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Messages - sojolala

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16
Add-Ons / Re: Munk's Server Pack[IMPROVED!]
« on: April 07, 2015, 10:17:47 PM »
you dramatically overestimate this community. the bulk of the community (easily 90%, probably closer to 97.5%) have no coding knowledge. i would say around 30% can event very competently, and at least 80% can event at all. note how there's a very tiny amount who have any programming experience.
mousefire(1);

do i win

17
Add-Ons / Re: Remove Printer From Spawn Inv
« on: April 05, 2015, 09:39:50 PM »
ctrl-w

18
General Discussion / Re: blockland nostalgia
« on: March 21, 2015, 09:37:33 PM »
demo bedroom

19
Off Topic / Re: change one word in the above sentence v69
« on: March 15, 2015, 08:48:12 PM »
69th duck, and it seriously went brown town, wow. i am your starfish.

20
connecticut

21
General Discussion / Re: What makes a good jail escape?
« on: March 09, 2015, 09:01:38 PM »
The bad thing about prison escapes is that the same people play them, and when dead, they orb around looking for the best weapons. Balance all of the weapons, and cycle the maps and move item locations often. If not, every time you log back onto your server, change the location of the items or something. Any thing like your power outage idea as a distraction will be ignored by the guards or exploited so it's unfair and doesn't work as a distraction. If you only have two guys escaping the others will complain about not being able to play.

22
General Discussion / Re: What is your favorite addon
« on: February 23, 2015, 08:44:01 PM »
*facepalm

The duplorcator was an an upgrade of the duplicator, and were made by two different people.

23
General Discussion / Re: What is your favorite addon
« on: February 23, 2015, 05:55:38 PM »
nubs the duplorcator is better than the duplicator

24
Gallery / Re: Some House I Made
« on: February 15, 2015, 07:48:44 PM »
door is not centered

25
Suggestions & Requests / Re: Limited Cart
« on: February 10, 2015, 05:12:20 PM »
4th bump come on someone reply already
ok
neat idea, great for them useless round 1x1 spams

26
Gallery / Re: ReShade + Blockland
« on: February 09, 2015, 03:18:52 PM »
That's entirely unnecessary. This is all you need to do:

Then, to configure the effects:

Didn't work. Configured effects, don't even see the white text like I do other games.
snip
Didn't work either. No white text.

27
Gallery / Re: ReShade + Blockland
« on: February 08, 2015, 05:57:38 PM »
You don't turn it on, you just copy and paste the files into the BL folder, then start BL, and when a message pops up, you press "Ok" Then when you are in a game or hosting or whatever, you just go to your BL folder, open Reshade.fx (With notepad or whatever software you use), then you configure the settings in the file and save the changes to make them automatically apply to BL.
I put the stupid files in the folder and no message appears saying ok. Works with other games like Wreckfest, but not Blockland!?!

28
Gallery / Re: ReShade + Blockland
« on: February 02, 2015, 02:46:11 PM »
How do you even do this?
I did the setup on Blockland.exe and it said ok. I hit run Blockland and it said launch through BlocklandLauncher.exe
So I did. Then I boot up the game and nothing is there. I go back and do the manual installation with the DLL and it doesn't do anything. I go into the Sweet.FX file and edit it so tilt shift is 1 to enable it. Nothing happens. What do I do? There isn't even a greeting message.

29
Games / Re: A guy gets a buggy Wii.
« on: January 31, 2015, 11:03:27 AM »
its ebay what do you expect
craigslist is worse

30
General Discussion / Re: Have you a save of "NYC World Trade Center" ??
« on: January 25, 2015, 10:26:59 PM »
made a suggestion and request with this and no good :(

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