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Messages - Marcem

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2821
Games / Re: Counter-Strike: Global Offensive
« on: August 13, 2011, 04:25:32 PM »
Decoy grenades remind me of the spy's gas grenade from QWTF.
They remind me of decoy grenades in Black Ops.  :cookieMonster:  I hope molotovs are exclusive to ts though, and then cts get a different model/name for it.  Doesn't make sense for cts to be using things like that.

2822
Off Topic / Re: Can valve count to 3?
« on: August 13, 2011, 03:20:05 PM »
CS:GO is actually the 4th major CS game.

2823
Games / Re: Counter-Strike: Global Offensive
« on: August 13, 2011, 02:42:21 PM »
the reason source is outdated is because it's only good at said closed areas, which any other engine can do.
it takes forever for source to bake in (static) lighting, it takes forever to compile, the hammer editor still has non-functioning entities and a layout that hasn't changed much in over a decade, etc. the good points for source is: it's easy to mod, and scales easily. both of which unreal engine can do.
See?  I knew exactly what you were going to say.  You're basically complaining about how a rake doesn't dig very well, it makes no sense.

2824
Games / Re: Demoknights: Poison of TF2?
« on: August 13, 2011, 01:43:25 AM »
Guess you weren't on a protected server.

Also I'm usually a spy and I don't have to deal with demoknights.
VAC doesn't ban on sight.  It works on delayed bans.

2825
Games / Re: Demoknights: Poison of TF2?
« on: August 13, 2011, 01:18:30 AM »
The reason I don't like cp_orange is that there's always so many good snipers that can always hit a scout triple jumping from side to side.
orange takes the idea of map design and stuffs all over it.  It's just an open space with a tower in the middle.  All the CPs take ages to cap, it's sniper hell.  The thing that simply astounds me about the map is that it has multiple betas for something that clearly took no work to make.

2826
Games / Re: Counter-Strike: Global Offensive
« on: August 13, 2011, 01:16:11 AM »
valve isn't going to move from their outdated engine any time soon.
Outdated?  It's anything but outdated.  It's getting constant updates with a whole new lighting system and cloth physics on the way with DotA2.  Don't pull out the stuff excuse with "it can't handle open areas!" because that isn't what it's meant for.  It's meant for smaller, less open maps like in TF2 and CS. 

2827
Games / Re: Demoknights: Poison of TF2?
« on: August 13, 2011, 01:12:09 AM »
They're way better than the tons of stuff snipers and spies that only play the classes because they want instant kills.

2828
Games / Re: Counter-Strike: Global Offensive
« on: August 12, 2011, 11:15:40 PM »
Will it still run on the Source engine?
Of course it will.  Also, read this article, it's really good: http://eseanews.com/index.php?s=news&d=comments&id=9969

2829
Games / Re: Counter-Strike: Global Offensive
« on: August 12, 2011, 10:26:26 PM »
Rocket launcher?
Already tried by Ritual and Gearbox for Counter-Strike: Condition Zero in the form of the LAW.  It was removed, but can be used in Deleted Scenes.

2830
Games / Re: Counter-Strike: Global Offensive
« on: August 12, 2011, 01:44:41 PM »
There we go, updated OP.

2831
Games / Re: Counter-Strike: Global Offensive
« on: August 12, 2011, 01:39:53 PM »
Officially announced!
http://www.rockpapershotgun.com/2011/08/12/counter-strike-global-offensive-confirmed-2/

Strangly, it doesn't appear in the steam news.

2832
Games / Re: Counter-Strike: Global Offensive
« on: August 12, 2011, 06:02:31 AM »
see, THAT'S what you link to instead of kotaku
So why are you so biased against kotaku?  I've never seen them wrong in the past, they're a pretty good source if you ask me.

2833
Games / Re: Counter-Strike: Global Offensive
« on: August 12, 2011, 05:58:56 AM »
>kotaku
somehow i doubt this is actually gonna happen.
Uhh, what?  The guys at ESEA just posted about it, a Valve employee even confirmed the name on the steam forum.  It's real.

2834
Games / Counter-Strike: Global Offensive
« on: August 12, 2011, 05:53:25 AM »

Valve has just announced Counter-Strike: Global Offensive.  It's scheduled to release in Q1 2012 on PSN, XBLA, and Steam.  The game is scheduled to go into beta in October, and visitors to Valve's booth at PAX will get codes for the beta.

Features

  • 7 classic maps (Dust, Dust 2, Aztec, Nuke, Inferno, Italy, Office) and some new maps
  • Matchmaking with casual (No money, alltalk, spectate anyone, some things balanced differently)
  • Dedicated servers
  • Keyboard and Mouse support, Move support on PS3(!)
  • Leaderboards
  • New weapons and equipment
  • No hats!

Screenshots + Videos
(Click to show full size)



Videos!
CS:GO Intro Trailer
IGN's First Look
Underpass Firefight
Planting the Bomb
Fire in the Hole!
New Weapons

  • Decoy Grenade
  • Molotov
  • IMI Negev
  • Taser
  • Tec-9
  • Mag-7
  • Sawed-Off
  • PP-Bizon



2835
More pointless "hacking" of big sites for e-peen with the excuse of "Tehyer selin informatons 2 da govments"

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