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Messages - QuantumEagle

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781
General Discussion / Re: v21, you're either with or against it.
« on: February 10, 2012, 09:08:54 AM »
I never liked terrain anyway.

The way I see it, Blockland is an abstract game. In an abstract sandbox game the "goal" is to create realistic constructs. Why realistic? Well, it's because it's an abstract game therefore it'll be an acomplishment if you make an abstract game highly detailed and realistic. I sometimes browse the Gallery and look at amazing builds, and I say, "Holy stuff, this is beautiful." Then I realize, "holy stuff, this is a game of LEGO." It just makes me appreciate how much wonder there is in this game.

I also wonder how the hell nobody on the opposition of v21 can wrap the simple fact around their heads that we're not sacrificing terrain and interiors JUST for shadows and shaders. It's for an engine improvement. I'm not sure about its full extent as I am not a Torque techhead but judging by the fact that Badspot and Kompressor ditched a (supposidly) large part of the game it appears we're only seeing the surface of the iceberg.

And if you're complaining that there is going to be too much lag/brickcount hogging from brick built terrain, one of the possibilities from this update is higher performance, which means a higher brickcount limit.

782
Off Topic / Re: i need a screenshot of the 7zip gui
« on: February 10, 2012, 08:32:47 AM »
I suppose it's this window

783
General Discussion / Re: I Am Against v21
« on: February 10, 2012, 05:25:13 AM »
I am against v21 to because it'll end the Bedroom! Rendering Pecon7's bedroom boss battles to stop.

Pecon7 said somewhere that he was going to simply load his Boss Battles alongside the Bedroom build, fix it up a little and use that after v21.

785
Gallery / Re: Mitt-Hotel V4
« on: February 08, 2012, 06:25:24 AM »
Rooms height is too small, colors are too... unexisting and the rooms are too big.

Considering it's a hotel I'll lay back the missing interior thinking players make their own rooms.

The inside of a hotel room


The bedroom of a hotel room


The bathroom of a hotel room


786
There's very little differences between the furry fandom and any fandom
My point exactly.

787
The common argument against furries is because of furry research and adult content. On closer examination, I admit, there aren't actually too many differences between the MLP FiM community and furry fandom. They both have their quiet people who don't talk too much about it, the art both good and bad, the devoted websites and the rule 34 content. So why do people hate furries more than bronies?

788
Off Topic / Re: Aliens! Abductions! What can save us?
« on: February 08, 2012, 01:23:25 AM »
I do believe aliens exist, they just don't visit us because:

1. If they were more advanced than us, they probably were more worried with other things that lil' old primitive us.
2. If they were about the same/less tech level, there is no way with that tech they could travel long distances to reach us.

789
Gallery / Re: Mitt-Hotel V4
« on: February 08, 2012, 01:19:44 AM »
The rooms are awfully empty, try adding more furniture or reduce the size of the rooms. The entire place could use some more colour.

790
Modification Help / Re: Maximum Music?
« on: February 06, 2012, 05:33:11 AM »
Music files cannot be greater than 1MB.

If they are larger than 1MB, the game will simply skip loading it.

791
I'm slow, but.


MY GOD THIS WILL BE BEAUTIFUL.

Okay, proceed.

792
General Discussion / Re: What should I name this map?
« on: February 05, 2012, 06:21:20 PM »
Untitled

793
Forum Games / Re: Avatar Rating
« on: February 05, 2012, 08:18:54 AM »
5/10

What is that

794
Forum Games / Re: What is the person above you avatar saying?
« on: February 05, 2012, 05:30:12 AM »
I'M AN UMBRELLA WITHOUT A HANDLE BUT WITH PAPER FRILLS RUNNING AROUND THE RIM

(Or a jellyfish, I don't know)

795
Suggestions & Requests / Re: Anti-Aliasing Graphical Setting
« on: February 05, 2012, 03:11:43 AM »
So, you want it so only blockland goes 8x/4x?
Exactly.


maybe there's a way to tell catalyst or nvidia to set the AA with an option while in-game and when you leave it sets to default?
Well if there's a way I suppose it's not very obvious.

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