45 PM »
Save it to your computer, then upload it from your computer.

2419
Help / Re: Avatar is too small.
« on: April 10, 2011, 08:41:33 PM »
This one is better.



2420
Help / Re: Avatar is too small.
« on: April 10, 2011, 08:01:46 PM »

2421
Gallery / Re: Tutorial - How to Post Images in the Gallery
« on: April 10, 2011, 08:01:03 PM »
bump

2422
Help / Re: Avatar is too small.
« on: April 10, 2011, 07:52:09 PM »
If I copy and paste it into MSPaint, then make it my avatar, its too small. what2do

Send me the original file.

2423
Creativity / Re: Shop 2 Shop [New Image #1]
« on: April 10, 2011, 07:46:36 PM »
Please try and stay on topic. XD

2424
Creativity / Re: Shop 2 Shop [New Image #1]
« on: April 10, 2011, 05:58:16 PM »


He r gangsta nrd!

2425
Modification Help / Re: My custom print not working
« on: April 10, 2011, 05:50:46 PM »
I took a quick look at your pictures and almost immediately I could see things that were missing and/or not formatted correctly. Below I will give a very detailed explanation of what you need.

Inside your Print_1x1_Mall you should have 5 things. The first item that you want is your description. You are able to do this with notepad.

description.txt
Code: [Select]
Title: 1x1 Brick Mall Prints
Author: Bloodwolf47
1x1 brick prints for a mall

Once you entered the code above into a blank notepad, save that notepad as description.txt in your Print_1x1_Mall folder.

Next is your "icons" folder. Inside this folder you need to have your images saved as a .png set to 512x512 px. Once you have done that, rename your images to the titles in the code below.

Code: [Select]
mall_bottomleft.png
mall_bottomright.png
mall_topbottom.png
mall_topmiddle.png
mall_upperleft.png
mall_upperright.png


You should be all set with your "icons" folder.

Next item you need is your "namecheck.txt" Open a new notepad and enter...

namecheck.txt
Code: [Select]
Print_1x1_Mall
Save it as "namecheck.txt" and place it into your Print_1x1_Mall folder.

Next is your "prints" folder. In this folder you include the same images with the same titles as the icons folder. Only you make them 64x64 px.

The last item you need is your server.cs. Open a new notepad entry and type the code below.

server.cs
Code: [Select]
//do nothing - print loading is handled automatically
Save that notepad as server.cs in your Print_1x1_Mall folder.

Compress this folder into a .zip and place that .zip into your add-ons folder.

Your done! :)

2426
Modification Help / Re: [Tutorial] Ironsights; How to add.
« on: April 10, 2011, 04:59:58 PM »
To be honest. I hate ironsights in Blockland.

2427
Creativity / Re: Shop 2 Shop
« on: April 10, 2011, 04:58:34 PM »
He likes peppers now. Also he has a beard and there's some stars. :P

filter rape


It's beautiful!

2428
Creativity / Re: Shop 2 Shop
« on: April 10, 2011, 04:49:43 PM »
Weekly Update:





GO!GO!GO!

2429
Gallery / Re: [APPLICATION] Colleagues - Townhouses
« on: April 09, 2011, 10:15:38 PM »
Show more pictures off the outside. :3 It looks very nice overall.

2430
Modification Help / Re: Need help packaging sounds.
« on: April 09, 2011, 09:06:18 PM »
To be perfectly honest, I can not even get the package to show up in the game XD. All I could suggest to you is change your server.cs to this:
Code: [Select]
datablock AudioProfile(Pacman_Death_Sound)
{
    filename = "./Pacman_Death.wav";
    description = AudioClosest3d;
    preload = false;
};

datablock AudioProfile(Pacman_ExtraLife_Sound : Pacman_Death_Sound)
{
    filename = "./Pacman_ExtraLife.wav";
};

datablock AudioProfile(Pacman_Fruit_Sound : Pacman_Death_Sound)
{
    filename = "./Pacman_Fruit.wav";
};

datablock AudioProfile(Pacman_Intermission_Sound : Pacman_Death_Sound)
{
    filename = "./Pacman_Intermission.wav";
};

datablock AudioProfile(Pacman_Opening_Sound : Pacman_Death_Sound)
{
    filename = "./Pacman_Opening.wav";
};

datablock AudioProfile(Pacman_Waka_Sound : Pacman_Death_Sound)
{
    filename = "./Pacman_Waka.wav";
};


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