Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - QuantumEagle

Pages: 1 2 3 4 5 [6] 7 8 9 10 11 ... 111
76
Creativity / Re: Drawings Megathread
« on: August 08, 2015, 11:06:18 PM »
Ayyy, Quantam! Missed your stuff. :)
You can follow me on my Weasyl for updates on stuff, or my Twitter

77
Off Topic / Re: Furry Megathread - Furry Things Here
« on: August 08, 2015, 10:53:37 PM »

78
Off Topic / Re: Furry Megathread - Furry Things Here
« on: August 08, 2015, 08:56:37 PM »
looks like something you drew, quantum.

sweats

79
Off Topic / Re: Furry Megathread - Furry Things Here
« on: August 08, 2015, 08:55:18 PM »
Don't get your hopes up, you two...

80
Off Topic / Re: Furry Megathread - Furry Things Here
« on: August 08, 2015, 08:50:27 PM »
oh yeah


81
Off Topic / Re: Furry Megathread - Furry Things Here
« on: August 08, 2015, 08:41:19 PM »
Way to ruin a good image with a very stuffty eye. What in the world told the artist that neon colors in the eye was a good idea?
The artist would be me, haha


said character

82
Off Topic / Re: Furry Megathread - Furry Things Here
« on: August 08, 2015, 09:49:57 AM »
Ah, crap, got pagebumped off, damn

well if any of you wanna see art it's back there somewhere

83
Off Topic / Re: Furry Megathread - Furry Things Here
« on: August 08, 2015, 09:41:31 AM »
Some highlights of the past few months













all links clickable to my weasyl

thought some of you might wanna see some of this stuff

84
Creativity / Re: Drawings Megathread
« on: August 08, 2015, 09:40:06 AM »
Some highlights of the past few months

















all links clickable to my weasyl

85
Off Topic / Re: Furry Megathread - Furry Things Here
« on: August 24, 2014, 02:07:46 AM »
I would suppose you lot would like to see this so here


Reference sheet for Frontrox


long overdue for him, I promised I'd do it since like last year or something

86
Creativity / Re: Drawings Megathread
« on: August 24, 2014, 02:04:27 AM »

Reference sheet for Frontrox


long overdue for him, I promised I'd do it since like last year or something

87
Gallery / Re: Air Racing
« on: July 02, 2014, 03:39:41 PM »
Screenshot isn't as good as your last one, bit too plain. I do really like the idea of air racing however; I could imagine it being done with zone bricks placed in the waypoint rings, then something to do with onVehicleEnterZone.
Heh alright thanks

what would you suggest for a next shot though

88
Gallery / Re: Air Racing
« on: July 02, 2014, 07:11:28 AM »
Can't forget the rings to fly through.
They don't build rings to fly though, though that would be kind of interesting in game

89
Gallery / Re: Air Racing
« on: July 01, 2014, 11:42:38 PM »
Is the smoke a paint can?
It's a smoke emitter pack I downloaded off RTB sometime ago, I don't remember the creator though. I think it was Muffinmix?

90
Gallery / Re: Air Racing
« on: July 01, 2014, 02:01:47 AM »
Same here... I've wanted to make an air race, but never enough to actually go ahead and make it.

Now that I'm learning to make vehicles, I'm interested in making a new stunt plane.
Well, stunt planes aren't really racing planes, since racing planes are mostly aircraft that can both be manueverable and fast. But that would be interesting.

I can help with coding the race if anyone wants to do this.
well I hope you can make the code detect the angle the aeroplane is flying, because knife maneuver pylons


Pages: 1 2 3 4 5 [6] 7 8 9 10 11 ... 111