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Games / Re: What is your guy's opinion on _______?
« on: September 07, 2011, 01:41:07 AM »
1. Should an RPG start out with only certain types of weapons, or give you a wide selection?
It's how they have worked for the last few years, why not?
2. What makes games like Call of Duty so bad? How would you fix it?
I figure a lack of change with a short release time.
3. What kind of games would you like to see more of.
Nothing I can think of right now.
4. Should game developers rush to release a game, or should they take their time until the game is polished?
Polish, polish, polish.
5. Should more games be open world, or mission based?
Yes.
6. What should game developers spend their time on the most? Music/Sound, Graphical Quality, or Storyline?
Yes.
7. In your opinion, what was the most groundbreaking game of the 2000s? (Year)
None, a ton of groundbreaking games came out, Counter-Strike, Deus Ex, etc.
8. Where would you prefer to buy your games, online (on programs like steam) or on store shelves?
Online
9. Have games like Minecraft affected gaming? If so, for better or worse?
It really just spawned a lot of construction based sandboxes.
10. Could a game "over deliver"? (Provide so much content that you feel overwhelmed?)
I have yet to come upon such a thing.
11. Should more games go to the F2P system, and rely on ingame transactions?
No. This would ruin a singleplayer game or something like Counter-Strike, you just can't add microtransactions.
12. What games are you looking forward to the most?
CSGO, DotA2, Skyrim, RAGE,
13. What is your favorite game genre?
FPS
14. Which is more reliable for gaming? Console or PC?
Yes.
15. In open-world games, should game developers spend time on creating invisible walls and barriers?
Of course. You don't want to fall into a pit where there's no content.
16. How much would you like to interact with your games?
Mouse and Keyboard?
17. Your thoughts on Indie games?
They're games. They're indie.
18. Sometimes indie developers introduce a "pay what you want" system (The humble indie bundle, for example.) What is your opinion on this?
It really helps to promote the game. Sadly, there's the issue of people paying 1 cent and costing the dev, or just pirating the damn thing.
19. What what makes a game immersive?
A lot.
20. What is your opinions on people who pirate games?
A lot of people try to justify it but it never really works. I have yet to see a legit excuse for piracy.
It's how they have worked for the last few years, why not?
2. What makes games like Call of Duty so bad? How would you fix it?
I figure a lack of change with a short release time.
3. What kind of games would you like to see more of.
Nothing I can think of right now.
4. Should game developers rush to release a game, or should they take their time until the game is polished?
Polish, polish, polish.
5. Should more games be open world, or mission based?
Yes.
6. What should game developers spend their time on the most? Music/Sound, Graphical Quality, or Storyline?
Yes.
7. In your opinion, what was the most groundbreaking game of the 2000s? (Year)
None, a ton of groundbreaking games came out, Counter-Strike, Deus Ex, etc.
8. Where would you prefer to buy your games, online (on programs like steam) or on store shelves?
Online
9. Have games like Minecraft affected gaming? If so, for better or worse?
It really just spawned a lot of construction based sandboxes.
10. Could a game "over deliver"? (Provide so much content that you feel overwhelmed?)
I have yet to come upon such a thing.
11. Should more games go to the F2P system, and rely on ingame transactions?
No. This would ruin a singleplayer game or something like Counter-Strike, you just can't add microtransactions.
12. What games are you looking forward to the most?
CSGO, DotA2, Skyrim, RAGE,
13. What is your favorite game genre?
FPS
14. Which is more reliable for gaming? Console or PC?
Yes.
15. In open-world games, should game developers spend time on creating invisible walls and barriers?
Of course. You don't want to fall into a pit where there's no content.
16. How much would you like to interact with your games?
Mouse and Keyboard?
17. Your thoughts on Indie games?
They're games. They're indie.
18. Sometimes indie developers introduce a "pay what you want" system (The humble indie bundle, for example.) What is your opinion on this?
It really helps to promote the game. Sadly, there's the issue of people paying 1 cent and costing the dev, or just pirating the damn thing.
19. What what makes a game immersive?
A lot.
20. What is your opinions on people who pirate games?
A lot of people try to justify it but it never really works. I have yet to see a legit excuse for piracy.
