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Messages - Sleven

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76
Games / Re: League of Legends - Megathread
« on: January 13, 2014, 10:47:34 AM »
Using zhonya's with fiddle's ult depends on if you're focused or if they're fleeing. P easy to grasp. Fiddle on aram is frikn magic haha. Dem quadras I've had hue.

Had an aram with ashe coupla days agoes. Died when I had 7k to buy for. heh

77
Off Topic / Re: Post real life pictures of yourself.
« on: January 11, 2014, 06:56:57 AM »
Lolwut?
I'm 16.
Do I really look that young
You look younger than 16 dude. :I

And skinny arms of doom. You look sensible tho. c:

78
Off Topic / Re: Post real life pictures of yourself.
« on: January 11, 2014, 05:29:51 AM »
That's too staged for my taste.

79
Clan Discussion / Re: Cohort - Time for cheer the new year is here
« on: January 11, 2014, 03:33:01 AM »
Omg yes cohort hq pls

NO! gothicsteampunkflyingcastleof doom first!

80
Gallery / Re: SPO application: Island (Finally posting it Pass :u)
« on: January 11, 2014, 03:31:19 AM »
People do realize that this build would be nothing without the trees and that he blatantly filled every single spot with a tree. Odd way of showing skill by covering it up with lods a dupes.

These are you own trees? Cool gj. But really.. they look like the trees everyone use now. SPO kingdom, H builds, Utopia and whatnot.

81
General Discussion / Re: Zapk's Rising Lava DDoS Attacks p.55
« on: January 10, 2014, 02:14:15 PM »
The map just needs some slight edit. P okay imo. Even though far from my fav.

82
Gallery / Re: Les Miserables Map [WIP]
« on: January 10, 2014, 09:26:51 AM »

83
Clan Discussion / Re: Cohort - Time for cheer the new year is here
« on: January 10, 2014, 08:37:16 AM »
I'm sorry if it seems unfair that some people don't have to app, but I can assure you that they already proved themselves capable. It's tougher for an outsider. I know Lade so it was np for him.



So I decided to sketch a plan for the thing.. seeing Anti been talking so much about a plan. Although I can't draw at all.. ehh oh well. I made a birdsview plan, starting with the actual shape. I tried to have it as varied and sort of.. unsymmetrical as possible. >.<




And here I started lining the buildings. The crosses are towers, however that doesn't mean they're huge pinnacles with a point cross roof but only point out that it is a elevated solo establishment. And then there's walls and roofs. I decided not to make the main body of the castle as I don't really know how to shape it. But oh well you see the huge gap, castle will be there. Proportions are kinda off so don't worry it's not THAT big.




I was thinking yellow area actually could be Anti's thing he's worked on. It would be this solo pinnacle on a standalone island with just something connecting it to the castle. Green is the area for the dock. Red is the main castle. It should fill out the gap more tho.. closer to the outer walls. There's a gap in the red that I was thinking maybe would be Lordy's square or something. Orange is a part of the main castle. I was thinking it as a sort of grand hall. Imagine like the great hall from harry potter. hehe. And maybe some stereotypical flying buttress on the outer wall of the hall. The blue could be the facade I started on the server. Proportions uncertain..




This is the first sketch I did and it came out like utter stuff. xD It shouldn't look like this. I just wanted to show off what I've done. hehe





Oh well.. this is just some brainstorming from my side. I'm talking as if it's already settled heh.. Feel free to discuss.





This is a sketch I made some years ago that I've never fulfilled in bl. I just wanted to show it as I don't think I've ever done. :P





84
Suggestions & Requests / Re: Corner Jumping/Humping
« on: January 09, 2014, 02:12:27 PM »
stupid if you plan to have air vehicles. human ladders aren't a problem if you have weps, and they take time to set up. it's also annoying when you have invisible walls and people are just corner-hanging on them.

Wth are you talking about. You just generalized my whole message. It only concerned builds where it may be useful. If he's making a challenge he may need invisi walls or whatnot.. make a godang ceiling. If you're making an interior TDM like Bushi's. Make a ceiling or you will be shot out of the map.

He wants his map to be exploit proof. Why not make it.

85
Off Topic / Re: only needs 4 supercomputers to run
« on: January 09, 2014, 02:05:02 PM »
Do you know what a teaser is?

Hm yeah maybe something that tease you? idk really.. something teasing like a.... teaser?

What I was trying to say was.

I don't see the appeal.

86
Off Topic / Re: only needs 4 supercomputers to run
« on: January 09, 2014, 01:31:35 PM »
Pretty dumb teaser honestly. I want action. Annoyed..

87
Suggestions & Requests / Re: Corner Jumping/Humping
« on: January 09, 2014, 12:32:48 PM »
You should anywhoore put a ceiling on the build seeing people can always make human ladders and idk if you would have weps.. there are also ramp glitching.

88
Drama / Re: Zapk/Subp1xel, i hate him
« on: January 09, 2014, 08:49:39 AM »
This drama inspires me to make my own hate thread!

89
Gallery / Re: Default Town (might release)
« on: January 09, 2014, 08:47:16 AM »
Just so you know, ALL buildings (including the plaza) will be from SimCity5.

Have you ever built something without a reference I wonder..

90
Clan Discussion / Re: 'A' - Alpha |Beginning stage|
« on: January 09, 2014, 08:42:07 AM »
So awkward..

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